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6
.claude/settings.json
Normal file
6
.claude/settings.json
Normal file
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"enabledPlugins": {
|
||||
"frontend-design@claude-plugins-official": true,
|
||||
"context7@claude-plugins-official": true
|
||||
}
|
||||
}
|
||||
3
.env.development
Normal file
3
.env.development
Normal file
@@ -0,0 +1,3 @@
|
||||
# 后端服务地址(开发环境)
|
||||
# 头像等静态资源通过此地址访问,生产环境留空即使用相对路径
|
||||
VITE_BACKEND_URL=http://localhost:8080
|
||||
39
.gitignore
vendored
Normal file
39
.gitignore
vendored
Normal file
@@ -0,0 +1,39 @@
|
||||
# Logs
|
||||
logs
|
||||
*.log
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
pnpm-debug.log*
|
||||
lerna-debug.log*
|
||||
|
||||
node_modules
|
||||
.DS_Store
|
||||
dist
|
||||
dist-ssr
|
||||
coverage
|
||||
*.local
|
||||
|
||||
# Editor directories and files
|
||||
.vscode/*
|
||||
!.vscode/extensions.json
|
||||
.idea
|
||||
*.suo
|
||||
*.ntvs*
|
||||
*.njsproj
|
||||
*.sln
|
||||
*.sw?
|
||||
|
||||
*.tsbuildinfo
|
||||
|
||||
.eslintcache
|
||||
|
||||
# Cypress
|
||||
/cypress/videos/
|
||||
/cypress/screenshots/
|
||||
|
||||
# Vitest
|
||||
__screenshots__/
|
||||
|
||||
# Vite
|
||||
*.timestamp-*-*.mjs
|
||||
6
.oxfmtrc.json
Normal file
6
.oxfmtrc.json
Normal file
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"$schema": "./node_modules/oxfmt/configuration_schema.json",
|
||||
"semi": false,
|
||||
"singleQuote": true,
|
||||
"trailingComma": "none"
|
||||
}
|
||||
12
README.md
Normal file
12
README.md
Normal file
@@ -0,0 +1,12 @@
|
||||
# web-game
|
||||
|
||||
# 网页小游戏
|
||||
自建一个网页的一些小游戏,用来学习锻炼编程能力
|
||||
### Vue 3 + TypeScript + Vite
|
||||
|
||||
### 小游戏
|
||||
- 贪吃蛇
|
||||
- 俄罗斯方块
|
||||
- 五子棋
|
||||
- 猜数字
|
||||
|
||||
10
auto-imports.d.ts
vendored
Normal file
10
auto-imports.d.ts
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
/* eslint-disable */
|
||||
/* prettier-ignore */
|
||||
// @ts-nocheck
|
||||
// noinspection JSUnusedGlobalSymbols
|
||||
// Generated by unplugin-auto-import
|
||||
// biome-ignore lint: disable
|
||||
export {}
|
||||
declare global {
|
||||
|
||||
}
|
||||
74
components.d.ts
vendored
Normal file
74
components.d.ts
vendored
Normal file
@@ -0,0 +1,74 @@
|
||||
/* eslint-disable */
|
||||
// @ts-nocheck
|
||||
// biome-ignore lint: disable
|
||||
// oxlint-disable
|
||||
// ------
|
||||
// Generated by unplugin-vue-components
|
||||
// Read more: https://github.com/vuejs/core/pull/3399
|
||||
import { GlobalComponents } from 'vue'
|
||||
|
||||
export {}
|
||||
|
||||
/* prettier-ignore */
|
||||
declare module 'vue' {
|
||||
export interface GlobalComponents {
|
||||
AvatarCropper: typeof import('./src/components/baseLayouts/AvatarCropper.vue')['default']
|
||||
CreateRoomDialog: typeof import('./src/components/baseLayouts/CreateRoomDialog.vue')['default']
|
||||
EditProfileDialog: typeof import('./src/components/baseLayouts/EditProfileDialog.vue')['default']
|
||||
ElAvatar: typeof import('element-plus/es')['ElAvatar']
|
||||
ElBadge: typeof import('element-plus/es')['ElBadge']
|
||||
ElButton: typeof import('element-plus/es')['ElButton']
|
||||
ElCheckbox: typeof import('element-plus/es')['ElCheckbox']
|
||||
ElDatePicker: typeof import('element-plus/es')['ElDatePicker']
|
||||
ElDialog: typeof import('element-plus/es')['ElDialog']
|
||||
ElForm: typeof import('element-plus/es')['ElForm']
|
||||
ElFormItem: typeof import('element-plus/es')['ElFormItem']
|
||||
ElIcon: typeof import('element-plus/es')['ElIcon']
|
||||
ElInput: typeof import('element-plus/es')['ElInput']
|
||||
ElInputOtp: typeof import('element-plus/es')['ElInputOtp']
|
||||
ElOption: typeof import('element-plus/es')['ElOption']
|
||||
ElPopover: typeof import('element-plus/es')['ElPopover']
|
||||
ElRadioButton: typeof import('element-plus/es')['ElRadioButton']
|
||||
ElRadioGroup: typeof import('element-plus/es')['ElRadioGroup']
|
||||
ElSelect: typeof import('element-plus/es')['ElSelect']
|
||||
ElSwitch: typeof import('element-plus/es')['ElSwitch']
|
||||
ElTooltip: typeof import('element-plus/es')['ElTooltip']
|
||||
GameList: typeof import('./src/components/baseLayouts/GameList.vue')['default']
|
||||
Lobby: typeof import('./src/components/baseLayouts/Lobby.vue')['default']
|
||||
RouterLink: typeof import('vue-router')['RouterLink']
|
||||
RouterView: typeof import('vue-router')['RouterView']
|
||||
TableCard: typeof import('./src/components/baseLayouts/TableCard.vue')['default']
|
||||
UserBar: typeof import('./src/components/baseLayouts/UserBar.vue')['default']
|
||||
}
|
||||
}
|
||||
|
||||
// For TSX support
|
||||
declare global {
|
||||
const AvatarCropper: typeof import('./src/components/baseLayouts/AvatarCropper.vue')['default']
|
||||
const CreateRoomDialog: typeof import('./src/components/baseLayouts/CreateRoomDialog.vue')['default']
|
||||
const EditProfileDialog: typeof import('./src/components/baseLayouts/EditProfileDialog.vue')['default']
|
||||
const ElAvatar: typeof import('element-plus/es')['ElAvatar']
|
||||
const ElBadge: typeof import('element-plus/es')['ElBadge']
|
||||
const ElButton: typeof import('element-plus/es')['ElButton']
|
||||
const ElCheckbox: typeof import('element-plus/es')['ElCheckbox']
|
||||
const ElDatePicker: typeof import('element-plus/es')['ElDatePicker']
|
||||
const ElDialog: typeof import('element-plus/es')['ElDialog']
|
||||
const ElForm: typeof import('element-plus/es')['ElForm']
|
||||
const ElFormItem: typeof import('element-plus/es')['ElFormItem']
|
||||
const ElIcon: typeof import('element-plus/es')['ElIcon']
|
||||
const ElInput: typeof import('element-plus/es')['ElInput']
|
||||
const ElInputOtp: typeof import('element-plus/es')['ElInputOtp']
|
||||
const ElOption: typeof import('element-plus/es')['ElOption']
|
||||
const ElPopover: typeof import('element-plus/es')['ElPopover']
|
||||
const ElRadioButton: typeof import('element-plus/es')['ElRadioButton']
|
||||
const ElRadioGroup: typeof import('element-plus/es')['ElRadioGroup']
|
||||
const ElSelect: typeof import('element-plus/es')['ElSelect']
|
||||
const ElSwitch: typeof import('element-plus/es')['ElSwitch']
|
||||
const ElTooltip: typeof import('element-plus/es')['ElTooltip']
|
||||
const GameList: typeof import('./src/components/baseLayouts/GameList.vue')['default']
|
||||
const Lobby: typeof import('./src/components/baseLayouts/Lobby.vue')['default']
|
||||
const RouterLink: typeof import('vue-router')['RouterLink']
|
||||
const RouterView: typeof import('vue-router')['RouterView']
|
||||
const TableCard: typeof import('./src/components/baseLayouts/TableCard.vue')['default']
|
||||
const UserBar: typeof import('./src/components/baseLayouts/UserBar.vue')['default']
|
||||
}
|
||||
576
docs/openapi.json
Normal file
576
docs/openapi.json
Normal file
@@ -0,0 +1,576 @@
|
||||
{
|
||||
"openapi": "3.0.3",
|
||||
"info": {
|
||||
"title": "WebGame 后端接口文档",
|
||||
"version": "1.0.0",
|
||||
"description": "WebGame 游戏后端 REST API 接口文档。认证采用双 Token 机制:Access Token(30 分钟有效,每次请求携带) + Refresh Token(30 天有效,仅用于刷新 Access Token)。"
|
||||
},
|
||||
"servers": [
|
||||
{
|
||||
"url": "http://localhost:8080",
|
||||
"description": "本地开发环境"
|
||||
}
|
||||
],
|
||||
"tags": [
|
||||
{ "name": "账号", "description": "账号相关接口(登录、注册、刷新令牌,无需认证)" },
|
||||
{ "name": "用户", "description": "用户相关接口(需 Access Token 认证)" }
|
||||
],
|
||||
"paths": {
|
||||
"/account/login": {
|
||||
"post": {
|
||||
"tags": ["账号"],
|
||||
"summary": "用户登录",
|
||||
"description": "使用用户名和密码进行登录认证,成功返回 Access Token 和 Refresh Token。该接口无需登录即可调用。",
|
||||
"operationId": "login",
|
||||
"security": [],
|
||||
"requestBody": {
|
||||
"required": true,
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": { "$ref": "#/components/schemas/LoginRequest" },
|
||||
"example": {
|
||||
"username": "testuser",
|
||||
"password": "123456"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "登录成功,返回双 Token",
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": {
|
||||
"allOf": [
|
||||
{ "$ref": "#/components/schemas/ApiResponse" },
|
||||
{
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"data": { "$ref": "#/components/schemas/LoginResponse" }
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"example": {
|
||||
"code": 0,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"accessToken": "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx",
|
||||
"refreshToken": "a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": { "$ref": "#/components/responses/BadRequest" },
|
||||
"500": { "$ref": "#/components/responses/InternalError" }
|
||||
}
|
||||
}
|
||||
},
|
||||
"/account/register": {
|
||||
"post": {
|
||||
"tags": ["账号"],
|
||||
"summary": "用户注册",
|
||||
"description": "注册新账号。用户名长度 3-32 位,密码长度 6-64 位。注册成功后自动登录并返回双 Token。该接口无需登录即可调用。",
|
||||
"operationId": "register",
|
||||
"security": [],
|
||||
"requestBody": {
|
||||
"required": true,
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": { "$ref": "#/components/schemas/RegisterRequest" },
|
||||
"example": {
|
||||
"username": "newuser",
|
||||
"password": "abc123"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "注册成功,自动登录返回双 Token",
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": {
|
||||
"allOf": [
|
||||
{ "$ref": "#/components/schemas/ApiResponse" },
|
||||
{
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"data": { "$ref": "#/components/schemas/LoginResponse" }
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"example": {
|
||||
"code": 0,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"accessToken": "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx",
|
||||
"refreshToken": "a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": { "$ref": "#/components/responses/BadRequest" },
|
||||
"500": { "$ref": "#/components/responses/InternalError" }
|
||||
}
|
||||
}
|
||||
},
|
||||
"/account/refresh": {
|
||||
"post": {
|
||||
"tags": ["账号"],
|
||||
"summary": "刷新 Access Token",
|
||||
"description": "当 Access Token 过期(30 分钟)后,使用 Refresh Token 换取新的 Access Token。Refresh Token 保持不变,仅在满 30 天或重新登录时更新。该接口无需登录即可调用。",
|
||||
"operationId": "refresh",
|
||||
"security": [],
|
||||
"requestBody": {
|
||||
"required": true,
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": { "$ref": "#/components/schemas/RefreshTokenRequest" },
|
||||
"example": {
|
||||
"refreshToken": "a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "刷新成功,返回新的 Access Token 和原 Refresh Token",
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": {
|
||||
"allOf": [
|
||||
{ "$ref": "#/components/schemas/ApiResponse" },
|
||||
{
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"data": { "$ref": "#/components/schemas/LoginResponse" }
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"example": {
|
||||
"code": 0,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"accessToken": "yyyyyyyy-yyyy-yyyy-yyyy-yyyyyyyyyyyy",
|
||||
"refreshToken": "a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"400": { "$ref": "#/components/responses/BadRequest" },
|
||||
"500": { "$ref": "#/components/responses/InternalError" }
|
||||
}
|
||||
}
|
||||
},
|
||||
"/user/info": {
|
||||
"get": {
|
||||
"tags": ["用户"],
|
||||
"summary": "获取当前登录用户信息",
|
||||
"description": "根据请求头中的 saToken(Access Token)获取当前登录用户的详细信息,包括昵称、头像、个性签名、年龄、性别、生日。需登录认证。",
|
||||
"operationId": "getUserInfo",
|
||||
"security": [{ "saToken": [] }],
|
||||
"responses": {
|
||||
"200": {
|
||||
"description": "查询成功,返回用户信息",
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": {
|
||||
"allOf": [
|
||||
{ "$ref": "#/components/schemas/ApiResponse" },
|
||||
{
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"data": { "$ref": "#/components/schemas/UserInfoResponse" }
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"example": {
|
||||
"code": 0,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"nickName": "玩家001",
|
||||
"avatar": "https://cdn.example.com/avatars/default.png",
|
||||
"signature": "这个人很懒,什么都没写",
|
||||
"age": 25,
|
||||
"sex": 1,
|
||||
"birthday": "2001-01-01"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"401": { "$ref": "#/components/responses/Unauthorized" },
|
||||
"500": { "$ref": "#/components/responses/InternalError" }
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"components": {
|
||||
"securitySchemes": {
|
||||
"saToken": {
|
||||
"type": "apiKey",
|
||||
"in": "header",
|
||||
"name": "saToken",
|
||||
"description": "Access Token(登录/注册/刷新接口返回的 accessToken 值)。有效期 30 分钟,过期后使用 /account/refresh 接口获取新 Token。"
|
||||
}
|
||||
},
|
||||
"schemas": {
|
||||
"ApiResponse": {
|
||||
"type": "object",
|
||||
"description": "统一 API 响应信封。所有接口均使用此格式返回。",
|
||||
"required": ["code", "message", "data"],
|
||||
"properties": {
|
||||
"code": {
|
||||
"type": "integer",
|
||||
"format": "int32",
|
||||
"description": "业务状态码。0 表示成功,非 0 表示失败。详细错误码见 ErrorCode 枚举。"
|
||||
},
|
||||
"message": {
|
||||
"type": "string",
|
||||
"description": "响应消息。成功时固定为 \"success\",失败时为具体错误描述。"
|
||||
},
|
||||
"data": {
|
||||
"nullable": true,
|
||||
"description": "响应数据负载。成功时携带对应的业务数据对象,失败时为 null。"
|
||||
}
|
||||
}
|
||||
},
|
||||
"LoginRequest": {
|
||||
"type": "object",
|
||||
"description": "登录请求体",
|
||||
"required": ["username", "password"],
|
||||
"properties": {
|
||||
"username": {
|
||||
"type": "string",
|
||||
"description": "用户名,不能为空",
|
||||
"minLength": 1,
|
||||
"example": "testuser"
|
||||
},
|
||||
"password": {
|
||||
"type": "string",
|
||||
"format": "password",
|
||||
"description": "密码,不能为空",
|
||||
"minLength": 1,
|
||||
"example": "123456"
|
||||
}
|
||||
}
|
||||
},
|
||||
"RegisterRequest": {
|
||||
"type": "object",
|
||||
"description": "注册请求体",
|
||||
"required": ["username", "password"],
|
||||
"properties": {
|
||||
"username": {
|
||||
"type": "string",
|
||||
"description": "用户名,长度限制 3-32 位,不能为空",
|
||||
"minLength": 3,
|
||||
"maxLength": 32,
|
||||
"example": "newuser"
|
||||
},
|
||||
"password": {
|
||||
"type": "string",
|
||||
"format": "password",
|
||||
"description": "密码,长度限制 6-64 位,不能为空",
|
||||
"minLength": 6,
|
||||
"maxLength": 64,
|
||||
"example": "abc123"
|
||||
}
|
||||
}
|
||||
},
|
||||
"RefreshTokenRequest": {
|
||||
"type": "object",
|
||||
"description": "刷新令牌请求体",
|
||||
"required": ["refreshToken"],
|
||||
"properties": {
|
||||
"refreshToken": {
|
||||
"type": "string",
|
||||
"description": "刷新令牌,登录/注册时返回的 refreshToken 值,不能为空",
|
||||
"minLength": 1,
|
||||
"example": "a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2"
|
||||
}
|
||||
}
|
||||
},
|
||||
"LoginResponse": {
|
||||
"type": "object",
|
||||
"description": "登录、注册或刷新令牌成功时返回的认证令牌对",
|
||||
"required": ["accessToken", "refreshToken"],
|
||||
"properties": {
|
||||
"accessToken": {
|
||||
"type": "string",
|
||||
"description": "Access Token(UUID 格式),有效期 30 分钟。后续请求需在 Header 中通过 saToken 字段携带此值。过期后使用 /account/refresh 接口刷新。",
|
||||
"example": "12345678-1234-1234-1234-123456789abc"
|
||||
},
|
||||
"refreshToken": {
|
||||
"type": "string",
|
||||
"description": "Refresh Token(64 位十六进制随机字符串),有效期 30 天。仅用于 /account/refresh 接口换取新的 Access Token。刷新时不变,重新登录时替换。",
|
||||
"example": "a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4e5f6a1b2"
|
||||
}
|
||||
}
|
||||
},
|
||||
"UserInfoResponse": {
|
||||
"type": "object",
|
||||
"description": "当前登录用户的详细信息",
|
||||
"properties": {
|
||||
"nickName": {
|
||||
"type": "string",
|
||||
"description": "用户昵称",
|
||||
"maxLength": 16,
|
||||
"example": "玩家001"
|
||||
},
|
||||
"avatar": {
|
||||
"type": "string",
|
||||
"description": "头像图片 URL 地址,可能为 null",
|
||||
"maxLength": 512,
|
||||
"nullable": true,
|
||||
"example": "https://cdn.example.com/avatars/default.png"
|
||||
},
|
||||
"signature": {
|
||||
"type": "string",
|
||||
"description": "个性签名,可能为 null",
|
||||
"maxLength": 64,
|
||||
"nullable": true,
|
||||
"example": "这个人很懒,什么都没写"
|
||||
},
|
||||
"age": {
|
||||
"type": "integer",
|
||||
"format": "int32",
|
||||
"description": "年龄,可能为 null",
|
||||
"nullable": true,
|
||||
"example": 25
|
||||
},
|
||||
"sex": {
|
||||
"type": "integer",
|
||||
"format": "int32",
|
||||
"description": "性别。1=男,2=女,可能为 null",
|
||||
"nullable": true,
|
||||
"enum": [1, 2],
|
||||
"x-enum-descriptions": {
|
||||
"1": "男",
|
||||
"2": "女"
|
||||
},
|
||||
"example": 1
|
||||
},
|
||||
"birthday": {
|
||||
"type": "string",
|
||||
"format": "date",
|
||||
"description": "生日(ISO 8601 日期格式),可能为 null",
|
||||
"nullable": true,
|
||||
"example": "2001-01-01"
|
||||
}
|
||||
}
|
||||
},
|
||||
"ErrorResponse": {
|
||||
"type": "object",
|
||||
"description": "错误响应体模板。code 为具体错误码,message 为错误描述,data 恒为 null。",
|
||||
"required": ["code", "message", "data"],
|
||||
"properties": {
|
||||
"code": {
|
||||
"type": "integer",
|
||||
"format": "int32",
|
||||
"description": "错误码,详见 ErrorCode 枚举表"
|
||||
},
|
||||
"message": {
|
||||
"type": "string",
|
||||
"description": "人类可读的错误描述信息"
|
||||
},
|
||||
"data": {
|
||||
"type": "null",
|
||||
"description": "错误时恒为 null"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"responses": {
|
||||
"BadRequest": {
|
||||
"description": "请求参数校验失败或业务逻辑错误(HTTP 200 但 code ≠ 0)",
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": { "$ref": "#/components/schemas/ErrorResponse" },
|
||||
"examples": {
|
||||
"validation": {
|
||||
"summary": "参数校验失败",
|
||||
"value": {
|
||||
"code": 400,
|
||||
"message": "username 用户名不能为空; password 密码长度6-64位",
|
||||
"data": null
|
||||
}
|
||||
},
|
||||
"usernameExists": {
|
||||
"summary": "用户名已存在",
|
||||
"value": {
|
||||
"code": 1001,
|
||||
"message": "用户名已存在",
|
||||
"data": null
|
||||
}
|
||||
},
|
||||
"badCredentials": {
|
||||
"summary": "用户名或密码错误",
|
||||
"value": {
|
||||
"code": 1002,
|
||||
"message": "用户名或密码错误",
|
||||
"data": null
|
||||
}
|
||||
},
|
||||
"refreshTokenInvalid": {
|
||||
"summary": "刷新令牌无效或已过期",
|
||||
"value": {
|
||||
"code": 1003,
|
||||
"message": "刷新令牌无效或已过期",
|
||||
"data": null
|
||||
}
|
||||
},
|
||||
"refreshTokenMissing": {
|
||||
"summary": "缺少刷新令牌",
|
||||
"value": {
|
||||
"code": 1004,
|
||||
"message": "缺少刷新令牌",
|
||||
"data": null
|
||||
}
|
||||
},
|
||||
"userNotFound": {
|
||||
"summary": "用户不存在",
|
||||
"value": {
|
||||
"code": 2001,
|
||||
"message": "用户不存在",
|
||||
"data": null
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"Unauthorized": {
|
||||
"description": "未登录或 Access Token 无效/过期(HTTP 200 但 code=401)",
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": { "$ref": "#/components/schemas/ErrorResponse" },
|
||||
"example": {
|
||||
"code": 401,
|
||||
"message": "请先登录",
|
||||
"data": null
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"Forbidden": {
|
||||
"description": "无权限或无角色访问(HTTP 200 但 code=403)",
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": { "$ref": "#/components/schemas/ErrorResponse" },
|
||||
"example": {
|
||||
"code": 403,
|
||||
"message": "无权限",
|
||||
"data": null
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"NotFound": {
|
||||
"description": "请求的资源不存在",
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": { "$ref": "#/components/schemas/ErrorResponse" },
|
||||
"example": {
|
||||
"code": 404,
|
||||
"message": "资源不存在",
|
||||
"data": null
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"MethodNotAllowed": {
|
||||
"description": "请求方法不支持(如 GET 访问 POST 接口)",
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": { "$ref": "#/components/schemas/ErrorResponse" },
|
||||
"example": {
|
||||
"code": 405,
|
||||
"message": "请求方法不支持",
|
||||
"data": null
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"InternalError": {
|
||||
"description": "服务器内部错误(HTTP 200 但 code=5000)",
|
||||
"content": {
|
||||
"application/json": {
|
||||
"schema": { "$ref": "#/components/schemas/ErrorResponse" },
|
||||
"example": {
|
||||
"code": 5000,
|
||||
"message": "服务器内部错误",
|
||||
"data": null
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"x-enums": {
|
||||
"ErrorCode": {
|
||||
"description": "业务错误码枚举(com.webgame.webgamebackend.common.exception.ErrorCode)",
|
||||
"values": {
|
||||
"SUCCESS": {
|
||||
"code": 0,
|
||||
"message": "success",
|
||||
"description": "操作成功"
|
||||
},
|
||||
"BAD_REQUEST": {
|
||||
"code": 400,
|
||||
"message": "参数校验失败",
|
||||
"description": "请求参数不符合校验规则"
|
||||
},
|
||||
"USERNAME_EXISTS": {
|
||||
"code": 1001,
|
||||
"message": "用户名已存在",
|
||||
"description": "注册时用户名已被占用"
|
||||
},
|
||||
"BAD_CREDENTIALS": {
|
||||
"code": 1002,
|
||||
"message": "用户名或密码错误",
|
||||
"description": "登录时用户名或密码不匹配"
|
||||
},
|
||||
"REFRESH_TOKEN_INVALID": {
|
||||
"code": 1003,
|
||||
"message": "刷新令牌无效或已过期",
|
||||
"description": "Refresh Token 不存在或已过期(30 天),需重新登录"
|
||||
},
|
||||
"REFRESH_TOKEN_MISSING": {
|
||||
"code": 1004,
|
||||
"message": "缺少刷新令牌",
|
||||
"description": "请求体中的 refreshToken 字段为空"
|
||||
},
|
||||
"USER_NOT_FOUND": {
|
||||
"code": 2001,
|
||||
"message": "用户不存在",
|
||||
"description": "查询的用户记录不存在"
|
||||
},
|
||||
"INTERNAL_ERROR": {
|
||||
"code": 5000,
|
||||
"message": "服务器内部错误",
|
||||
"description": "未预期的服务器异常"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Sex": {
|
||||
"description": "性别枚举(UserEntity.sex 字段)",
|
||||
"values": {
|
||||
"MALE": {
|
||||
"code": 1,
|
||||
"label": "男"
|
||||
},
|
||||
"FEMALE": {
|
||||
"code": 2,
|
||||
"label": "女"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
8
docs/prompt.txt
Normal file
8
docs/prompt.txt
Normal file
@@ -0,0 +1,8 @@
|
||||
--- api接口文档提示词 ---
|
||||
docs/openapi.json文件是后端提供的标准OpenAPI接口文档,你需要完成:
|
||||
1. 生成统一axios请求封装;
|
||||
2. 自动生成全部接口的TS类型定义;
|
||||
3. 按模块拆分接口请求函数;
|
||||
4. 严格遵循文档字段,不新增、不删减参数,区分必填/可选;
|
||||
5. 按现有src/api/modules中的格式书写
|
||||
6. 定义的TS类型名称,interface以I开头命名,type以T开头命名
|
||||
6
env.d.ts
vendored
Normal file
6
env.d.ts
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
/// <reference types="vite/client" />
|
||||
|
||||
interface ImportMetaEnv {
|
||||
/** 是否启用 Mock 拦截器 */
|
||||
readonly VITE_USE_MOCK: string
|
||||
}
|
||||
13
index.html
Normal file
13
index.html
Normal file
@@ -0,0 +1,13 @@
|
||||
<!doctype html>
|
||||
<html lang="">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<link rel="icon" href="/favicon.png" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<title>小游戏</title>
|
||||
</head>
|
||||
<body>
|
||||
<div id="app"></div>
|
||||
<script type="module" src="/src/main.ts"></script>
|
||||
</body>
|
||||
</html>
|
||||
5629
package-lock.json
generated
Normal file
5629
package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
47
package.json
Normal file
47
package.json
Normal file
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"name": "web-game",
|
||||
"version": "0.0.0",
|
||||
"private": true,
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"dev": "vite",
|
||||
"build": "run-p type-check \"build-only {@}\" --",
|
||||
"preview": "vite preview",
|
||||
"build-only": "vite build",
|
||||
"type-check": "vue-tsc --build",
|
||||
"format": "oxfmt src/"
|
||||
},
|
||||
"dependencies": {
|
||||
"@microsoft/fetch-event-source": "^2.0.1",
|
||||
"axios": "^1.17.0",
|
||||
"cropperjs": "^2.1.1",
|
||||
"element-plus": "^2.14.2",
|
||||
"mitt": "^3.0.1",
|
||||
"pinia": "^3.0.4",
|
||||
"pinia-plugin-persistedstate": "^4.7.1",
|
||||
"qrcode": "^1.5.4",
|
||||
"vue": "^3.5.32",
|
||||
"vue-router": "^5.0.4"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@element-plus/icons-vue": "^2.3.2",
|
||||
"@tsconfig/node24": "^24.0.4",
|
||||
"@types/node": "^24.12.2",
|
||||
"@types/qrcode": "^1.5.6",
|
||||
"@vitejs/plugin-vue": "^6.0.6",
|
||||
"@vitejs/plugin-vue-jsx": "^5.1.5",
|
||||
"@vue/tsconfig": "^0.9.1",
|
||||
"npm-run-all2": "^8.0.4",
|
||||
"oxfmt": "^0.45.0",
|
||||
"sass-embedded": "^1.100.0",
|
||||
"typescript": "~6.0.0",
|
||||
"unplugin-auto-import": "^21.0.0",
|
||||
"unplugin-vue-components": "^32.1.0",
|
||||
"vite": "^8.0.8",
|
||||
"vite-plugin-vue-devtools": "^8.1.1",
|
||||
"vue-tsc": "^3.2.6"
|
||||
},
|
||||
"engines": {
|
||||
"node": "^20.19.0 || >=22.12.0"
|
||||
}
|
||||
}
|
||||
3660
pnpm-lock.yaml
generated
Normal file
3660
pnpm-lock.yaml
generated
Normal file
File diff suppressed because it is too large
Load Diff
BIN
public/favicon.png
Normal file
BIN
public/favicon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 772 B |
30
src/App.vue
Normal file
30
src/App.vue
Normal file
@@ -0,0 +1,30 @@
|
||||
<template>
|
||||
<ElConfigProvider :locale="zhCn">
|
||||
<router-view />
|
||||
</ElConfigProvider>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { watch } from 'vue'
|
||||
import { RouterView } from 'vue-router'
|
||||
import { ElConfigProvider } from 'element-plus'
|
||||
import zhCn from 'element-plus/es/locale/lang/zh-cn'
|
||||
import { useSse } from '@/common/sse'
|
||||
import { useAccountStore } from '@/stores/modules/account'
|
||||
|
||||
const accountStore = useAccountStore()
|
||||
const { connect, disconnect } = useSse()
|
||||
|
||||
// 登录后建立 SSE 连接,登出时断开
|
||||
watch(
|
||||
() => accountStore.accessToken,
|
||||
(token) => {
|
||||
if (token) {
|
||||
connect()
|
||||
} else {
|
||||
disconnect()
|
||||
}
|
||||
},
|
||||
{ immediate: true }
|
||||
)
|
||||
</script>
|
||||
1
src/api/modules/account/index.ts
Normal file
1
src/api/modules/account/index.ts
Normal file
@@ -0,0 +1 @@
|
||||
export * from './login.ts'
|
||||
103
src/api/modules/account/login.ts
Normal file
103
src/api/modules/account/login.ts
Normal file
@@ -0,0 +1,103 @@
|
||||
import { requestClient } from '@/api/request'
|
||||
|
||||
/**
|
||||
* 登录请求参数
|
||||
*
|
||||
* 对应 OpenAPI: LoginRequest
|
||||
*/
|
||||
export interface LoginRequest {
|
||||
/** 用户名,不能为空 */
|
||||
username: string
|
||||
/** 密码,不能为空 */
|
||||
password: string
|
||||
}
|
||||
|
||||
/**
|
||||
* 注册请求参数
|
||||
*
|
||||
* 对应 OpenAPI: RegisterRequest
|
||||
*/
|
||||
export interface RegisterRequest {
|
||||
/** 用户名,长度限制 3-32 位 */
|
||||
username: string
|
||||
/** 密码,长度限制 6-64 位 */
|
||||
password: string
|
||||
}
|
||||
|
||||
/**
|
||||
* 刷新令牌请求参数
|
||||
*
|
||||
* 对应 OpenAPI: RefreshTokenRequest
|
||||
*/
|
||||
export interface RefreshTokenRequest {
|
||||
/** 刷新令牌,登录/注册时返回的 refreshToken 值,不能为空 */
|
||||
refreshToken: string
|
||||
}
|
||||
|
||||
/**
|
||||
* 登录/注册/刷新令牌响应
|
||||
*
|
||||
* 对应 OpenAPI: LoginResponse
|
||||
* 采用双 Token 机制:Access Token(30 分钟) + Refresh Token(30 天)
|
||||
*/
|
||||
export interface LoginResponse {
|
||||
/** Access Token(UUID 格式),有效期 30 分钟,后续请求在 Header 中通过 saToken 携带 */
|
||||
accessToken: string
|
||||
/** Refresh Token(64 位十六进制字符串),有效期 30 天,仅用于刷新 Access Token */
|
||||
refreshToken: string
|
||||
}
|
||||
|
||||
/**
|
||||
* 用户登录
|
||||
*
|
||||
* 使用用户名和密码进行登录认证,成功返回双 Token。
|
||||
* 该接口无需登录即可调用。
|
||||
*
|
||||
* 注意:设置 __skipRefresh=true,避免密码错误返回 HTTP 401 时触发无意义的刷新流程。
|
||||
*
|
||||
* @param req - 登录请求参数
|
||||
* @returns 包含 accessToken 和 refreshToken 的响应
|
||||
*/
|
||||
export function login(req: LoginRequest) {
|
||||
return requestClient.post<LoginResponse>('/account/login', req, {
|
||||
__skipRefresh: true
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 用户注册
|
||||
*
|
||||
* 注册新账号。用户名长度 3-32 位,密码长度 6-64 位。
|
||||
* 注册成功后自动登录并返回双 Token。
|
||||
* 该接口无需登录即可调用。
|
||||
*
|
||||
* 注意:设置 __skipRefresh=true,避免意外 401 时触发无意义的刷新流程。
|
||||
*
|
||||
* @param req - 注册请求参数
|
||||
* @returns 包含 accessToken 和 refreshToken 的响应
|
||||
*/
|
||||
export function register(req: RegisterRequest) {
|
||||
return requestClient.post<LoginResponse>('/account/register', req, {
|
||||
__skipRefresh: true
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 刷新 Access Token
|
||||
*
|
||||
* 当 Access Token 过期(30 分钟)后,使用 Refresh Token 换取新的 Access Token。
|
||||
* Refresh Token 保持不变,仅在满 30 天或重新登录时更新。
|
||||
* 该接口无需登录即可调用。
|
||||
*
|
||||
* 注意:该接口设置 __skipRefresh=true,避免刷新失败时自身触发 401 刷新逻辑
|
||||
* 造成死循环。
|
||||
*
|
||||
* @param req - 刷新令牌请求参数
|
||||
* @returns 包含新 accessToken 和原 refreshToken 的响应
|
||||
*/
|
||||
export function refresh(req: RefreshTokenRequest) {
|
||||
return requestClient.post<LoginResponse>('/account/refresh', req, {
|
||||
skipAuth: true,
|
||||
__skipRefresh: true
|
||||
})
|
||||
}
|
||||
3
src/api/modules/game/index.ts
Normal file
3
src/api/modules/game/index.ts
Normal file
@@ -0,0 +1,3 @@
|
||||
export * from './types'
|
||||
export * from './list'
|
||||
export * from './room'
|
||||
14
src/api/modules/game/list.ts
Normal file
14
src/api/modules/game/list.ts
Normal file
@@ -0,0 +1,14 @@
|
||||
import { requestClient } from '@/api/request'
|
||||
import type { GetGameListResponse } from './types'
|
||||
|
||||
/**
|
||||
* 获取游戏列表
|
||||
*
|
||||
* 返回所有可用的游戏信息,包括图标、名称、描述和玩法介绍。
|
||||
* 该接口无需登录即可调用。
|
||||
*
|
||||
* @returns 游戏列表
|
||||
*/
|
||||
export function getGameList() {
|
||||
return requestClient.get<GetGameListResponse>('/game/list')
|
||||
}
|
||||
53
src/api/modules/game/room.ts
Normal file
53
src/api/modules/game/room.ts
Normal file
@@ -0,0 +1,53 @@
|
||||
import { requestClient } from '@/api/request'
|
||||
import type {
|
||||
CreateRoomRequest,
|
||||
CreateRoomResponse,
|
||||
GetRoomListRequest,
|
||||
GetRoomListResponse,
|
||||
JoinRoomRequest,
|
||||
RoomDetailResponse,
|
||||
RoomItem
|
||||
} from './types'
|
||||
|
||||
/**
|
||||
* 获取指定游戏的房间列表
|
||||
*
|
||||
* @param params - 查询参数,包含 gameId 和可选的 status 筛选
|
||||
* @returns 房间列表
|
||||
*/
|
||||
export function getRoomList(params: GetRoomListRequest) {
|
||||
return requestClient.get<GetRoomListResponse>(
|
||||
'/room/list',
|
||||
params as unknown as Record<string, unknown>
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* 创建房间
|
||||
*
|
||||
* @param data - 创建房间参数
|
||||
* @returns 新建的房间信息
|
||||
*/
|
||||
export function createRoom(data: CreateRoomRequest) {
|
||||
return requestClient.post<CreateRoomResponse>('/room/create', data)
|
||||
}
|
||||
|
||||
/**
|
||||
* 加入房间
|
||||
*
|
||||
* @param data - 加入房间参数(roomId 和可选的 password)
|
||||
* @returns 更新后的房间信息
|
||||
*/
|
||||
export function joinRoom(data: JoinRoomRequest) {
|
||||
return requestClient.post<RoomItem>('/room/join', data)
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取房间详情
|
||||
*
|
||||
* @param roomId 房间 ID
|
||||
* @returns 房间详情
|
||||
*/
|
||||
export function getRoomDetail(roomId: string) {
|
||||
return requestClient.get<RoomDetailResponse>(`/room/${roomId}`)
|
||||
}
|
||||
187
src/api/modules/game/types.ts
Normal file
187
src/api/modules/game/types.ts
Normal file
@@ -0,0 +1,187 @@
|
||||
/**
|
||||
* 游戏大厅相关类型定义
|
||||
*
|
||||
* 此文件为前后端接口契约,后端应按此结构提供数据。
|
||||
*/
|
||||
|
||||
/** 游戏信息 */
|
||||
export interface GameItem {
|
||||
/** 游戏唯一标识 */
|
||||
id: string
|
||||
/** 图标(emoji) */
|
||||
icon: string
|
||||
/** 游戏名称 */
|
||||
name: string
|
||||
/** 简短描述 */
|
||||
description: string
|
||||
/** 玩法介绍 */
|
||||
gameplay: string
|
||||
/** 游戏配置(模式、人数、底注等选项) */
|
||||
config: GameConfig
|
||||
}
|
||||
|
||||
/** 房间内玩家 */
|
||||
export interface RoomPlayer {
|
||||
/** 头像 URL */
|
||||
avatar: string
|
||||
/** 昵称 */
|
||||
nickname: string
|
||||
}
|
||||
|
||||
/** 游戏配置(随游戏列表接口一起返回) */
|
||||
export interface GameConfig {
|
||||
/** 最大玩家数 */
|
||||
maxPlayers: number
|
||||
/** 可选玩法模式列表 */
|
||||
modes: string[]
|
||||
/** 可选底注档位列表 */
|
||||
stakesOptions: number[]
|
||||
}
|
||||
|
||||
/** 房间状态 */
|
||||
export type RoomStatus = 'waiting' | 'playing' | 'finished'
|
||||
|
||||
/** 房间(桌台)信息 */
|
||||
export interface RoomItem {
|
||||
/** 房间唯一标识 */
|
||||
id: string
|
||||
/** 桌号显示名,如 "桌 01" */
|
||||
name: string
|
||||
/** 游戏图标 emoji */
|
||||
gameIcon: string
|
||||
/** 游戏 ID */
|
||||
gameId: string
|
||||
/** 最大玩家数 */
|
||||
maxPlayers: number
|
||||
/** 已入座玩家列表 */
|
||||
players: RoomPlayer[]
|
||||
/** 房间状态 */
|
||||
status: RoomStatus
|
||||
/** 状态展示文字 */
|
||||
statusText: string
|
||||
/** 底注金额 */
|
||||
stakes: number
|
||||
/** 玩法模式标签 */
|
||||
mode: string
|
||||
/** 房主昵称 */
|
||||
creatorName: string
|
||||
}
|
||||
|
||||
/** 获取游戏列表 — 无请求参数 */
|
||||
export interface GetGameListResponse {
|
||||
list: GameItem[]
|
||||
}
|
||||
|
||||
/** 获取房间列表请求参数 */
|
||||
export interface GetRoomListRequest {
|
||||
/** 游戏 ID */
|
||||
gameId: string
|
||||
/** 筛选状态 */
|
||||
status?: RoomStatus
|
||||
}
|
||||
|
||||
/** 获取房间列表响应 */
|
||||
export interface GetRoomListResponse {
|
||||
list: RoomItem[]
|
||||
}
|
||||
|
||||
/** 创建房间请求参数 */
|
||||
export interface CreateRoomRequest {
|
||||
/** 游戏 ID */
|
||||
gameId: string
|
||||
/** 房间名称(可选,留空由后端自动生成) */
|
||||
name?: string
|
||||
/** 房间密码(可选,留空为公开房间) */
|
||||
password?: string
|
||||
/** 玩法模式 */
|
||||
mode: string
|
||||
/** 底注金额 */
|
||||
stakes: number
|
||||
/** 最大玩家数 */
|
||||
maxPlayers: number
|
||||
}
|
||||
|
||||
/** 创建房间响应 */
|
||||
export interface CreateRoomResponse {
|
||||
/** 新建的房间信息 */
|
||||
room: RoomItem
|
||||
}
|
||||
|
||||
/** 房间详情(进入房间页时的初始快照) */
|
||||
export interface RoomDetailResponse {
|
||||
roomId: string
|
||||
name: string
|
||||
gameId: string
|
||||
gameIcon: string
|
||||
gameName: string
|
||||
maxPlayers: number
|
||||
mode: string
|
||||
stakes: number
|
||||
status: RoomStatus
|
||||
creatorId: string
|
||||
creatorName: string
|
||||
players: RoomPlayerDetail[]
|
||||
/** 棋盘状态(对局中才有) */
|
||||
boardState?: number[][]
|
||||
/** 当前轮到谁(userId),null 表示未开始 */
|
||||
currentTurn?: string
|
||||
/** 走棋记录 */
|
||||
moves?: MoveItem[]
|
||||
}
|
||||
|
||||
/** 房间内玩家详情(含座位号和准备状态) */
|
||||
export interface RoomPlayerDetail {
|
||||
userId: string
|
||||
avatar: string
|
||||
nickname: string
|
||||
seatNumber: number
|
||||
ready: boolean
|
||||
}
|
||||
|
||||
/** 走棋记录项 */
|
||||
export interface MoveItem {
|
||||
moveIndex: number
|
||||
playerId: string
|
||||
row: number
|
||||
col: number
|
||||
}
|
||||
|
||||
/** 加入房间请求参数 */
|
||||
export interface JoinRoomRequest {
|
||||
/** 房间 ID */
|
||||
roomId: string
|
||||
/** 房间密码(可选,公开房间留空) */
|
||||
password?: string
|
||||
}
|
||||
|
||||
/** WebSocket 消息通用封装 */
|
||||
export interface WsMessage<T = unknown> {
|
||||
type: string
|
||||
data: T
|
||||
}
|
||||
|
||||
/** WebSocket 上行消息类型 */
|
||||
export type WsInboundType =
|
||||
| 'place_stone'
|
||||
| 'chat'
|
||||
| 'ready'
|
||||
| 'resign'
|
||||
| 'draw_request'
|
||||
| 'draw_response'
|
||||
| 'leave'
|
||||
| 'start'
|
||||
|
||||
/** WebSocket 下行消息类型 */
|
||||
export type WsOutboundType =
|
||||
| 'board_sync'
|
||||
| 'move'
|
||||
| 'turn_change'
|
||||
| 'chat_broadcast'
|
||||
| 'game_over'
|
||||
| 'player_join'
|
||||
| 'player_leave'
|
||||
| 'player_disconnected'
|
||||
| 'player_reconnected'
|
||||
| 'ready_change'
|
||||
| 'move_history'
|
||||
| 'error'
|
||||
3
src/api/modules/index.ts
Normal file
3
src/api/modules/index.ts
Normal file
@@ -0,0 +1,3 @@
|
||||
export * from './account/index.ts'
|
||||
export * from './user/index.ts'
|
||||
export * from './game/index.ts'
|
||||
1
src/api/modules/user/index.ts
Normal file
1
src/api/modules/user/index.ts
Normal file
@@ -0,0 +1 @@
|
||||
export * from './info.ts'
|
||||
135
src/api/modules/user/info.ts
Normal file
135
src/api/modules/user/info.ts
Normal file
@@ -0,0 +1,135 @@
|
||||
import { requestClient } from '@/api/request'
|
||||
|
||||
/**
|
||||
* 性别枚举
|
||||
*
|
||||
* 对应 OpenAPI: Sex (x-enums)
|
||||
* 1 = 男,2 = 女
|
||||
*/
|
||||
export const Sex = {
|
||||
/** 男 */
|
||||
MALE: 1,
|
||||
/** 女 */
|
||||
FEMALE: 2
|
||||
} as const
|
||||
|
||||
/** 性别类型 */
|
||||
export type SexType = (typeof Sex)[keyof typeof Sex]
|
||||
|
||||
/**
|
||||
* 用户信息响应
|
||||
*
|
||||
* 对应 OpenAPI: UserInfoResponse
|
||||
* 所有字段均为可选,部分字段可能为 null
|
||||
*/
|
||||
/** 在线状态枚举 */
|
||||
export const UserStatus = {
|
||||
ONLINE: 'ONLINE',
|
||||
AWAY: 'AWAY',
|
||||
DND: 'DND',
|
||||
INVISIBLE: 'INVISIBLE'
|
||||
} as const
|
||||
|
||||
/** 在线状态类型 */
|
||||
export type UserStatusType = (typeof UserStatus)[keyof typeof UserStatus]
|
||||
|
||||
export interface UserInfoResponse {
|
||||
/** 用户唯一标识(UUID) */
|
||||
userId?: string
|
||||
/** 用户昵称,最长 16 位 */
|
||||
nickName?: string
|
||||
/** 头像图片 URL 地址,可能为 null */
|
||||
avatar?: string | null
|
||||
/** 个性签名,最长 64 位,可能为 null */
|
||||
signature?: string | null
|
||||
/** 年龄,可能为 null */
|
||||
age?: number | null
|
||||
/** 性别:1=男,2=女,可能为 null */
|
||||
sex?: SexType | null
|
||||
/** 生日(ISO 8601 日期格式),可能为 null */
|
||||
birthday?: string | null
|
||||
/** 在线状态:ONLINE / AWAY / DND / INVISIBLE */
|
||||
status?: UserStatusType
|
||||
}
|
||||
|
||||
/** 更新在线状态请求 */
|
||||
export interface UpdateStatusRequest {
|
||||
/** 状态值:ONLINE、AWAY、DND、INVISIBLE */
|
||||
status: UserStatusType
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取当前登录用户信息
|
||||
*
|
||||
* 根据请求头中的 saToken 获取当前登录用户的详细信息。
|
||||
* 需登录认证。
|
||||
*
|
||||
* @returns 当前登录用户的详细信息
|
||||
*/
|
||||
export function getUserInfo() {
|
||||
return requestClient.get<UserInfoResponse>('/user/info')
|
||||
}
|
||||
|
||||
/** 更新用户信息请求(所有字段可选,传什么更新什么) */
|
||||
export interface UpdateUserInfoRequest {
|
||||
/** 用户昵称,最长 16 位 */
|
||||
nickName?: string
|
||||
/** 头像图片 URL 地址 */
|
||||
avatar?: string
|
||||
/** 个性签名,最长 64 位 */
|
||||
signature?: string
|
||||
/** 年龄 */
|
||||
age?: number
|
||||
/** 性别:1=男,2=女 */
|
||||
sex?: number
|
||||
/** 生日(ISO 8601 日期格式,如 "1998-06-15") */
|
||||
birthday?: string
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新当前登录用户信息
|
||||
*
|
||||
* 所有字段可选,传什么更新什么。
|
||||
*
|
||||
* @param data - 更新请求
|
||||
* @returns 更新后的用户信息
|
||||
*/
|
||||
export function updateUserInfo(data: UpdateUserInfoRequest) {
|
||||
return requestClient.put<UserInfoResponse>('/user/info', data)
|
||||
}
|
||||
|
||||
/**
|
||||
* 上传用户头像
|
||||
*
|
||||
* 接收裁剪后的图片文件,保存后返回更新后的用户信息。
|
||||
*
|
||||
* @param file - 头像文件(JPEG/PNG/WebP/GIF,≤2MB)
|
||||
* @returns 更新后的用户信息
|
||||
*/
|
||||
export function uploadAvatar(file: File) {
|
||||
const formData = new FormData()
|
||||
formData.append('file', file)
|
||||
return requestClient.post<UserInfoResponse>('/user/avatar', formData, {
|
||||
headers: { 'Content-Type': 'multipart/form-data' }
|
||||
} as any)
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除用户头像
|
||||
*
|
||||
* 删除磁盘文件并将 DB 中 avatar 置空。
|
||||
*
|
||||
* @returns 更新后的用户信息(avatar 为 null)
|
||||
*/
|
||||
export function deleteAvatar() {
|
||||
return requestClient.delete<UserInfoResponse>('/user/avatar')
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新当前登录用户在线状态
|
||||
*
|
||||
* @param data - 状态更新请求
|
||||
*/
|
||||
export function updateStatus(data: UpdateStatusRequest) {
|
||||
return requestClient.patch<void>('/user/status', data)
|
||||
}
|
||||
12
src/api/request/errorUI.ts
Normal file
12
src/api/request/errorUI.ts
Normal file
@@ -0,0 +1,12 @@
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { eventBus, AppEvents } from '@/utils'
|
||||
|
||||
/**
|
||||
* 注册请求错误 UI 展示
|
||||
*
|
||||
* 订阅应用级 REQUEST_ERROR 事件,统一展示错误提示,
|
||||
* 实现网络模块与 UI 的解耦。
|
||||
*/
|
||||
eventBus.on(AppEvents.REQUEST_ERROR, (payload) => {
|
||||
ElMessage.error(payload.message)
|
||||
})
|
||||
5
src/api/request/index.ts
Normal file
5
src/api/request/index.ts
Normal file
@@ -0,0 +1,5 @@
|
||||
export { requestClient } from './requestClient'
|
||||
export type { ApiResponse, RequestErrorEvent } from './types'
|
||||
|
||||
/** 注册错误 UI 展示(副作用导入,应用启动时执行) */
|
||||
import './errorUI'
|
||||
110
src/api/request/refreshInterceptor.ts
Normal file
110
src/api/request/refreshInterceptor.ts
Normal file
@@ -0,0 +1,110 @@
|
||||
import type { AxiosError, AxiosInstance, AxiosResponse } from 'axios'
|
||||
import type { ApiResponse, InternalRequestConfig } from './types'
|
||||
|
||||
/**
|
||||
* 刷新拦截器配置
|
||||
*/
|
||||
interface RefreshInterceptorConfig {
|
||||
/** axios 实例,用于重试请求 */
|
||||
client: AxiosInstance
|
||||
/** 刷新失败后的重新认证(清除状态 + 跳转登录页) */
|
||||
doReAuthenticate: () => Promise<void>
|
||||
/** 刷新 token,返回新的 Access Token */
|
||||
doRefreshToken: () => Promise<string>
|
||||
/** 格式化请求头中的 token 值 */
|
||||
formatToken: (token: string) => string
|
||||
/** 是否正在刷新中(由 RequestClient 维护) */
|
||||
isRefreshing: { value: boolean }
|
||||
/** 刷新期间等待队列 */
|
||||
refreshTokenQueue: Array<(token: string) => void>
|
||||
}
|
||||
|
||||
/**
|
||||
* 创建 Token 自动刷新的响应拦截器
|
||||
*
|
||||
* 防竞态机制(队列模式):
|
||||
* 1. 收到 401 → 检查 isRefreshing
|
||||
* 2. 未在刷新 → 标记 isRefreshing=true,发起刷新
|
||||
* 3. 已在刷新 → 将请求加入 refreshTokenQueue 等待
|
||||
* 4. 刷新成功 → 用新 token 执行队列中所有等待请求 + 重试当前请求
|
||||
* 5. 刷新失败 → 清空队列 + doReAuthenticate
|
||||
*/
|
||||
export function createRefreshTokenInterceptor(config: RefreshInterceptorConfig) {
|
||||
const { client, doReAuthenticate, doRefreshToken, formatToken, isRefreshing, refreshTokenQueue } =
|
||||
config
|
||||
|
||||
/**
|
||||
* 透传成功响应,HTTP 401 统一由 onRejected 处理
|
||||
* <p>
|
||||
* 后端改造后,认证错误(BAD_CREDENTIALS、REFRESH_TOKEN_INVALID 等)
|
||||
* 返回 HTTP 401 而非 HTTP 200 + code=401,因此无需在此将业务码转换为 HTTP 错误。
|
||||
*/
|
||||
async function onFulfilled(response: AxiosResponse<ApiResponse>) {
|
||||
return response
|
||||
}
|
||||
|
||||
/**
|
||||
* 处理 HTTP 401 错误,启动队列式 Token 刷新机制
|
||||
*/
|
||||
async function onRejected(error: AxiosError) {
|
||||
const { config: reqConfig, response } = error
|
||||
const internalConfig = reqConfig as InternalRequestConfig | undefined
|
||||
|
||||
// 非 401 错误,直接抛出
|
||||
if (response?.status !== 401) {
|
||||
throw error
|
||||
}
|
||||
|
||||
// 未启用刷新 或 已是重试请求 或 跳过刷新 → 直接重新认证
|
||||
if (internalConfig?.__isRetryRequest || internalConfig?.__skipRefresh) {
|
||||
await doReAuthenticate()
|
||||
throw error
|
||||
}
|
||||
|
||||
// 正在刷新中 → 将请求加入队列,等待刷新完成后重试
|
||||
if (isRefreshing.value) {
|
||||
return new Promise((resolve) => {
|
||||
refreshTokenQueue.push((newToken: string) => {
|
||||
reqConfig!.headers = reqConfig!.headers || {}
|
||||
reqConfig!.headers.saToken = formatToken(newToken)
|
||||
resolve(client.request(reqConfig!))
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
// === 开始刷新 ===
|
||||
isRefreshing.value = true
|
||||
// 标记当前请求为已重试,防止无限循环
|
||||
internalConfig!.__isRetryRequest = true
|
||||
|
||||
try {
|
||||
const newToken = await doRefreshToken()
|
||||
console.log('[401] 刷新 token 成功', newToken)
|
||||
if (!newToken) {
|
||||
throw new Error('刷新 token 失败')
|
||||
}
|
||||
|
||||
// 用新 token 重试当前请求
|
||||
const retryPromise = client.request({
|
||||
...reqConfig,
|
||||
headers: { ...reqConfig?.headers, saToken: formatToken(newToken) }
|
||||
})
|
||||
|
||||
// 处理队列中等待的请求
|
||||
refreshTokenQueue.forEach((callback) => callback(newToken))
|
||||
refreshTokenQueue.length = 0
|
||||
|
||||
return retryPromise
|
||||
} catch (refreshError) {
|
||||
// 刷新失败 → 清空队列 + 重新认证
|
||||
refreshTokenQueue.forEach((callback) => callback(''))
|
||||
refreshTokenQueue.length = 0
|
||||
await doReAuthenticate()
|
||||
throw refreshError
|
||||
} finally {
|
||||
isRefreshing.value = false
|
||||
}
|
||||
}
|
||||
|
||||
return { onFulfilled, onRejected }
|
||||
}
|
||||
221
src/api/request/requestClient.ts
Normal file
221
src/api/request/requestClient.ts
Normal file
@@ -0,0 +1,221 @@
|
||||
import axios, { type AxiosInstance, type CreateAxiosDefaults } from 'axios'
|
||||
import { useAccountStore } from '@/stores'
|
||||
import { eventBus, AppEvents } from '@/utils'
|
||||
import type { ApiResponse, InternalRequestConfig } from './types'
|
||||
import { createRefreshTokenInterceptor } from './refreshInterceptor'
|
||||
|
||||
/**
|
||||
* 替换 URL 中的路径参数占位符
|
||||
*
|
||||
* @example
|
||||
* resolvePathParams('/user/:id/posts', { id: 1 }) // → '/user/1/posts'
|
||||
*/
|
||||
function resolvePathParams(url: string, pathParams?: Record<string, string | number>): string {
|
||||
if (!pathParams) return url
|
||||
return url.replace(/:(\w+)/g, (_, key) => {
|
||||
const value = pathParams[key]
|
||||
if (value === undefined) {
|
||||
throw new Error(`路径参数 "${key}" 缺失`)
|
||||
}
|
||||
return String(value)
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 基于 axios 封装的网络请求客户端
|
||||
*
|
||||
* 不依赖任何 UI 库,错误通过事件总线发布,由外部订阅处理。
|
||||
*
|
||||
* @example
|
||||
* ```ts
|
||||
* // GET 请求
|
||||
* const res = await requestClient.get<UserListResult>('/users', { page: 1 })
|
||||
*
|
||||
* // POST 请求
|
||||
* const res = await requestClient.post<LoginResult>('/auth/login', { username, password })
|
||||
* ```
|
||||
*/
|
||||
class RequestClient {
|
||||
/** axios 实例 */
|
||||
public instance: AxiosInstance
|
||||
|
||||
/** 是否正在刷新 token */
|
||||
isRefreshing = false
|
||||
|
||||
/** 刷新期间等待队列(401 请求在刷新完成前暂存,刷新后用新 token 重试) */
|
||||
refreshTokenQueue: Array<(token: string) => void> = []
|
||||
|
||||
constructor(config?: CreateAxiosDefaults) {
|
||||
this.instance = axios.create({
|
||||
baseURL: '/api',
|
||||
timeout: 15000,
|
||||
headers: {
|
||||
'Content-Type': 'application/json'
|
||||
},
|
||||
...config
|
||||
})
|
||||
|
||||
this.setupInterceptors()
|
||||
}
|
||||
|
||||
// @ts-ignore
|
||||
/** 注册请求和响应拦截器 */
|
||||
private setupInterceptors(): void {
|
||||
// === 请求拦截器 ===
|
||||
this.instance.interceptors.request.use(
|
||||
(config) => {
|
||||
const reqConfig = config as InternalRequestConfig
|
||||
|
||||
// 替换路径参数 :param → 实际值
|
||||
if (reqConfig.pathParams && config.url) {
|
||||
config.url = resolvePathParams(config.url, reqConfig.pathParams)
|
||||
}
|
||||
|
||||
// 跳过鉴权时不注入 saToken
|
||||
if (!reqConfig?.skipAuth) {
|
||||
const accountStore = useAccountStore()
|
||||
if (accountStore.accessToken) {
|
||||
config.headers.saToken = accountStore.accessToken
|
||||
}
|
||||
}
|
||||
|
||||
return config
|
||||
},
|
||||
(error) => {
|
||||
return Promise.reject(error)
|
||||
}
|
||||
)
|
||||
|
||||
// === 通用响应拦截器 ===
|
||||
// 职责:解包 ApiResponse + 按 HTTP 状态码分类处理错误。
|
||||
// HTTP 401 全部透传,由 refreshInterceptor 统一处理。
|
||||
this.instance.interceptors.response.use(
|
||||
// @ts-expect-error 拦截器解包 axiosResponse → ApiResponse
|
||||
(response) => {
|
||||
const data = response.data as ApiResponse
|
||||
|
||||
if (data.code === 0) {
|
||||
return data
|
||||
}
|
||||
|
||||
// code !== 0 但 HTTP 2xx — 未改造端点或特殊场景,按业务错误处理
|
||||
eventBus.emit(AppEvents.REQUEST_ERROR, {
|
||||
type: 'business',
|
||||
code: data.code,
|
||||
httpStatus: response.status,
|
||||
message: data.message || '请求失败'
|
||||
})
|
||||
return Promise.reject(data)
|
||||
},
|
||||
(error) => {
|
||||
const status = error.response?.status
|
||||
|
||||
// HTTP 401 透传给刷新拦截器
|
||||
if (status === 401) {
|
||||
throw error
|
||||
}
|
||||
|
||||
// HTTP 400/403/404/409/405/500 — 从 body 提取 ApiResponse
|
||||
const body = error.response?.data as ApiResponse | undefined
|
||||
if (body && status) {
|
||||
eventBus.emit(AppEvents.REQUEST_ERROR, {
|
||||
type: 'business',
|
||||
code: body.code,
|
||||
httpStatus: status,
|
||||
message: body.message || `请求错误 (${status})`
|
||||
})
|
||||
return Promise.reject(body)
|
||||
}
|
||||
|
||||
// 网络异常(无 response)
|
||||
eventBus.emit(AppEvents.REQUEST_ERROR, {
|
||||
type: error.response ? 'http' : 'network',
|
||||
code: status,
|
||||
httpStatus: status,
|
||||
message: error.response ? `请求错误 (${status})` : '网络异常,请检查网络连接'
|
||||
})
|
||||
return Promise.reject(error)
|
||||
}
|
||||
)
|
||||
|
||||
// === Token 刷新拦截器 ===
|
||||
// 通用拦截器透传 401 → 此处统一处理刷新/重试/重新认证
|
||||
const { onFulfilled, onRejected } = createRefreshTokenInterceptor({
|
||||
client: this.instance,
|
||||
doReAuthenticate: async () => {
|
||||
const accountStore = useAccountStore()
|
||||
accountStore.logout()
|
||||
eventBus.emit(AppEvents.UNAUTHORIZED)
|
||||
},
|
||||
doRefreshToken: () => {
|
||||
const accountStore = useAccountStore()
|
||||
return accountStore.refreshAccessToken()
|
||||
},
|
||||
formatToken: (token: string) => token,
|
||||
isRefreshing: {
|
||||
get value() {
|
||||
return requestClient.isRefreshing
|
||||
},
|
||||
set value(v: boolean) {
|
||||
requestClient.isRefreshing = v
|
||||
}
|
||||
},
|
||||
refreshTokenQueue: this.refreshTokenQueue
|
||||
})
|
||||
// 拦截器解包 axiosResponse → ApiResponse
|
||||
this.instance.interceptors.response.use(onFulfilled, onRejected)
|
||||
}
|
||||
|
||||
/**
|
||||
* 通用请求方法
|
||||
*
|
||||
* 适用于路径参数、混合参数等复杂场景。
|
||||
*/
|
||||
request<T = unknown>(config: InternalRequestConfig): Promise<ApiResponse<T>> {
|
||||
return this.instance.request(config)
|
||||
}
|
||||
|
||||
/** GET 请求 */
|
||||
get<T = unknown>(
|
||||
url: string,
|
||||
params?: Record<string, unknown>,
|
||||
config?: InternalRequestConfig
|
||||
): Promise<ApiResponse<T>> {
|
||||
return this.instance.get(url, { params, ...config })
|
||||
}
|
||||
|
||||
/** POST 请求 */
|
||||
post<T = unknown>(
|
||||
url: string,
|
||||
data?: unknown,
|
||||
config?: InternalRequestConfig
|
||||
): Promise<ApiResponse<T>> {
|
||||
return this.instance.post(url, data, config)
|
||||
}
|
||||
|
||||
/** PUT 请求 */
|
||||
put<T = unknown>(
|
||||
url: string,
|
||||
data?: unknown,
|
||||
config?: InternalRequestConfig
|
||||
): Promise<ApiResponse<T>> {
|
||||
return this.instance.put(url, data, config)
|
||||
}
|
||||
|
||||
/** DELETE 请求 */
|
||||
delete<T = unknown>(url: string, config?: InternalRequestConfig): Promise<ApiResponse<T>> {
|
||||
return this.instance.delete(url, config)
|
||||
}
|
||||
|
||||
/** PATCH 请求 */
|
||||
patch<T = unknown>(
|
||||
url: string,
|
||||
data?: unknown,
|
||||
config?: InternalRequestConfig
|
||||
): Promise<ApiResponse<T>> {
|
||||
return this.instance.patch(url, data, config)
|
||||
}
|
||||
}
|
||||
|
||||
/** 请求客户端单例 */
|
||||
export const requestClient = new RequestClient()
|
||||
35
src/api/request/types.ts
Normal file
35
src/api/request/types.ts
Normal file
@@ -0,0 +1,35 @@
|
||||
import type { AxiosRequestConfig } from 'axios'
|
||||
|
||||
/** 后端统一响应格式 */
|
||||
export interface ApiResponse<T = unknown> {
|
||||
/** 业务状态码,0 表示成功 */
|
||||
code: number
|
||||
/** 响应消息 */
|
||||
message: string
|
||||
/** 响应数据 */
|
||||
data: T
|
||||
}
|
||||
|
||||
/** 扩展的请求配置,包含自定义选项 */
|
||||
export interface InternalRequestConfig extends AxiosRequestConfig {
|
||||
/** 路径参数,替换 URL 中的 :param 占位符(如 /user/:id → /user/1) */
|
||||
pathParams?: Record<string, string | number>
|
||||
/** 跳过鉴权注入(不携带 saToken 头) */
|
||||
skipAuth?: boolean
|
||||
/** 内部标记:是否已经是重试请求(防止 401 → 刷新 → 重试 → 401 死循环) */
|
||||
__isRetryRequest?: boolean
|
||||
/** 内部标记:跳过 401 自动刷新(刷新接口本身不能触发刷新逻辑) */
|
||||
__skipRefresh?: boolean
|
||||
}
|
||||
|
||||
/** 请求错误事件载荷 */
|
||||
export interface RequestErrorEvent {
|
||||
/** 错误类型 */
|
||||
type: 'business' | 'http' | 'network'
|
||||
/** 业务状态码(business 类型时有效) */
|
||||
code?: number
|
||||
/** HTTP 状态码(http/business 类型时有效) */
|
||||
httpStatus?: number
|
||||
/** 错误消息 */
|
||||
message: string
|
||||
}
|
||||
1
src/assets/game.svg
Normal file
1
src/assets/game.svg
Normal file
@@ -0,0 +1 @@
|
||||
<?xml version="1.0" standalone="no"?><!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"><svg t="1780377441389" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="5155" xmlns:xlink="http://www.w3.org/1999/xlink" width="200" height="200"><path d="M256 426.666667v-56.888889a28.444444 28.444444 0 0 1 56.888889 0v56.888889h56.888889a28.444444 28.444444 0 0 1 0 56.888889h-56.888889v56.888888a28.444444 28.444444 0 0 1-56.888889 0v-56.888888H199.111111a28.444444 28.444444 0 0 1 0-56.888889h56.888889z m324.750222-256c23.779556-35.157333 57.400889-59.363556 102.200889-68.892445 147.541333-31.345778 248.803556 131.84 295.139556 349.866667 46.336 217.998222-10.666667 414.833778-127.317334 439.637333-89.400889 19.000889-187.904-68.551111-249.912889-208.611555h-180.024888c-62.008889 140.060444-160.483556 227.612444-249.884445 208.611555-116.650667-24.803556-173.653333-221.639111-127.317333-439.637333C89.969778 233.614222 180.337778 68.124444 338.773333 101.774222c47.644444 10.154667 82.346667 34.218667 106.296889 68.892445h135.68z m-135.68 56.888889a56.888889 56.888889 0 0 1-46.791111-24.547556c-16.412444-23.751111-39.168-38.741333-71.338667-45.568-101.546667-21.589333-180.451556 83.911111-227.669333 306.005333-40.675556 191.374222 6.997333 355.925333 83.512889 372.167111 54.528 11.605333 132.266667-54.499556 186.026667-175.985777a56.888889 56.888889 0 0 1 52.053333-33.848889h179.996444a56.888889 56.888889 0 0 1 52.053334 33.848889c53.76 121.486222 131.498667 187.591111 186.026666 175.985777 76.515556-16.241778 124.188444-180.792889 83.512889-372.167111-45.340444-213.248-132.636444-326.229333-227.669333-306.005333-29.013333 6.172444-50.574222 20.906667-66.929778 45.084444a56.888889 56.888889 0 0 1-47.104 25.031112h-135.68zM654.222222 483.555556a28.444444 28.444444 0 1 1 0-56.888889 28.444444 28.444444 0 0 1 0 56.888889z m170.666667 0a28.444444 28.444444 0 1 1 0-56.888889 28.444444 28.444444 0 0 1 0 56.888889z m-85.333333-85.333334a28.444444 28.444444 0 1 1 0-56.888889 28.444444 28.444444 0 0 1 0 56.888889z m0 170.666667a28.444444 28.444444 0 1 1 0-56.888889 28.444444 28.444444 0 0 1 0 56.888889z" p-id="5156" fill="#1296db"></path></svg>
|
||||
|
After Width: | Height: | Size: 2.2 KiB |
1
src/assets/logo.svg
Normal file
1
src/assets/logo.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 261.76 226.69"><path d="M161.096.001l-30.225 52.351L100.647.001H-.005l130.877 226.688L261.749.001z" fill="#41b883"/><path d="M161.096.001l-30.225 52.351L100.647.001H52.346l78.526 136.01L209.398.001z" fill="#34495e"/></svg>
|
||||
|
After Width: | Height: | Size: 276 B |
56
src/assets/style/base.css
Normal file
56
src/assets/style/base.css
Normal file
@@ -0,0 +1,56 @@
|
||||
/* ============================================================
|
||||
* 全局重置样式
|
||||
* ============================================================ */
|
||||
*,
|
||||
*::before,
|
||||
*::after {
|
||||
box-sizing: border-box;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
html,
|
||||
body {
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial,
|
||||
sans-serif;
|
||||
-webkit-font-smoothing: antialiased;
|
||||
-moz-osx-font-smoothing: grayscale;
|
||||
line-height: 1.5;
|
||||
color: var(--text-primary);
|
||||
background-color: var(--bg-body);
|
||||
}
|
||||
|
||||
#app {
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
a {
|
||||
color: inherit;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
ul,
|
||||
ol {
|
||||
list-style: none;
|
||||
}
|
||||
|
||||
img {
|
||||
max-width: 100%;
|
||||
height: auto;
|
||||
display: block;
|
||||
}
|
||||
|
||||
button {
|
||||
cursor: pointer;
|
||||
border: none;
|
||||
background: none;
|
||||
font: inherit;
|
||||
color: inherit;
|
||||
}
|
||||
|
||||
input {
|
||||
font: inherit;
|
||||
color: inherit;
|
||||
}
|
||||
2
src/assets/style/index.ts
Normal file
2
src/assets/style/index.ts
Normal file
@@ -0,0 +1,2 @@
|
||||
import './variables.scss'
|
||||
import './base.css'
|
||||
65
src/assets/style/variables.scss
Normal file
65
src/assets/style/variables.scss
Normal file
@@ -0,0 +1,65 @@
|
||||
// ============================================================
|
||||
// 亮色主题 CSS 自定义属性
|
||||
// 所有颜色和样式变量集中定义在此,组件通过 var() 引用
|
||||
// ============================================================
|
||||
|
||||
:root {
|
||||
// ---- 品牌色 ----
|
||||
// 用于按钮、链接、选中态等需要突出品牌感的元素
|
||||
--color-primary: #4f46e5; /* 主色(靛蓝):主要按钮、链接文字、激活态 */
|
||||
--color-primary-hover: #4338ca; /* 主色悬停:按钮 hover / focus 时加深 */
|
||||
--color-primary-light: #eef2ff; /* 主色浅底:选中背景、标签、高亮条底色 */
|
||||
|
||||
// ---- 文字色 ----
|
||||
// 按重要性分三级,覆盖主要内容到辅助提示
|
||||
--text-primary: #0f172a; /* 一级文字:标题、正文、重要信息 */
|
||||
--text-secondary: #475569; /* 二级文字:描述、标签、次要信息 */
|
||||
--text-tertiary: #94a3b8; /* 三级文字:占位符、禁用态、水印 */
|
||||
--text-inverse: #ffffff; /* 反色文字:用于深色 / 品牌色背景上 */
|
||||
--text-link: #4f46e5; /* 链接文字色 */
|
||||
|
||||
// ---- 背景色 ----
|
||||
// 从底层到顶层依次变亮,形成自然层级
|
||||
--bg-body: #f1f5f9; /* 页面底色:最底层背景 */
|
||||
--bg-surface: #ffffff; /* 卡片/面板背景:浮于页面之上的容器 */
|
||||
--bg-surface-hover: #eef2ff; /* 卡片/列表项悬停:鼠标经过时带品牌色微调,明显但不刺眼 */
|
||||
--bg-sidebar: #f8fafc; /* 侧边栏背景:导航区域的专用底色 */
|
||||
--bg-topbar: #ffffff; /* 顶部栏背景:顶部导航条的底色 */
|
||||
--bg-elevated: #ffffff; /* 浮层背景:弹出菜单、下拉面板等最高层 */
|
||||
|
||||
// ---- 边框色 ----
|
||||
--border-default: #e2e8f0; /* 默认边框:卡片、输入框、分割线 */
|
||||
--border-light: #f1f5f9; /* 浅边框:表格行间、轻分割 */
|
||||
|
||||
// ---- 阴影 ----
|
||||
// 按海拔高度递进,越高的层级阴影越重
|
||||
--shadow-sm: 0 1px 2px rgba(0, 0, 0, 0.05); /* 微小阴影:卡片默认态 */
|
||||
--shadow-md: 0 4px 6px -1px rgba(0, 0, 0, 0.07); /* 中等阴影:悬停卡片 */
|
||||
--shadow-lg: 0 10px 15px -3px rgba(0, 0, 0, 0.08); /* 大阴影:弹窗、抽屉 */
|
||||
|
||||
// ---- 圆角 ----
|
||||
--radius-sm: 6px; /* 小圆角:标签、小按钮 */
|
||||
--radius-md: 12px; /* 中圆角:卡片、面板、输入框 */
|
||||
--radius-lg: 24px; /* 大圆角:模态框、大卡片 */
|
||||
|
||||
// ---- 间距 ----
|
||||
--space-xs: 4px; /* 极小间距:图标与文字之间 */
|
||||
--space-sm: 8px; /* 小间距:组件内部紧凑排列 */
|
||||
--space-md: 16px; /* 中间距:卡片内边距、列表项间隙 */
|
||||
--space-lg: 24px; /* 大间距:区块之间 */
|
||||
|
||||
// ---- 语义色 ----
|
||||
// 传达状态和反馈,不与品牌色混淆
|
||||
--color-success: #10b981; /* 成功:通过、完成、在线 */
|
||||
--color-success-light: #ecfdf5; /* 成功浅底 */
|
||||
--color-warning: #f59e0b; /* 警告:需要注意、待处理 */
|
||||
--color-warning-light: #fffbeb; /* 警告浅底 */
|
||||
--color-danger: #ef4444; /* 危险:错误、删除、不可逆操作 */
|
||||
--color-danger-light: #fef2f2; /* 危险浅底 */
|
||||
--color-info: #3b82f6; /* 信息:提示、帮助、说明 */
|
||||
--color-info-light: #eff6ff; /* 信息浅底 */
|
||||
|
||||
// ---- 滚动条 ----
|
||||
--scrollbar-thumb: #cbd5e1; /* 滚动条滑块颜色 */
|
||||
--scrollbar-track: transparent; /* 滚动条轨道颜色 */
|
||||
}
|
||||
71
src/common/hooks/useResizeHandle.ts
Normal file
71
src/common/hooks/useResizeHandle.ts
Normal file
@@ -0,0 +1,71 @@
|
||||
import { type Ref, onUnmounted } from 'vue'
|
||||
|
||||
/**
|
||||
* 拖拽调整宽度 Hook 的参数
|
||||
*/
|
||||
interface UseResizeHandleOptions {
|
||||
/** 当前宽度响应式引用 */
|
||||
width: Ref<number>
|
||||
/** 宽度变更回调,传入新宽度 */
|
||||
onWidthChange: (width: number) => void
|
||||
}
|
||||
|
||||
/**
|
||||
* 将侧边栏拖拽调整宽度的逻辑封装为可复用的 composable
|
||||
*
|
||||
* 在 mousedown 时绑定 document 级 mousemove/mouseup 监听,
|
||||
* 拖拽过程中通过 onWidthChange 回调通知外部更新宽度(由外部负责约束范围),
|
||||
* 拖拽结束后自动清理事件监听和全局样式。
|
||||
*
|
||||
* @param options - 配置项,包含宽度 ref 和变更回调
|
||||
* @returns 返回 mousedown 事件处理器,绑定到拖拽手柄元素
|
||||
*/
|
||||
export function useResizeHandle(options: UseResizeHandleOptions): {
|
||||
onMouseDown: (event: MouseEvent) => void
|
||||
} {
|
||||
const { onWidthChange } = options
|
||||
|
||||
/** 是否正在拖拽 */
|
||||
let isResizing = false
|
||||
|
||||
/**
|
||||
* 处理 mousemove,计算新宽度并通知外部
|
||||
*/
|
||||
const onMouseMove = (event: MouseEvent): void => {
|
||||
if (!isResizing) return
|
||||
onWidthChange(event.clientX)
|
||||
}
|
||||
|
||||
/**
|
||||
* 处理 mouseup,结束拖拽并清理
|
||||
*/
|
||||
const onMouseUp = (): void => {
|
||||
isResizing = false
|
||||
document.removeEventListener('mousemove', onMouseMove)
|
||||
document.removeEventListener('mouseup', onMouseUp)
|
||||
document.body.style.userSelect = ''
|
||||
document.body.style.cursor = ''
|
||||
}
|
||||
|
||||
/**
|
||||
* 处理 mousedown,开始拖拽
|
||||
*/
|
||||
const onMouseDown = (event: MouseEvent): void => {
|
||||
event.preventDefault()
|
||||
isResizing = true
|
||||
document.addEventListener('mousemove', onMouseMove)
|
||||
document.addEventListener('mouseup', onMouseUp)
|
||||
document.body.style.userSelect = 'none'
|
||||
document.body.style.cursor = 'ew-resize'
|
||||
}
|
||||
|
||||
/** 组件卸载时兜底清理 */
|
||||
onUnmounted(() => {
|
||||
document.removeEventListener('mousemove', onMouseMove)
|
||||
document.removeEventListener('mouseup', onMouseUp)
|
||||
document.body.style.userSelect = ''
|
||||
document.body.style.cursor = ''
|
||||
})
|
||||
|
||||
return { onMouseDown }
|
||||
}
|
||||
173
src/common/sse/SseClient.ts
Normal file
173
src/common/sse/SseClient.ts
Normal file
@@ -0,0 +1,173 @@
|
||||
import { fetchEventSource } from '@microsoft/fetch-event-source'
|
||||
import { ElMessage } from 'element-plus'
|
||||
|
||||
/**
|
||||
* SSE 连接客户端
|
||||
*
|
||||
* 只负责连接生命周期(建连、断开、重连、心跳),不包含任何业务逻辑。
|
||||
* 收到消息后通过 onMessage 回调抛出,由业务层自行分发。
|
||||
*/
|
||||
export class SseClient {
|
||||
private abortController: AbortController | null = null
|
||||
private retryCount = 0
|
||||
private _connected = false
|
||||
private _connecting = false
|
||||
|
||||
/** 重连配置 */
|
||||
private readonly maxRetries: number
|
||||
private readonly baseRetryDelayMs: number
|
||||
private readonly maxRetryDelayMs: number
|
||||
|
||||
constructor(
|
||||
private readonly url: string,
|
||||
private readonly getToken: () => string | null,
|
||||
private readonly callbacks: SseClientCallbacks,
|
||||
opts?: SseClientOptions
|
||||
) {
|
||||
this.maxRetries = opts?.maxRetries ?? 5
|
||||
this.baseRetryDelayMs = opts?.baseRetryDelayMs ?? 3000
|
||||
this.maxRetryDelayMs = opts?.maxRetryDelayMs ?? 30000
|
||||
}
|
||||
|
||||
get connected(): boolean {
|
||||
return this._connected
|
||||
}
|
||||
|
||||
get connecting(): boolean {
|
||||
return this._connecting
|
||||
}
|
||||
|
||||
/**
|
||||
* 建立 SSE 连接
|
||||
*
|
||||
* 幂等调用:已连接或正在连接则跳过。
|
||||
* 连接断开时自动指数退避重连,最多 maxRetries 次。
|
||||
*/
|
||||
async connect(): Promise<void> {
|
||||
const token = this.getToken()
|
||||
if (!token) {
|
||||
this.callbacks.onError?.('缺少 accessToken')
|
||||
return
|
||||
}
|
||||
|
||||
// 幂等:相同 token 已连接或正在连接则跳过
|
||||
if (this._connected || this._connecting) {
|
||||
return
|
||||
}
|
||||
|
||||
this.disconnect()
|
||||
|
||||
this._connecting = true
|
||||
this.abortController = new AbortController()
|
||||
|
||||
try {
|
||||
await fetchEventSource(this.url, {
|
||||
headers: { saToken: token },
|
||||
signal: this.abortController.signal,
|
||||
openWhenHidden: true,
|
||||
|
||||
onopen: async (response) => {
|
||||
const contentType = response.headers.get('content-type') || ''
|
||||
|
||||
if (response.status === 401) {
|
||||
throw new SseHttpError('SSE 鉴权失败', response)
|
||||
}
|
||||
if (!response.ok) {
|
||||
throw new SseHttpError(`SSE 连接失败: ${response.status}`, response)
|
||||
}
|
||||
if (!contentType.includes('text/event-stream')) {
|
||||
throw new SseHttpError(`非法的响应类型: ${contentType || '空'}`, response)
|
||||
}
|
||||
|
||||
this._connecting = false
|
||||
this._connected = true
|
||||
this.retryCount = 0
|
||||
this.callbacks.onConnected?.()
|
||||
},
|
||||
|
||||
onmessage: (message) => {
|
||||
if (!message.event || !message.data) {
|
||||
return
|
||||
}
|
||||
this.callbacks.onMessage(message.event, message.data)
|
||||
},
|
||||
|
||||
onclose: () => {
|
||||
this._connecting = false
|
||||
this._connected = false
|
||||
},
|
||||
|
||||
onerror: (error) => {
|
||||
this._connecting = false
|
||||
this._connected = false
|
||||
|
||||
// 401 → 通知外部刷新 token
|
||||
if (isSseHttpError(error) && error.response.status === 401) {
|
||||
this.callbacks.onUnauthorized?.()
|
||||
throw error
|
||||
}
|
||||
|
||||
this.retryCount += 1
|
||||
if (this.retryCount >= this.maxRetries) {
|
||||
this.callbacks.onError?.('实时连接异常,请刷新页面')
|
||||
throw error
|
||||
}
|
||||
|
||||
const delay = Math.min(
|
||||
this.baseRetryDelayMs * Math.pow(2, this.retryCount - 1),
|
||||
this.maxRetryDelayMs
|
||||
)
|
||||
return delay
|
||||
}
|
||||
})
|
||||
} catch (error) {
|
||||
// fetchEventSource 仅在重连耗尽或 401 时 throw,状态已在 onerror 中处理
|
||||
}
|
||||
}
|
||||
|
||||
/** 断开连接(主动关闭,不重连) */
|
||||
disconnect(): void {
|
||||
if (this.abortController) {
|
||||
this.abortController.abort()
|
||||
this.abortController = null
|
||||
}
|
||||
this.retryCount = 0
|
||||
this._connected = false
|
||||
this._connecting = false
|
||||
}
|
||||
}
|
||||
|
||||
// ==================== 类型定义 ====================
|
||||
|
||||
export interface SseClientCallbacks {
|
||||
/** 连接成功 */
|
||||
onConnected?: () => void
|
||||
/** 收到消息 (eventName, rawData) */
|
||||
onMessage: (event: string, data: string) => void
|
||||
/** 连接异常(重连耗尽或 token 缺失) */
|
||||
onError?: (message: string) => void
|
||||
/** 收到 401,需刷新 token */
|
||||
onUnauthorized?: () => void
|
||||
}
|
||||
|
||||
export interface SseClientOptions {
|
||||
maxRetries?: number
|
||||
baseRetryDelayMs?: number
|
||||
maxRetryDelayMs?: number
|
||||
}
|
||||
|
||||
// ==================== 内部工具 ====================
|
||||
|
||||
class SseHttpError extends Error {
|
||||
constructor(
|
||||
message: string,
|
||||
readonly response: Response
|
||||
) {
|
||||
super(message)
|
||||
this.name = 'SseHttpError'
|
||||
}
|
||||
}
|
||||
|
||||
function isSseHttpError(error: unknown): error is SseHttpError {
|
||||
return error instanceof SseHttpError
|
||||
}
|
||||
2
src/common/sse/index.ts
Normal file
2
src/common/sse/index.ts
Normal file
@@ -0,0 +1,2 @@
|
||||
export * from './useSse.ts'
|
||||
export * from './sseBus.ts'
|
||||
30
src/common/sse/sseBus.ts
Normal file
30
src/common/sse/sseBus.ts
Normal file
@@ -0,0 +1,30 @@
|
||||
import mitt from 'mitt'
|
||||
import type { RoomItem } from '@/api/modules/game'
|
||||
|
||||
/**
|
||||
* SSE 事件定义
|
||||
*/
|
||||
export type SseEvents = {
|
||||
connected: undefined
|
||||
error: { message: string; retryCount: number }
|
||||
room_created: RoomItem
|
||||
room_updated: RoomItem
|
||||
room_removed: { roomId: string }
|
||||
kicked: { roomId: string }
|
||||
game_started: { roomId: string }
|
||||
balance_chg: { balance: number; delta: number }
|
||||
/** 自定义事件类型,用于测试或任意消息推送,数据格式由调用方决定 */
|
||||
custom: unknown
|
||||
}
|
||||
|
||||
/**
|
||||
* 全局 SSE 事件总线(发布-订阅模式)
|
||||
*
|
||||
* 连接层只负责解析 SSE 消息并 emit 到总线,业务模块自行订阅处理。
|
||||
* 示例:
|
||||
* ```ts
|
||||
* import { sseBus } from '@/stores/sseBus'
|
||||
* sseBus.on('room_updated', (room) => { ... })
|
||||
* ```
|
||||
*/
|
||||
export const sseBus = mitt<SseEvents>()
|
||||
77
src/common/sse/useSse.ts
Normal file
77
src/common/sse/useSse.ts
Normal file
@@ -0,0 +1,77 @@
|
||||
import { ref } from 'vue'
|
||||
import { SseClient } from './SseClient.ts'
|
||||
import type { SseEvents } from './sseBus.ts'
|
||||
import { sseBus } from './sseBus.ts'
|
||||
import { useAccountStore } from '@/stores'
|
||||
|
||||
/** SSE 连接 URL */
|
||||
const SSE_URL = '/api/sse/subscribe'
|
||||
|
||||
// ==================== 模块级单例 ====================
|
||||
|
||||
const isConnected = ref(false)
|
||||
|
||||
const client = new SseClient(SSE_URL, () => useAccountStore().accessToken, {
|
||||
onConnected() {
|
||||
isConnected.value = true
|
||||
sseBus.emit('connected', undefined)
|
||||
},
|
||||
onMessage(event: string, data: string) {
|
||||
try {
|
||||
const payload = JSON.parse(data)
|
||||
sseBus.emit(event as keyof SseEvents, payload)
|
||||
} catch {
|
||||
console.warn('[SSE] 事件数据解析失败:', event, data)
|
||||
}
|
||||
},
|
||||
onError(message: string) {
|
||||
sseBus.emit('error', { message, retryCount: 0 })
|
||||
},
|
||||
onUnauthorized() {
|
||||
void refreshTokenAndReconnect()
|
||||
}
|
||||
})
|
||||
|
||||
// ==================== Token 刷新 ====================
|
||||
|
||||
/**
|
||||
* SSE 收到 401 → 调用 store 的 refreshAccessToken() 刷新 token 后重连
|
||||
* <p>
|
||||
* 无需维护独立并发锁:accountStore.refreshAccessToken() 内部已有 Promise 级锁,
|
||||
* 若 HTTP 刷新拦截器已在刷新中,此调用会复用同一个 Promise,确保只发一次请求。
|
||||
*/
|
||||
async function refreshTokenAndReconnect(): Promise<void> {
|
||||
const accountStore = useAccountStore()
|
||||
if (!accountStore.refreshToken) {
|
||||
sseBus.emit('error', { message: '登录已过期,请重新登录', retryCount: 0 })
|
||||
return
|
||||
}
|
||||
|
||||
try {
|
||||
const newToken = await accountStore.refreshAccessToken()
|
||||
if (newToken) {
|
||||
await client.connect()
|
||||
}
|
||||
} catch {
|
||||
sseBus.emit('error', { message: '实时连接异常,请刷新页面', retryCount: 0 })
|
||||
}
|
||||
}
|
||||
|
||||
// ==================== Composable ====================
|
||||
|
||||
/**
|
||||
* 全局 SSE 连接管理
|
||||
*
|
||||
* SseClient 只管连接生命周期,业务消息通过 sseBus 分发。
|
||||
* 组件只需 `useSse().connect()` / `useSse().disconnect()`。
|
||||
*/
|
||||
export function useSse() {
|
||||
return {
|
||||
isConnected,
|
||||
connect: () => client.connect(),
|
||||
disconnect: () => {
|
||||
client.disconnect()
|
||||
isConnected.value = false
|
||||
}
|
||||
}
|
||||
}
|
||||
196
src/common/websocket/roomSocket.ts
Normal file
196
src/common/websocket/roomSocket.ts
Normal file
@@ -0,0 +1,196 @@
|
||||
import type { WsMessage } from '@/api/modules/game'
|
||||
|
||||
/** 重连配置 */
|
||||
const RECONNECT_MAX_RETRIES = 5
|
||||
/** 重连基础延迟(ms),指数退避:1s, 2s, 4s, 8s, 16s */
|
||||
const RECONNECT_BASE_DELAY = 1000
|
||||
/** 重连最大延迟(ms) */
|
||||
const RECONNECT_MAX_DELAY = 16000
|
||||
|
||||
/** WebSocket 连接回调 */
|
||||
export interface RoomSocketCallbacks {
|
||||
onOpen?: () => void
|
||||
onClose?: (event: CloseEvent) => void
|
||||
onError?: (event: Event) => void
|
||||
onMessage?: (message: WsMessage) => void
|
||||
/** 自动重连成功回调(重连后需调用方重新拉取房间状态) */
|
||||
onReconnect?: () => void
|
||||
/** 重连次数耗尽回调 */
|
||||
onReconnectFailed?: () => void
|
||||
}
|
||||
|
||||
/** WebSocket 客户端封装 */
|
||||
export interface RoomSocket {
|
||||
/** 发送消息 */
|
||||
send: (type: string, data?: unknown) => void
|
||||
/** 关闭连接(主动关闭不触发重连) */
|
||||
close: () => void
|
||||
/** 连接状态 */
|
||||
isOpen: () => boolean
|
||||
}
|
||||
|
||||
/**
|
||||
* 创建房间 WebSocket 连接(含自动重连)
|
||||
*
|
||||
* 连接断开时自动指数退避重连,最多重试 5 次。
|
||||
* 主动调用 close() 或重连耗尽时触发 onClose 回调。
|
||||
* 重连成功后触发 onReconnect 回调,调用方应在此重新拉取房间状态。
|
||||
*
|
||||
* @param roomId 房间 ID
|
||||
* @param token 用户认证 token
|
||||
* @param callbacks 事件回调
|
||||
* @returns RoomSocket 控制对象
|
||||
*/
|
||||
export function createRoomSocket(
|
||||
roomId: string,
|
||||
token: string,
|
||||
callbacks: RoomSocketCallbacks
|
||||
): RoomSocket {
|
||||
const wsUrl = `${window.location.protocol === 'https:' ? 'wss:' : 'ws:'}//${window.location.host}/ws/room?roomId=${encodeURIComponent(roomId)}&token=${encodeURIComponent(token)}`
|
||||
|
||||
/** 当前 WebSocket 实例 */
|
||||
let ws: WebSocket | null = null
|
||||
/** 当前重试次数 */
|
||||
let retryCount = 0
|
||||
/** 是否主动关闭(主动关闭不重连) */
|
||||
let intentionalClose = false
|
||||
/** 重连定时器 ID,用于组件卸载时取消 */
|
||||
let reconnectTimer: ReturnType<typeof setTimeout> | null = null
|
||||
/** 消息发送队列(连接未就绪时暂存) */
|
||||
let messageQueue: Array<{ type: string; data?: unknown }> = []
|
||||
/** 最大排队消息数 */
|
||||
const MAX_QUEUE_SIZE = 50
|
||||
|
||||
/** 建立 WebSocket 连接 */
|
||||
function connect(): void {
|
||||
// 如果已有旧的重连定时器,取消它
|
||||
if (reconnectTimer) {
|
||||
clearTimeout(reconnectTimer)
|
||||
reconnectTimer = null
|
||||
}
|
||||
|
||||
ws = new WebSocket(wsUrl)
|
||||
|
||||
ws.onopen = () => {
|
||||
// 用户已离开,直接关闭连接
|
||||
if (intentionalClose) {
|
||||
ws?.close(1000, '用户已离开')
|
||||
return
|
||||
}
|
||||
|
||||
// eslint-disable-next-line no-console
|
||||
console.log('[WS] 房间连接已建立, roomId=', roomId)
|
||||
if (retryCount > 0) {
|
||||
// 这是重连成功
|
||||
// eslint-disable-next-line no-console
|
||||
console.log('[WS] 重连成功, roomId=', roomId, '重试次数=', retryCount)
|
||||
retryCount = 0
|
||||
callbacks.onReconnect?.()
|
||||
} else {
|
||||
callbacks.onOpen?.()
|
||||
}
|
||||
|
||||
// 刷新排队中的消息
|
||||
flushQueue()
|
||||
}
|
||||
|
||||
ws.onclose = (event) => {
|
||||
// 主动关闭,不重连
|
||||
if (intentionalClose) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.log('[WS] 主动关闭连接, roomId=', roomId, 'code=', event.code)
|
||||
callbacks.onClose?.(event)
|
||||
return
|
||||
}
|
||||
|
||||
// 已达最大重试次数
|
||||
if (retryCount >= RECONNECT_MAX_RETRIES) {
|
||||
// eslint-disable-next-line no-console
|
||||
console.log('[WS] 重连次数耗尽, roomId=', roomId, 'retries=', retryCount)
|
||||
callbacks.onReconnectFailed?.()
|
||||
callbacks.onClose?.(event)
|
||||
return
|
||||
}
|
||||
|
||||
// 指数退避重连
|
||||
retryCount++
|
||||
const delay = Math.min(
|
||||
RECONNECT_BASE_DELAY * Math.pow(2, retryCount - 1),
|
||||
RECONNECT_MAX_DELAY
|
||||
)
|
||||
// eslint-disable-next-line no-console
|
||||
console.log(
|
||||
`[WS] 连接断开,${delay / 1000}s 后重连 (${retryCount}/${RECONNECT_MAX_RETRIES}), roomId=`,
|
||||
roomId
|
||||
)
|
||||
|
||||
reconnectTimer = setTimeout(() => {
|
||||
reconnectTimer = null
|
||||
connect()
|
||||
}, delay)
|
||||
}
|
||||
|
||||
ws.onerror = (event) => {
|
||||
console.error('[WS] 连接错误, roomId=', roomId, event)
|
||||
callbacks.onError?.(event)
|
||||
}
|
||||
|
||||
ws.onmessage = (event) => {
|
||||
try {
|
||||
const message: WsMessage = JSON.parse(event.data as string)
|
||||
callbacks.onMessage?.(message)
|
||||
} catch (e) {
|
||||
console.error('[WS] 消息解析失败:', e)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 初始连接
|
||||
connect()
|
||||
|
||||
/** 刷新消息发送队列 */
|
||||
function flushQueue(): void {
|
||||
if (messageQueue.length === 0) return
|
||||
// eslint-disable-next-line no-console
|
||||
console.log(`[WS] 刷新排队消息, count=${messageQueue.length}`)
|
||||
const pending = messageQueue
|
||||
messageQueue = []
|
||||
for (const msg of pending) {
|
||||
if (ws && ws.readyState === WebSocket.OPEN) {
|
||||
ws.send(JSON.stringify(msg))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
send(type: string, data?: unknown) {
|
||||
if (ws && ws.readyState === WebSocket.OPEN) {
|
||||
ws.send(JSON.stringify({ type, data }))
|
||||
} else if (ws && ws.readyState === WebSocket.CONNECTING) {
|
||||
// 连接尚未就绪,排队等待
|
||||
if (messageQueue.length < MAX_QUEUE_SIZE) {
|
||||
messageQueue.push({ type, data })
|
||||
}
|
||||
} else {
|
||||
console.warn(`[WS] 消息未发送(连接未就绪), type=${type}, readyState=${ws?.readyState ?? 'null'}`)
|
||||
}
|
||||
},
|
||||
close() {
|
||||
intentionalClose = true
|
||||
// 取消进行中的重连定时器
|
||||
if (reconnectTimer) {
|
||||
clearTimeout(reconnectTimer)
|
||||
reconnectTimer = null
|
||||
}
|
||||
if (ws) {
|
||||
// 仅 OPEN 状态可安全关闭,CONNECTING 时由 onopen 处理
|
||||
if (ws.readyState === WebSocket.OPEN) {
|
||||
ws.close(1000, '用户离开')
|
||||
}
|
||||
}
|
||||
},
|
||||
isOpen() {
|
||||
return ws?.readyState === WebSocket.OPEN
|
||||
}
|
||||
}
|
||||
}
|
||||
279
src/components/baseLayouts/AvatarCropper.vue
Normal file
279
src/components/baseLayouts/AvatarCropper.vue
Normal file
@@ -0,0 +1,279 @@
|
||||
<template>
|
||||
<Teleport to="body">
|
||||
<div class="avatar-cropper-overlay" @click.self="handleCancel">
|
||||
<div class="avatar-cropper">
|
||||
<!-- 标题栏 -->
|
||||
<div class="avatar-cropper__header">
|
||||
<span class="avatar-cropper__title">裁剪头像</span>
|
||||
<el-icon :size="20" class="avatar-cropper__close" @click="handleCancel">
|
||||
<Close />
|
||||
</el-icon>
|
||||
</div>
|
||||
|
||||
<!--
|
||||
源图片:cropperjs 读取此图片后将其 display:none,
|
||||
并在其 DOM 位置之后插入裁剪画布
|
||||
-->
|
||||
<img
|
||||
ref="imageRef"
|
||||
:src="imageSrc"
|
||||
alt=""
|
||||
class="avatar-cropper__source-image"
|
||||
@load="handleImageLoad"
|
||||
@error="handleImageError"
|
||||
/>
|
||||
|
||||
<!-- 底部操作 -->
|
||||
<div class="avatar-cropper__footer">
|
||||
<span class="avatar-cropper__hint">拖拽或缩放调整裁剪区域</span>
|
||||
<div class="avatar-cropper__actions">
|
||||
<el-button @click="handleCancel">取消</el-button>
|
||||
<el-button type="primary" :loading="confirming" @click="handleConfirm">确认</el-button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</Teleport>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ref, onMounted, onBeforeUnmount } from 'vue'
|
||||
import { Close } from '@element-plus/icons-vue'
|
||||
import Cropper, { type CropperSelection } from 'cropperjs'
|
||||
|
||||
/** 裁剪输出尺寸(宽高相等,正方形) */
|
||||
const CROP_SIZE = 200
|
||||
/** JPEG 导出质量 0-1 */
|
||||
const CROP_QUALITY = 0.85
|
||||
/** 允许的图片 MIME 类型 */
|
||||
const ALLOWED_TYPES = ['image/jpeg', 'image/png', 'image/webp', 'image/gif'] as const
|
||||
/** 文件大小上限 2MB */
|
||||
const MAX_FILE_SIZE = 2 * 1024 * 1024
|
||||
|
||||
/**
|
||||
* cropperjs v2 模板
|
||||
* 1:1 正方形裁剪框,初始覆盖 90% 区域,可移动/缩放
|
||||
* 注意:grid/crosshair/handles 必须在 <cropper-selection> 内部
|
||||
*/
|
||||
const CROPPER_TEMPLATE = `
|
||||
<cropper-canvas background>
|
||||
<cropper-image></cropper-image>
|
||||
<cropper-shade hidden></cropper-shade>
|
||||
<cropper-handle action="select" plain></cropper-handle>
|
||||
<cropper-selection
|
||||
aspect-ratio="1"
|
||||
initial-coverage="0.9"
|
||||
movable
|
||||
resizable
|
||||
outlined
|
||||
>
|
||||
<cropper-grid role="grid" bordered covered></cropper-grid>
|
||||
<cropper-crosshair centered></cropper-crosshair>
|
||||
<cropper-handle action="move" theme-color="rgba(255, 255, 255, 0.35)"></cropper-handle>
|
||||
<cropper-handle action="n-resize"></cropper-handle>
|
||||
<cropper-handle action="e-resize"></cropper-handle>
|
||||
<cropper-handle action="s-resize"></cropper-handle>
|
||||
<cropper-handle action="w-resize"></cropper-handle>
|
||||
<cropper-handle action="ne-resize"></cropper-handle>
|
||||
<cropper-handle action="nw-resize"></cropper-handle>
|
||||
<cropper-handle action="se-resize"></cropper-handle>
|
||||
<cropper-handle action="sw-resize"></cropper-handle>
|
||||
</cropper-selection>
|
||||
</cropper-canvas>
|
||||
`
|
||||
|
||||
const props = defineProps<{
|
||||
/** 要裁剪的图片文件 */
|
||||
file: File
|
||||
}>()
|
||||
|
||||
const emit = defineEmits<{
|
||||
(e: 'confirm', blob: Blob): void
|
||||
(e: 'cancel'): void
|
||||
}>()
|
||||
|
||||
const imageRef = ref<HTMLImageElement>()
|
||||
const imageSrc = ref('')
|
||||
const confirming = ref(false)
|
||||
|
||||
let cropper: Cropper | null = null
|
||||
/** 图片是否已加载完成 */
|
||||
let imageLoaded = false
|
||||
|
||||
/** 校验文件格式和大小 */
|
||||
function validateFile(file: File): string | null {
|
||||
if (!(ALLOWED_TYPES as readonly string[]).includes(file.type)) {
|
||||
return '仅支持 JPG、PNG、WebP、GIF 格式'
|
||||
}
|
||||
if (file.size > MAX_FILE_SIZE) {
|
||||
return '文件大小不能超过 2MB'
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
const error = validateFile(props.file)
|
||||
if (error) {
|
||||
emit('cancel')
|
||||
return
|
||||
}
|
||||
|
||||
// 生成 Object URL 触发图片加载
|
||||
imageSrc.value = URL.createObjectURL(props.file)
|
||||
})
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
destroyCropper()
|
||||
if (imageSrc.value) {
|
||||
URL.revokeObjectURL(imageSrc.value)
|
||||
imageSrc.value = ''
|
||||
}
|
||||
})
|
||||
|
||||
/** 图片加载成功后初始化 Cropper */
|
||||
function handleImageLoad() {
|
||||
imageLoaded = true
|
||||
if (!imageRef.value) return
|
||||
|
||||
// cropperjs v2: 以 img 为数据源,不传 container,直接在 img 父元素中渲染裁剪 UI
|
||||
cropper = new Cropper(imageRef.value, {
|
||||
template: CROPPER_TEMPLATE
|
||||
})
|
||||
}
|
||||
|
||||
/** 图片加载失败 */
|
||||
function handleImageError() {
|
||||
emit('cancel')
|
||||
}
|
||||
|
||||
/** 销毁 Cropper 实例 */
|
||||
function destroyCropper() {
|
||||
if (cropper) {
|
||||
cropper.destroy()
|
||||
cropper = null
|
||||
}
|
||||
}
|
||||
|
||||
/** 确认裁剪:导出 Canvas → Blob */
|
||||
async function handleConfirm() {
|
||||
if (!cropper) return
|
||||
|
||||
confirming.value = true
|
||||
try {
|
||||
const selection: CropperSelection | null = cropper.getCropperSelection()
|
||||
if (!selection) {
|
||||
emit('cancel')
|
||||
return
|
||||
}
|
||||
|
||||
// $toCanvas 返回 HTMLCanvasElement
|
||||
const canvas = await selection.$toCanvas({
|
||||
width: CROP_SIZE,
|
||||
height: CROP_SIZE
|
||||
})
|
||||
|
||||
canvas.toBlob(
|
||||
(blob) => {
|
||||
if (!blob) {
|
||||
emit('cancel')
|
||||
return
|
||||
}
|
||||
emit('confirm', blob)
|
||||
},
|
||||
'image/jpeg',
|
||||
CROP_QUALITY
|
||||
)
|
||||
} catch {
|
||||
emit('cancel')
|
||||
} finally {
|
||||
confirming.value = false
|
||||
}
|
||||
}
|
||||
|
||||
function handleCancel() {
|
||||
emit('cancel')
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
/* ========== 遮罩层 ========== */
|
||||
.avatar-cropper-overlay {
|
||||
position: fixed;
|
||||
inset: 0;
|
||||
z-index: 9999;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
background-color: rgba(0, 0, 0, 0.5);
|
||||
backdrop-filter: blur(4px);
|
||||
}
|
||||
|
||||
/* ========== 裁剪弹窗 ========== */
|
||||
.avatar-cropper {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
width: 440px;
|
||||
max-width: 90vw;
|
||||
background: var(--bg-surface);
|
||||
border-radius: var(--radius-lg);
|
||||
box-shadow: var(--shadow-lg);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.avatar-cropper__header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: var(--space-md) var(--space-lg);
|
||||
border-bottom: 1px solid var(--border-default);
|
||||
}
|
||||
|
||||
.avatar-cropper__title {
|
||||
font-size: 16px;
|
||||
font-weight: 700;
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
.avatar-cropper__close {
|
||||
cursor: pointer;
|
||||
color: var(--text-tertiary);
|
||||
transition: color 0.15s ease;
|
||||
|
||||
&:hover {
|
||||
color: var(--text-primary);
|
||||
}
|
||||
}
|
||||
|
||||
/* 源图片:cropperjs 初始化时将其 display:none,在此之前短暂可见 */
|
||||
.avatar-cropper__source-image {
|
||||
display: block;
|
||||
max-width: 100%;
|
||||
max-height: 400px;
|
||||
}
|
||||
|
||||
/* cropperjs 生成的 cropper-canvas 撑满可用空间 */
|
||||
:deep(cropper-canvas) {
|
||||
display: block;
|
||||
min-height: 300px;
|
||||
max-height: 420px;
|
||||
background: var(--bg-body);
|
||||
}
|
||||
|
||||
/* ========== 底部操作栏 ========== */
|
||||
.avatar-cropper__footer {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: var(--space-sm) var(--space-lg) var(--space-md);
|
||||
}
|
||||
|
||||
.avatar-cropper__hint {
|
||||
font-size: 12px;
|
||||
color: var(--text-tertiary);
|
||||
}
|
||||
|
||||
.avatar-cropper__actions {
|
||||
display: flex;
|
||||
gap: var(--space-sm);
|
||||
}
|
||||
</style>
|
||||
191
src/components/baseLayouts/CreateRoomDialog.vue
Normal file
191
src/components/baseLayouts/CreateRoomDialog.vue
Normal file
@@ -0,0 +1,191 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogTitle"
|
||||
width="420px"
|
||||
:close-on-click-modal="false"
|
||||
@closed="handleClosed"
|
||||
>
|
||||
<el-form
|
||||
ref="formRef"
|
||||
:model="form"
|
||||
:rules="rules"
|
||||
label-width="72px"
|
||||
label-position="left"
|
||||
@submit.prevent="handleSubmit"
|
||||
>
|
||||
<!-- 房间名称(可选) -->
|
||||
<el-form-item label="房间名" prop="name">
|
||||
<el-input
|
||||
v-model="form.name"
|
||||
placeholder="留空自动生成桌号"
|
||||
maxlength="20"
|
||||
show-word-limit
|
||||
clearable
|
||||
/>
|
||||
<div class="create-room-dialog__hint">留空将自动生成"桌 XX"编号</div>
|
||||
</el-form-item>
|
||||
|
||||
<!-- 游戏模式 -->
|
||||
<el-form-item label="模式" prop="mode">
|
||||
<el-select v-model="form.mode" placeholder="请选择模式">
|
||||
<el-option v-for="m in gameConfig?.modes ?? []" :key="m" :label="m" :value="m" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
|
||||
<!-- 底注金额 -->
|
||||
<el-form-item label="底注" prop="stakes">
|
||||
<el-select v-model="form.stakes" placeholder="请选择底注">
|
||||
<el-option
|
||||
v-for="s in gameConfig?.stakesOptions ?? []"
|
||||
:key="s"
|
||||
:label="`${s} 金币`"
|
||||
:value="s"
|
||||
/>
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
|
||||
<!-- 房间密码(可选) -->
|
||||
<el-form-item label="密码" prop="password">
|
||||
<el-input
|
||||
v-model="form.password"
|
||||
type="password"
|
||||
placeholder="留空为公开房间"
|
||||
maxlength="16"
|
||||
show-password
|
||||
clearable
|
||||
/>
|
||||
<div class="create-room-dialog__hint">设置密码后,其他玩家需输入密码才能加入</div>
|
||||
</el-form-item>
|
||||
|
||||
</el-form>
|
||||
|
||||
<template #footer>
|
||||
<el-button @click="visible = false">取消</el-button>
|
||||
<el-button type="primary" :loading="submitting" @click="handleSubmit"> 确认创建 </el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ref, reactive, computed, watch } from 'vue'
|
||||
import { useRouter } from 'vue-router'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useBaseLayoutStore } from '@/stores'
|
||||
import { storeToRefs } from 'pinia'
|
||||
import type { GameConfig } from '@/api/modules/game'
|
||||
import { createRoom } from '@/api/modules/game'
|
||||
|
||||
/** 创建房间表单数据 */
|
||||
interface CreateRoomForm {
|
||||
name: string
|
||||
mode: string
|
||||
stakes: number | undefined
|
||||
password: string
|
||||
}
|
||||
|
||||
const props = defineProps<{
|
||||
modelValue: boolean
|
||||
}>()
|
||||
|
||||
const emit = defineEmits<{
|
||||
(e: 'update:modelValue', value: boolean): void
|
||||
(e: 'created'): void
|
||||
}>()
|
||||
|
||||
const router = useRouter()
|
||||
const baseLayoutStore = useBaseLayoutStore()
|
||||
const { activeGameName, activeGameConfig } = storeToRefs(baseLayoutStore)
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
const submitting = ref(false)
|
||||
|
||||
/** 对话框可见性(双向绑定) */
|
||||
const visible = computed({
|
||||
get: () => props.modelValue,
|
||||
set: (val: boolean) => emit('update:modelValue', val)
|
||||
})
|
||||
|
||||
/** 对话框标题 */
|
||||
const dialogTitle = computed(() => `创建房间 — ${activeGameName.value}`)
|
||||
|
||||
/** 当前游戏配置(只读) */
|
||||
const gameConfig = computed<GameConfig | null>(() => activeGameConfig.value)
|
||||
|
||||
/** 表单数据 */
|
||||
const form = reactive<CreateRoomForm>({
|
||||
name: '',
|
||||
mode: '',
|
||||
stakes: undefined,
|
||||
password: ''
|
||||
})
|
||||
|
||||
/** 初始化默认值:取当前游戏配置的第一个选项 */
|
||||
function initDefaults() {
|
||||
if (gameConfig.value) {
|
||||
form.mode = gameConfig.value.modes[0] ?? ''
|
||||
form.stakes = gameConfig.value.stakesOptions[0]
|
||||
}
|
||||
form.name = ''
|
||||
form.password = ''
|
||||
}
|
||||
|
||||
/** 弹窗打开时设置默认值 */
|
||||
watch(
|
||||
() => props.modelValue,
|
||||
(val) => {
|
||||
if (val) initDefaults()
|
||||
}
|
||||
)
|
||||
|
||||
/** 切换游戏时重置默认值 */
|
||||
watch(activeGameConfig, () => {
|
||||
if (props.modelValue) initDefaults()
|
||||
})
|
||||
|
||||
const rules: FormRules = {
|
||||
mode: [{ required: true, message: '请选择游戏模式', trigger: 'change' }],
|
||||
stakes: [{ required: true, message: '请选择底注金额', trigger: 'change' }],
|
||||
name: [{ max: 20, message: '房间名不超过 20 个字符', trigger: 'blur' }],
|
||||
password: [{ max: 16, message: '密码不超过 16 个字符', trigger: 'blur' }]
|
||||
}
|
||||
|
||||
/** 提交创建房间 */
|
||||
async function handleSubmit() {
|
||||
const valid = await formRef.value?.validate().catch(() => false)
|
||||
if (!valid) return
|
||||
|
||||
submitting.value = true
|
||||
try {
|
||||
const res = await createRoom({
|
||||
gameId: baseLayoutStore.activeGameId,
|
||||
name: form.name.trim() || undefined,
|
||||
password: form.password || undefined,
|
||||
mode: form.mode,
|
||||
stakes: form.stakes!,
|
||||
maxPlayers: gameConfig.value?.maxPlayers ?? 0
|
||||
})
|
||||
visible.value = false
|
||||
emit('created')
|
||||
// 跳转到新创建的房间
|
||||
router.push(`/room/${res.data.room.id}`)
|
||||
} finally {
|
||||
submitting.value = false
|
||||
}
|
||||
}
|
||||
|
||||
/** 弹窗关闭动画结束后重置表单 */
|
||||
function handleClosed() {
|
||||
initDefaults()
|
||||
formRef.value?.resetFields()
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.create-room-dialog__hint {
|
||||
font-size: 12px;
|
||||
color: var(--text-tertiary);
|
||||
margin-top: 4px;
|
||||
line-height: 1.4;
|
||||
}
|
||||
</style>
|
||||
978
src/components/baseLayouts/EditProfileDialog.vue
Normal file
978
src/components/baseLayouts/EditProfileDialog.vue
Normal file
@@ -0,0 +1,978 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
width="640px"
|
||||
:close-on-click-modal="false"
|
||||
:show-close="false"
|
||||
class="edit-profile-dialog"
|
||||
@closed="handleClosed"
|
||||
>
|
||||
<template #header>
|
||||
<div class="ep-dialog__header">
|
||||
<span class="ep-dialog__title">用户设置</span>
|
||||
<span class="ep-dialog__subtitle">管理你的个人资料与偏好</span>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<div class="ep-layout">
|
||||
<!-- 左侧导航 -->
|
||||
<nav class="ep-nav">
|
||||
<div
|
||||
class="ep-nav__item"
|
||||
:class="{ 'is-active': activeTab === 'profile' }"
|
||||
@click="activeTab = 'profile'"
|
||||
>
|
||||
<span class="ep-nav__icon"
|
||||
><el-icon :size="18"><User /></el-icon
|
||||
></span>
|
||||
<span class="ep-nav__text">个人信息</span>
|
||||
<span v-if="activeTab === 'profile'" class="ep-nav__indicator" />
|
||||
</div>
|
||||
<div
|
||||
class="ep-nav__item"
|
||||
:class="{ 'is-active': activeTab === 'settings' }"
|
||||
@click="activeTab = 'settings'"
|
||||
>
|
||||
<span class="ep-nav__icon"
|
||||
><el-icon :size="18"><Setting /></el-icon
|
||||
></span>
|
||||
<span class="ep-nav__text">全局设置</span>
|
||||
<span v-if="activeTab === 'settings'" class="ep-nav__indicator" />
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<!-- 右侧内容 -->
|
||||
<div class="ep-content">
|
||||
<Transition name="tab-fade" mode="out-in">
|
||||
<!-- ========== 个人信息 ========== -->
|
||||
<div v-if="activeTab === 'profile'" key="profile" class="ep-tab">
|
||||
<!-- 头像 —— 签名元素:渐变光环 -->
|
||||
<div class="ep-avatar-block">
|
||||
<div
|
||||
class="ep-avatar__ring"
|
||||
:class="{ 'has-avatar': hasAvatar }"
|
||||
@click="triggerFilePicker"
|
||||
title="点击更换头像"
|
||||
>
|
||||
<el-avatar
|
||||
:size="88"
|
||||
shape="circle"
|
||||
:src="avatarDisplaySrc"
|
||||
class="ep-avatar__img"
|
||||
/>
|
||||
<div class="ep-avatar__overlay">
|
||||
<el-icon :size="22"><Camera /></el-icon>
|
||||
</div>
|
||||
</div>
|
||||
<div class="ep-avatar__meta">
|
||||
<span class="ep-avatar__name">{{ form.nickName || '你的昵称' }}</span>
|
||||
<span class="ep-avatar__hint">点击头像更换,支持 JPG / PNG / WebP</span>
|
||||
<div class="ep-avatar__btns">
|
||||
<el-button size="small" round @click="triggerFilePicker">
|
||||
<el-icon :size="14"><Upload /></el-icon>
|
||||
更换
|
||||
</el-button>
|
||||
<el-button
|
||||
v-if="hasAvatar"
|
||||
size="small"
|
||||
round
|
||||
class="ep-avatar__remove-btn"
|
||||
@click="handleRemoveAvatar"
|
||||
>
|
||||
<el-icon :size="14"><Delete /></el-icon>
|
||||
移除
|
||||
</el-button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<input
|
||||
ref="fileInputRef"
|
||||
type="file"
|
||||
accept="image/jpeg,image/png,image/webp,image/gif"
|
||||
class="ep-file-input"
|
||||
@change="handleFileChange"
|
||||
/>
|
||||
|
||||
<AvatarCropper
|
||||
v-if="cropperFile"
|
||||
:file="cropperFile"
|
||||
@confirm="handleCropConfirm"
|
||||
@cancel="handleCropCancel"
|
||||
/>
|
||||
|
||||
<!-- 表单 -->
|
||||
<el-form
|
||||
ref="formRef"
|
||||
:model="form"
|
||||
:rules="rules"
|
||||
label-width="56px"
|
||||
label-position="left"
|
||||
size="large"
|
||||
class="ep-form"
|
||||
>
|
||||
<el-form-item label="昵称" prop="nickName">
|
||||
<el-input
|
||||
v-model="form.nickName"
|
||||
placeholder="给自己起个响亮的名字"
|
||||
maxlength="16"
|
||||
show-word-limit
|
||||
/>
|
||||
</el-form-item>
|
||||
|
||||
<el-form-item label="签名" prop="signature">
|
||||
<el-input
|
||||
v-model="form.signature"
|
||||
type="textarea"
|
||||
placeholder="用一句话介绍自己…"
|
||||
maxlength="64"
|
||||
show-word-limit
|
||||
:autosize="{ minRows: 2, maxRows: 4 }"
|
||||
/>
|
||||
</el-form-item>
|
||||
|
||||
<el-form-item label="性别">
|
||||
<el-radio-group v-model="form.sex" class="ep-radio-group">
|
||||
<el-radio-button :value="0">保密</el-radio-button>
|
||||
<el-radio-button :value="1">
|
||||
<el-icon :size="14"><Male /></el-icon>
|
||||
男
|
||||
</el-radio-button>
|
||||
<el-radio-button :value="2">
|
||||
<el-icon :size="14"><Female /></el-icon>
|
||||
女
|
||||
</el-radio-button>
|
||||
</el-radio-group>
|
||||
</el-form-item>
|
||||
|
||||
<el-form-item label="生日">
|
||||
<el-date-picker
|
||||
v-model="form.birthday"
|
||||
type="date"
|
||||
placeholder="选择日期"
|
||||
value-format="YYYY-MM-DD"
|
||||
:disabled-date="disabledDate"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
|
||||
<el-form-item label="年龄">
|
||||
<div class="ep-age">
|
||||
<span v-if="form.birthday" class="ep-age__num">{{ calculatedAge }}</span>
|
||||
<span v-if="form.birthday" class="ep-age__unit">岁</span>
|
||||
<span v-else class="ep-age__hint">选择生日后自动计算</span>
|
||||
</div>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
</div>
|
||||
|
||||
<!-- ========== 全局设置 ========== -->
|
||||
<div v-else key="settings" class="ep-tab">
|
||||
<div class="ep-placeholder">
|
||||
<div class="ep-placeholder__icon">
|
||||
<el-icon :size="36"><Setting /></el-icon>
|
||||
</div>
|
||||
<h3 class="ep-placeholder__title">全局设置</h3>
|
||||
<p class="ep-placeholder__desc">更多个性化选项即将上线,敬请期待</p>
|
||||
<div class="ep-feature-list">
|
||||
<div class="ep-feature-card">
|
||||
<span class="ep-feature-card__icon"
|
||||
><el-icon :size="20"><Bell /></el-icon
|
||||
></span>
|
||||
<div class="ep-feature-card__body">
|
||||
<span class="ep-feature-card__title">消息通知</span>
|
||||
<span class="ep-feature-card__desc">管理游戏邀请与系统消息</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="ep-feature-card">
|
||||
<span class="ep-feature-card__icon"
|
||||
><el-icon :size="20"><Brush /></el-icon
|
||||
></span>
|
||||
<div class="ep-feature-card__body">
|
||||
<span class="ep-feature-card__title">主题切换</span>
|
||||
<span class="ep-feature-card__desc">选择你喜欢的颜色方案</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="ep-feature-card">
|
||||
<span class="ep-feature-card__icon"
|
||||
><el-icon :size="20"><Lock /></el-icon
|
||||
></span>
|
||||
<div class="ep-feature-card__body">
|
||||
<span class="ep-feature-card__title">隐私设置</span>
|
||||
<span class="ep-feature-card__desc">控制谁可以查看你的信息</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</Transition>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<template v-if="activeTab === 'profile'" #footer>
|
||||
<div class="ep-dialog__footer">
|
||||
<span class="ep-dialog__footer-hint">修改将在保存后生效</span>
|
||||
<div class="ep-dialog__footer-actions">
|
||||
<el-button @click="visible = false">取消</el-button>
|
||||
<el-button type="primary" :loading="saving" @click="handleSave">保存</el-button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ref, reactive, computed, watch, nextTick } from 'vue'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import {
|
||||
Setting,
|
||||
User,
|
||||
Camera,
|
||||
Upload,
|
||||
Delete,
|
||||
Male,
|
||||
Female,
|
||||
Bell,
|
||||
Brush,
|
||||
Lock
|
||||
} from '@element-plus/icons-vue'
|
||||
import { useAccountStore } from '@/stores'
|
||||
import { storeToRefs } from 'pinia'
|
||||
import { getAvatarUrl } from '@/utils'
|
||||
import AvatarCropper from './AvatarCropper.vue'
|
||||
|
||||
/** 编辑资料表单数据 */
|
||||
interface EditProfileForm {
|
||||
nickName: string
|
||||
signature: string
|
||||
sex: number | null
|
||||
age: number | null
|
||||
birthday: string | null
|
||||
}
|
||||
|
||||
const props = defineProps<{
|
||||
modelValue: boolean
|
||||
}>()
|
||||
|
||||
const emit = defineEmits<{
|
||||
(e: 'update:modelValue', value: boolean): void
|
||||
}>()
|
||||
|
||||
/** 对话框可见性(v-model 双向绑定) */
|
||||
const visible = computed({
|
||||
get: () => props.modelValue,
|
||||
set: (val: boolean) => emit('update:modelValue', val)
|
||||
})
|
||||
|
||||
const accountStore = useAccountStore()
|
||||
const { accountInfo } = storeToRefs(accountStore)
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
const fileInputRef = ref<HTMLInputElement>()
|
||||
const saving = ref(false)
|
||||
|
||||
/** 当前激活的导航 tab */
|
||||
const activeTab = ref<'profile' | 'settings'>('profile')
|
||||
|
||||
/** 表单数据 */
|
||||
const form = reactive<EditProfileForm>({
|
||||
nickName: '',
|
||||
signature: '',
|
||||
sex: null,
|
||||
age: null,
|
||||
birthday: null
|
||||
})
|
||||
|
||||
/** 表单校验规则 */
|
||||
const rules: FormRules = {
|
||||
nickName: [{ max: 16, message: '昵称不超过 16 个字符', trigger: 'blur' }],
|
||||
signature: [{ max: 64, message: '签名不超过 64 个字符', trigger: 'blur' }]
|
||||
}
|
||||
|
||||
// ========== 头像裁剪相关 ==========
|
||||
|
||||
/** 待裁剪的文件(非 null 时显示 AvatarCropper) */
|
||||
const cropperFile = ref<File | null>(null)
|
||||
/** 裁剪后的 Blob(待上传) */
|
||||
const croppedBlob = ref<Blob | null>(null)
|
||||
/** 裁剪结果的预览 Object URL */
|
||||
const croppedPreviewUrl = ref('')
|
||||
/** 是否已标记移除头像 */
|
||||
const avatarRemoved = ref(false)
|
||||
|
||||
/** 当前是否有头像(含自定义头像和默认 SVG) */
|
||||
const hasAvatar = computed(() => {
|
||||
const av = accountInfo.value?.avatar
|
||||
return !!(av && av.length > 0)
|
||||
})
|
||||
|
||||
/** 头像显示源:裁剪预览 > 移除状态 > store 数据(已拼接后端域名) */
|
||||
const avatarDisplaySrc = computed(() => {
|
||||
if (avatarRemoved.value) return ''
|
||||
if (croppedPreviewUrl.value) return croppedPreviewUrl.value
|
||||
return getAvatarUrl(accountInfo.value?.avatar)
|
||||
})
|
||||
|
||||
/** 根据生日计算年龄(周岁) */
|
||||
function calcAge(birthday: string | null): number | null {
|
||||
if (!birthday) return null
|
||||
const birth = new Date(birthday)
|
||||
const now = new Date()
|
||||
let age = now.getFullYear() - birth.getFullYear()
|
||||
const monthDiff = now.getMonth() - birth.getMonth()
|
||||
if (monthDiff < 0 || (monthDiff === 0 && now.getDate() < birth.getDate())) {
|
||||
age--
|
||||
}
|
||||
return age
|
||||
}
|
||||
|
||||
/** 由生日自动计算的年龄(只读) */
|
||||
const calculatedAge = computed(() => calcAge(form.birthday))
|
||||
|
||||
/** 生日变化时同步计算年龄到表单数据(用于提交) */
|
||||
watch(
|
||||
() => form.birthday,
|
||||
(val) => {
|
||||
form.age = calcAge(val)
|
||||
}
|
||||
)
|
||||
|
||||
/** 未来日期不可选(生日不能是未来) */
|
||||
function disabledDate(date: Date): boolean {
|
||||
return date.getTime() > Date.now()
|
||||
}
|
||||
|
||||
// ========== 初始化表单 ==========
|
||||
|
||||
watch(
|
||||
() => props.modelValue,
|
||||
(val) => {
|
||||
if (val) initForm()
|
||||
}
|
||||
)
|
||||
|
||||
/** 从 store 填充表单 */
|
||||
function initForm() {
|
||||
const info = accountInfo.value
|
||||
form.nickName = info?.nickName || ''
|
||||
form.signature = info?.signature || ''
|
||||
form.sex = info?.sex != null && [1, 2].includes(info.sex) ? info.sex : 0
|
||||
form.age = info?.age ?? null
|
||||
form.birthday = info?.birthday || null
|
||||
form.age = calcAge(form.birthday)
|
||||
|
||||
// 重置头像状态
|
||||
releaseCroppedPreview()
|
||||
croppedBlob.value = null
|
||||
avatarRemoved.value = false
|
||||
activeTab.value = 'profile'
|
||||
}
|
||||
|
||||
/** 清理裁剪预览 Object URL */
|
||||
function releaseCroppedPreview() {
|
||||
if (croppedPreviewUrl.value) {
|
||||
URL.revokeObjectURL(croppedPreviewUrl.value)
|
||||
croppedPreviewUrl.value = ''
|
||||
}
|
||||
}
|
||||
|
||||
// ========== 头像操作 ==========
|
||||
|
||||
/** 触发文件选择器 */
|
||||
function triggerFilePicker() {
|
||||
fileInputRef.value?.click()
|
||||
}
|
||||
|
||||
/** 文件选择后打开裁剪弹窗 */
|
||||
function handleFileChange(event: Event) {
|
||||
const input = event.target as HTMLInputElement
|
||||
const file = input.files?.[0]
|
||||
if (!file) return
|
||||
|
||||
// 基础校验(AvatarCropper 内部还会再校验)
|
||||
const MAX_SIZE = 2 * 1024 * 1024
|
||||
const ALLOWED = ['image/jpeg', 'image/png', 'image/webp', 'image/gif']
|
||||
if (!ALLOWED.includes(file.type)) {
|
||||
ElMessage.warning('仅支持 JPG、PNG、WebP、GIF 格式')
|
||||
clearFileInput()
|
||||
return
|
||||
}
|
||||
if (file.size > MAX_SIZE) {
|
||||
ElMessage.warning('文件大小不能超过 2MB')
|
||||
clearFileInput()
|
||||
return
|
||||
}
|
||||
|
||||
cropperFile.value = file
|
||||
clearFileInput()
|
||||
}
|
||||
|
||||
/** 清空 file input(允许重复选择同一文件) */
|
||||
function clearFileInput() {
|
||||
if (fileInputRef.value) {
|
||||
fileInputRef.value.value = ''
|
||||
}
|
||||
}
|
||||
|
||||
/** 裁剪确认:接收 Blob,生成预览 */
|
||||
function handleCropConfirm(blob: Blob) {
|
||||
releaseCroppedPreview()
|
||||
croppedBlob.value = blob
|
||||
croppedPreviewUrl.value = URL.createObjectURL(blob)
|
||||
avatarRemoved.value = false
|
||||
cropperFile.value = null
|
||||
}
|
||||
|
||||
/** 取消裁剪 */
|
||||
function handleCropCancel() {
|
||||
cropperFile.value = null
|
||||
clearFileInput()
|
||||
}
|
||||
|
||||
/** 移除头像 */
|
||||
function handleRemoveAvatar() {
|
||||
releaseCroppedPreview()
|
||||
croppedBlob.value = null
|
||||
avatarRemoved.value = true
|
||||
}
|
||||
|
||||
// ========== 保存 ==========
|
||||
|
||||
async function handleSave() {
|
||||
const valid = await formRef.value?.validate().catch(() => false)
|
||||
if (!valid) return
|
||||
|
||||
saving.value = true
|
||||
try {
|
||||
// 1. 头像变更优先处理
|
||||
if (avatarRemoved.value) {
|
||||
await accountStore.removeAvatar()
|
||||
} else if (croppedBlob.value) {
|
||||
// Blob → File
|
||||
const file = new File([croppedBlob.value], 'avatar.jpg', {
|
||||
type: croppedBlob.value.type || 'image/jpeg'
|
||||
})
|
||||
await accountStore.uploadAvatar(file)
|
||||
}
|
||||
|
||||
// 2. 更新文本字段(只传变更的字段)
|
||||
const info = accountInfo.value
|
||||
const payload: Record<string, unknown> = {}
|
||||
|
||||
if (form.nickName !== (info?.nickName || '')) {
|
||||
payload.nickName = form.nickName
|
||||
}
|
||||
if (form.signature !== (info?.signature || '')) {
|
||||
payload.signature = form.signature
|
||||
}
|
||||
if (form.sex !== (info?.sex ?? 0)) {
|
||||
payload.sex = form.sex === 0 ? null : form.sex
|
||||
}
|
||||
if (form.age !== (info?.age ?? null)) {
|
||||
payload.age = form.age
|
||||
}
|
||||
if (form.birthday !== (info?.birthday || null)) {
|
||||
payload.birthday = form.birthday
|
||||
}
|
||||
|
||||
if (Object.keys(payload).length > 0) {
|
||||
await accountStore.updateProfile(payload)
|
||||
}
|
||||
|
||||
visible.value = false
|
||||
ElMessage.success('个人资料已更新')
|
||||
} catch {
|
||||
ElMessage.error('保存失败,请重试')
|
||||
} finally {
|
||||
saving.value = false
|
||||
}
|
||||
}
|
||||
|
||||
/** 弹窗关闭动画结束后重置表单 */
|
||||
function handleClosed() {
|
||||
releaseCroppedPreview()
|
||||
croppedBlob.value = null
|
||||
avatarRemoved.value = false
|
||||
formRef.value?.resetFields()
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
/* ============================================================
|
||||
* 用户设置弹窗 — 样式
|
||||
* 设计方向:"精奢游戏大厅",高端棋牌平台质感
|
||||
* 签名元素:头像渐变光环,呼应 Auth 页面径向渐变品牌语言
|
||||
* ============================================================ */
|
||||
|
||||
.ep-layout {
|
||||
display: flex;
|
||||
height: 460px;
|
||||
}
|
||||
|
||||
/* ========== Tab 过渡 ========== */
|
||||
.tab-fade-enter-active,
|
||||
.tab-fade-leave-active {
|
||||
transition:
|
||||
opacity 0.2s ease,
|
||||
transform 0.2s ease;
|
||||
}
|
||||
.tab-fade-enter-from {
|
||||
opacity: 0;
|
||||
transform: translateY(6px);
|
||||
}
|
||||
.tab-fade-leave-to {
|
||||
opacity: 0;
|
||||
transform: translateY(-6px);
|
||||
}
|
||||
|
||||
/* ========== 左侧导航 ========== */
|
||||
.ep-nav {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
width: 148px;
|
||||
flex-shrink: 0;
|
||||
padding: var(--space-md) var(--space-sm);
|
||||
background-color: var(--bg-sidebar);
|
||||
border-right: 1px solid var(--border-light);
|
||||
gap: 2px;
|
||||
}
|
||||
|
||||
.ep-nav__item {
|
||||
position: relative;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 10px 12px;
|
||||
border-radius: var(--radius-sm);
|
||||
cursor: pointer;
|
||||
font-size: 13px;
|
||||
color: var(--text-secondary);
|
||||
transition:
|
||||
background-color 0.15s ease,
|
||||
color 0.15s ease;
|
||||
|
||||
&:hover {
|
||||
background-color: var(--bg-surface-hover);
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
&.is-active {
|
||||
background-color: var(--bg-surface);
|
||||
color: var(--color-primary);
|
||||
font-weight: 600;
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.04);
|
||||
}
|
||||
}
|
||||
|
||||
.ep-nav__icon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
border-radius: var(--radius-sm);
|
||||
flex-shrink: 0;
|
||||
transition: background-color 0.15s ease;
|
||||
|
||||
.ep-nav__item.is-active & {
|
||||
background-color: var(--color-primary-light);
|
||||
}
|
||||
}
|
||||
|
||||
.ep-nav__text {
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
/* 激活态左侧指示条 */
|
||||
.ep-nav__indicator {
|
||||
position: absolute;
|
||||
left: -8px;
|
||||
top: 50%;
|
||||
transform: translateY(-50%);
|
||||
width: 3px;
|
||||
height: 20px;
|
||||
border-radius: 0 2px 2px 0;
|
||||
background: linear-gradient(180deg, var(--color-primary), #818cf8);
|
||||
}
|
||||
|
||||
/* ========== 右侧内容区 ========== */
|
||||
.ep-content {
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
overflow-y: auto;
|
||||
overflow-x: hidden;
|
||||
|
||||
&::-webkit-scrollbar {
|
||||
width: 5px;
|
||||
}
|
||||
&::-webkit-scrollbar-track {
|
||||
background: transparent;
|
||||
}
|
||||
&::-webkit-scrollbar-thumb {
|
||||
background: var(--scrollbar-thumb);
|
||||
border-radius: 10px;
|
||||
&:hover {
|
||||
background: var(--text-tertiary);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.ep-tab {
|
||||
padding: var(--space-lg);
|
||||
}
|
||||
|
||||
/* ========== 头像区块(签名元素) ========== */
|
||||
.ep-avatar-block {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: var(--space-lg);
|
||||
padding: var(--space-xs) 0 var(--space-lg);
|
||||
margin-bottom: var(--space-md);
|
||||
border-bottom: 1px solid var(--border-light);
|
||||
}
|
||||
|
||||
/* 渐变光环 —— 与 Auth 页面径向渐变呼应 */
|
||||
.ep-avatar__ring {
|
||||
position: relative;
|
||||
cursor: pointer;
|
||||
flex-shrink: 0;
|
||||
border-radius: 50%;
|
||||
padding: 3px;
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
rgba(79, 70, 229, 0.3),
|
||||
rgba(59, 130, 246, 0.3),
|
||||
rgba(16, 185, 129, 0.25)
|
||||
);
|
||||
transition:
|
||||
transform 0.25s cubic-bezier(0.34, 1.56, 0.64, 1),
|
||||
box-shadow 0.25s ease;
|
||||
|
||||
&:hover {
|
||||
transform: scale(1.05);
|
||||
box-shadow: 0 0 20px rgba(79, 70, 229, 0.15);
|
||||
}
|
||||
|
||||
/* 无头像时不显示光环 = 纯装饰 */
|
||||
&.has-avatar {
|
||||
background: linear-gradient(135deg, var(--color-primary), #6366f1, var(--color-info), #34d399);
|
||||
}
|
||||
}
|
||||
|
||||
.ep-avatar__img {
|
||||
display: block;
|
||||
border: 3px solid var(--bg-surface);
|
||||
border-radius: 50%;
|
||||
transition: border-color 0.2s ease;
|
||||
|
||||
.ep-avatar__ring:hover & {
|
||||
border-color: rgba(255, 255, 255, 0.6);
|
||||
}
|
||||
}
|
||||
|
||||
.ep-avatar__overlay {
|
||||
position: absolute;
|
||||
inset: 3px;
|
||||
border-radius: 50%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
background-color: rgba(15, 23, 42, 0.4);
|
||||
color: #fff;
|
||||
opacity: 0;
|
||||
transition: opacity 0.2s ease;
|
||||
pointer-events: none;
|
||||
|
||||
.ep-avatar__ring:hover & {
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
||||
.ep-avatar__meta {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 2px;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.ep-avatar__name {
|
||||
font-size: 16px;
|
||||
font-weight: 700;
|
||||
color: var(--text-primary);
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.ep-avatar__hint {
|
||||
font-size: 12px;
|
||||
color: var(--text-tertiary);
|
||||
}
|
||||
|
||||
.ep-avatar__btns {
|
||||
display: flex;
|
||||
gap: var(--space-xs);
|
||||
margin-top: var(--space-sm);
|
||||
}
|
||||
|
||||
.ep-avatar__remove-btn {
|
||||
color: var(--text-tertiary);
|
||||
border-color: var(--border-default);
|
||||
&:hover {
|
||||
color: var(--color-danger);
|
||||
border-color: var(--color-danger);
|
||||
background-color: var(--color-danger-light);
|
||||
}
|
||||
}
|
||||
|
||||
.ep-file-input {
|
||||
display: none;
|
||||
}
|
||||
|
||||
/* ========== 表单 ========== */
|
||||
.ep-form {
|
||||
--el-form-label-font-size: 13px;
|
||||
--el-form-label-color: var(--text-secondary);
|
||||
}
|
||||
|
||||
.ep-form :deep(.el-form-item) {
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
.ep-form :deep(.el-form-item__label) {
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
/* 输入框 & 文本域:自定义焦点环 */
|
||||
.ep-form :deep(.el-input__wrapper),
|
||||
.ep-form :deep(.el-textarea__inner) {
|
||||
border-radius: var(--radius-sm);
|
||||
box-shadow: 0 0 0 1px var(--border-default) inset;
|
||||
transition: box-shadow 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
box-shadow: 0 0 0 1px var(--text-tertiary) inset;
|
||||
}
|
||||
}
|
||||
|
||||
.ep-form :deep(.el-input__wrapper.is-focus),
|
||||
.ep-form :deep(.el-textarea__inner:focus) {
|
||||
box-shadow:
|
||||
0 0 0 3px rgba(79, 70, 229, 0.1) inset,
|
||||
0 0 0 1px var(--color-primary) inset;
|
||||
}
|
||||
|
||||
/* 单选按钮组 */
|
||||
.ep-radio-group :deep(.el-radio-button__inner) {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
padding: 8px 14px;
|
||||
border-radius: 0;
|
||||
transition: all 0.2s ease;
|
||||
}
|
||||
.ep-radio-group :deep(.el-radio-button:first-child .el-radio-button__inner) {
|
||||
border-radius: var(--radius-sm) 0 0 var(--radius-sm);
|
||||
}
|
||||
.ep-radio-group :deep(.el-radio-button:last-child .el-radio-button__inner) {
|
||||
border-radius: 0 var(--radius-sm) var(--radius-sm) 0;
|
||||
}
|
||||
|
||||
/* 年龄展示 */
|
||||
.ep-age {
|
||||
display: flex;
|
||||
align-items: baseline;
|
||||
gap: 4px;
|
||||
}
|
||||
|
||||
.ep-age__num {
|
||||
font-size: 28px;
|
||||
font-weight: 700;
|
||||
color: var(--color-primary);
|
||||
line-height: 1;
|
||||
letter-spacing: -1px;
|
||||
}
|
||||
|
||||
.ep-age__unit {
|
||||
font-size: 14px;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
|
||||
.ep-age__hint {
|
||||
font-size: 13px;
|
||||
color: var(--text-tertiary);
|
||||
}
|
||||
|
||||
/* ========== 全局设置占位页 ========== */
|
||||
.ep-placeholder {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
min-height: 380px;
|
||||
gap: var(--space-sm);
|
||||
}
|
||||
|
||||
.ep-placeholder__icon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 72px;
|
||||
height: 72px;
|
||||
border-radius: 50%;
|
||||
background:
|
||||
radial-gradient(circle at 30% 30%, rgba(79, 70, 229, 0.08), transparent 70%), var(--bg-sidebar);
|
||||
color: var(--text-tertiary);
|
||||
margin-bottom: var(--space-xs);
|
||||
}
|
||||
|
||||
.ep-placeholder__title {
|
||||
font-size: 18px;
|
||||
font-weight: 700;
|
||||
color: var(--text-primary);
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.ep-placeholder__desc {
|
||||
font-size: 13px;
|
||||
color: var(--text-tertiary);
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.ep-feature-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
margin-top: var(--space-lg);
|
||||
width: 100%;
|
||||
max-width: 300px;
|
||||
}
|
||||
|
||||
.ep-feature-card {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 14px;
|
||||
padding: 14px 16px;
|
||||
border-radius: var(--radius-md);
|
||||
background-color: var(--bg-sidebar);
|
||||
border: 1px solid var(--border-light);
|
||||
cursor: default;
|
||||
transition:
|
||||
background-color 0.2s ease,
|
||||
border-color 0.2s ease,
|
||||
box-shadow 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
background-color: var(--bg-surface);
|
||||
border-color: var(--border-default);
|
||||
box-shadow: var(--shadow-sm);
|
||||
}
|
||||
}
|
||||
|
||||
.ep-feature-card__icon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
border-radius: var(--radius-sm);
|
||||
background-color: var(--color-primary-light);
|
||||
color: var(--color-primary);
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.ep-feature-card__body {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 2px;
|
||||
}
|
||||
|
||||
.ep-feature-card__title {
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
.ep-feature-card__desc {
|
||||
font-size: 12px;
|
||||
color: var(--text-tertiary);
|
||||
}
|
||||
</style>
|
||||
|
||||
<style lang="scss">
|
||||
/* ============================================================
|
||||
* 弹窗全局样式(非 scoped,覆盖 el-dialog 默认样式)
|
||||
* ============================================================ */
|
||||
|
||||
.edit-profile-dialog {
|
||||
.el-dialog {
|
||||
border-radius: var(--radius-lg);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.el-dialog__header {
|
||||
position: relative;
|
||||
padding: var(--space-lg) var(--space-lg) var(--space-md);
|
||||
border-bottom: 1px solid var(--border-default);
|
||||
|
||||
/* 顶部渐变装饰线 —— 呼应 Auth 页面背景渐变 */
|
||||
&::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
height: 3px;
|
||||
background: linear-gradient(90deg, var(--color-primary), #818cf8, var(--color-info), #34d399);
|
||||
}
|
||||
}
|
||||
|
||||
.el-dialog__body {
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.el-dialog__footer {
|
||||
padding: var(--space-md) var(--space-lg);
|
||||
border-top: 1px solid var(--border-default);
|
||||
background-color: var(--bg-sidebar);
|
||||
}
|
||||
}
|
||||
|
||||
/* 弹窗标题区 */
|
||||
.ep-dialog__header {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
}
|
||||
|
||||
.ep-dialog__title {
|
||||
font-size: 18px;
|
||||
font-weight: 700;
|
||||
color: var(--text-primary);
|
||||
line-height: 1.3;
|
||||
}
|
||||
|
||||
.ep-dialog__subtitle {
|
||||
font-size: 13px;
|
||||
color: var(--text-tertiary);
|
||||
}
|
||||
|
||||
/* 弹窗底部 */
|
||||
.ep-dialog__footer {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.ep-dialog__footer-hint {
|
||||
font-size: 12px;
|
||||
color: var(--text-tertiary);
|
||||
}
|
||||
|
||||
.ep-dialog__footer-actions {
|
||||
display: flex;
|
||||
gap: var(--space-sm);
|
||||
}
|
||||
</style>
|
||||
219
src/components/baseLayouts/GameList.vue
Normal file
219
src/components/baseLayouts/GameList.vue
Normal file
@@ -0,0 +1,219 @@
|
||||
<template>
|
||||
<div class="game-list">
|
||||
<!-- 左侧游戏图标列表 -->
|
||||
<div class="game-list__icons">
|
||||
<el-tooltip
|
||||
v-for="game in games"
|
||||
:key="game.id"
|
||||
:content="game.name"
|
||||
placement="right"
|
||||
:show-after="300"
|
||||
>
|
||||
<div
|
||||
class="game-list__icon-item"
|
||||
:class="{ 'game-list__icon-item--active': activeGameId === game.id }"
|
||||
@click="selectGame(game.id)"
|
||||
>
|
||||
<span class="game-list__icon-emoji">{{ game.icon }}</span>
|
||||
</div>
|
||||
</el-tooltip>
|
||||
</div>
|
||||
|
||||
<!-- 右侧游戏详情 -->
|
||||
<div class="game-list__detail">
|
||||
<template v-if="activeGame">
|
||||
<h3 class="game-list__detail-title">{{ activeGame.name }}</h3>
|
||||
<p class="game-list__detail-desc">{{ activeGame.description }}</p>
|
||||
<div class="game-list__detail-gameplay">
|
||||
<h4>玩法介绍</h4>
|
||||
<p>{{ activeGame.gameplay }}</p>
|
||||
</div>
|
||||
</template>
|
||||
<div v-else class="game-list__detail-empty">
|
||||
<p>请选择一个游戏</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ref, computed, onMounted } from 'vue'
|
||||
import { useBaseLayoutStore } from '@/stores'
|
||||
import { storeToRefs } from 'pinia'
|
||||
import { getGameList, type GameItem } from '@/api/modules/game'
|
||||
|
||||
/** 游戏列表 */
|
||||
const games = ref<GameItem[]>([])
|
||||
/** 加载状态 */
|
||||
const loading = ref<boolean>(false)
|
||||
|
||||
/** 获取游戏列表 */
|
||||
async function fetchGameList() {
|
||||
loading.value = true
|
||||
try {
|
||||
const res = await getGameList()
|
||||
games.value = res.data.list
|
||||
// 优先恢复已选中的游戏,否则默认选第一个
|
||||
if (games.value.length > 0) {
|
||||
const storedGame = games.value.find((g) => g.id === activeGameId.value)
|
||||
if (storedGame) {
|
||||
// 已有选中的游戏,同步最新配置到 store
|
||||
baseLayoutStore.setActiveGame(storedGame.id, storedGame.icon, storedGame.name, storedGame.config)
|
||||
} else {
|
||||
// 没有匹配的已选游戏,默认选第一个
|
||||
const first = games.value[0]
|
||||
if (first) {
|
||||
baseLayoutStore.setActiveGame(first.id, first.icon, first.name, first.config)
|
||||
}
|
||||
}
|
||||
}
|
||||
} finally {
|
||||
loading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
fetchGameList()
|
||||
})
|
||||
|
||||
const baseLayoutStore = useBaseLayoutStore()
|
||||
const { activeGameId } = storeToRefs(baseLayoutStore)
|
||||
|
||||
/** 当前选中的游戏对象 */
|
||||
const activeGame = computed(() => games.value.find((g) => g.id === activeGameId.value) ?? null)
|
||||
|
||||
/** 选择游戏 */
|
||||
function selectGame(id: string) {
|
||||
const game = games.value.find((g) => g.id === id)
|
||||
if (game) {
|
||||
baseLayoutStore.setActiveGame(game.id, game.icon, game.name, game.config)
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.game-list {
|
||||
display: flex;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
/* ===== 左侧图标列表 ===== */
|
||||
.game-list__icons {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
width: 60px;
|
||||
flex-shrink: 0;
|
||||
padding: 8px 4px;
|
||||
overflow-y: auto;
|
||||
/* 加粗分隔线,图标区与详情区边界分明 */
|
||||
border-right: 2px solid var(--border-default);
|
||||
}
|
||||
|
||||
.game-list__icon-item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 48px;
|
||||
height: 48px;
|
||||
border-radius: var(--radius-sm);
|
||||
cursor: pointer;
|
||||
transition:
|
||||
background-color 0.15s ease,
|
||||
transform 0.15s ease;
|
||||
|
||||
&:hover {
|
||||
background-color: var(--bg-surface-hover);
|
||||
transform: scale(1.08);
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: scale(0.95);
|
||||
}
|
||||
|
||||
&--active {
|
||||
background-color: var(--color-primary-light);
|
||||
/* 选中态加左侧色条,视觉更突出 */
|
||||
position: relative;
|
||||
|
||||
&::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: 25%;
|
||||
height: 50%;
|
||||
width: 3px;
|
||||
border-radius: 0 3px 3px 0;
|
||||
background-color: var(--color-primary);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.game-list__icon-emoji {
|
||||
font-size: 24px;
|
||||
line-height: 1;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
/* ===== 右侧详情面板 ===== */
|
||||
.game-list__detail {
|
||||
flex: 1;
|
||||
padding: 20px 16px;
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
.game-list__detail-title {
|
||||
font-size: 22px;
|
||||
font-weight: 600;
|
||||
margin-bottom: 12px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.game-list__detail-desc {
|
||||
font-size: 14px;
|
||||
line-height: 1.6;
|
||||
color: var(--text-secondary);
|
||||
margin-bottom: 24px;
|
||||
}
|
||||
|
||||
.game-list__detail-gameplay {
|
||||
/* 玩法介绍卡片 — 浅底圆角,从详情区中独立出来 */
|
||||
background-color: var(--bg-body);
|
||||
border-radius: var(--radius-md);
|
||||
padding: 14px 16px;
|
||||
border: 1px solid var(--border-light);
|
||||
|
||||
h4 {
|
||||
font-size: 16px;
|
||||
font-weight: 600;
|
||||
margin-bottom: 8px;
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
p {
|
||||
font-size: 13px;
|
||||
line-height: 1.7;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
}
|
||||
|
||||
.game-list__detail-empty {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
height: 100%;
|
||||
gap: 8px;
|
||||
color: var(--text-tertiary);
|
||||
font-size: 14px;
|
||||
|
||||
/* 空状态图标 */
|
||||
&::before {
|
||||
content: '🎮';
|
||||
font-size: 40px;
|
||||
opacity: 0.4;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
321
src/components/baseLayouts/Lobby.vue
Normal file
321
src/components/baseLayouts/Lobby.vue
Normal file
@@ -0,0 +1,321 @@
|
||||
<template>
|
||||
<div class="lobby">
|
||||
<!-- 顶部操作栏 -->
|
||||
<div class="lobby__toolbar">
|
||||
<div class="lobby__filters">
|
||||
<button
|
||||
v-for="f in statusFilters"
|
||||
:key="f.key"
|
||||
class="lobby__filter-btn"
|
||||
:class="{ 'lobby__filter-btn--active': activeFilter === f.key }"
|
||||
@click="activeFilter = f.key"
|
||||
>
|
||||
{{ f.label }}
|
||||
</button>
|
||||
</div>
|
||||
<button class="lobby__create-btn" @click="handleCreateRoom">
|
||||
<span class="lobby__create-icon">+</span>
|
||||
创建房间
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<!-- 桌子网格 -->
|
||||
<div class="lobby__grid">
|
||||
<TableCard
|
||||
v-for="room in filteredRooms"
|
||||
:key="room.id"
|
||||
:room="room"
|
||||
@join="handleJoin"
|
||||
@join-seat="handleJoinSeat"
|
||||
@spectate="handleSpectate"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<!-- 空状态提示 -->
|
||||
<div v-if="filteredRooms.length === 0" class="lobby__empty">
|
||||
<span class="lobby__empty-icon">🪑</span>
|
||||
<p class="lobby__empty-text">暂无符合条件的房间</p>
|
||||
<p class="lobby__empty-hint">换个筛选条件,或者自己创建一个房间吧</p>
|
||||
</div>
|
||||
|
||||
<!-- 创建房间弹窗 -->
|
||||
<CreateRoomDialog v-model="showCreateDialog" @created="fetchRoomList" />
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ref, computed, watch, onMounted, onUnmounted } from 'vue'
|
||||
import TableCard from './TableCard.vue'
|
||||
import CreateRoomDialog from './CreateRoomDialog.vue'
|
||||
import { useRouter } from 'vue-router'
|
||||
import type { RoomItem } from '@/api/modules/game'
|
||||
import { useBaseLayoutStore } from '@/stores'
|
||||
import { storeToRefs } from 'pinia'
|
||||
import { getRoomList, joinRoom } from '@/api/modules/game'
|
||||
import { sseBus } from '@/common/sse'
|
||||
import { ElMessage } from 'element-plus'
|
||||
|
||||
/** 状态筛选选项 */
|
||||
const statusFilters = [
|
||||
{ key: 'all', label: '全部' },
|
||||
{ key: 'waiting', label: '等待中' },
|
||||
{ key: 'playing', label: '进行中' }
|
||||
]
|
||||
const activeFilter = ref('all')
|
||||
|
||||
const router = useRouter()
|
||||
const baseLayoutStore = useBaseLayoutStore()
|
||||
const { activeGameId } = storeToRefs(baseLayoutStore)
|
||||
|
||||
/** 房间列表 */
|
||||
const rooms = ref<RoomItem[]>([])
|
||||
/** 加载状态 */
|
||||
const loading = ref<boolean>(false)
|
||||
|
||||
/** 获取房间列表 */
|
||||
async function fetchRoomList() {
|
||||
loading.value = true
|
||||
try {
|
||||
const res = await getRoomList({ gameId: activeGameId.value })
|
||||
rooms.value = res.data.list
|
||||
} finally {
|
||||
loading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
/** 切换游戏时重新获取房间列表并重置筛选 */
|
||||
watch(activeGameId, () => {
|
||||
activeFilter.value = 'all'
|
||||
fetchRoomList()
|
||||
})
|
||||
|
||||
/**
|
||||
* 首次加载:HTTP 全量拉取(SSE 可能尚未连接,HTTP 是最可靠的基线)
|
||||
*
|
||||
* 后续增量由 SSE 事件(room_created/room_updated/room_removed)驱动,
|
||||
* SSE 重连时通过 connected 事件触发全量覆盖作为数据补偿。
|
||||
*/
|
||||
fetchRoomList()
|
||||
|
||||
/** 是否已完成首次加载(用于区分 SSE 首次 connected 和重连) */
|
||||
let initialLoadDone = false
|
||||
|
||||
// ===== SSE 实时事件订阅处理函数 =====
|
||||
/** 新房间创建 → 添加到列表头部 */
|
||||
function onRoomCreated(room: RoomItem) {
|
||||
rooms.value.unshift(room)
|
||||
}
|
||||
/** 房间状态更新 → 局部替换 */
|
||||
function onRoomUpdated(room: RoomItem) {
|
||||
const idx = rooms.value.findIndex((r) => r.id === room.id)
|
||||
if (idx >= 0) {
|
||||
rooms.value[idx] = room
|
||||
}
|
||||
}
|
||||
/** 房间移除 → 从列表中删除 */
|
||||
function onRoomRemoved({ roomId }: { roomId: string }) {
|
||||
rooms.value = rooms.value.filter((r) => r.id !== roomId)
|
||||
}
|
||||
/**
|
||||
* SSE 重连 → 全量拉取房间列表覆盖增量丢失
|
||||
*
|
||||
* 首次 connected 跳过(已由上面的 fetchRoomList() 处理),
|
||||
* 仅重连时触发全量覆盖,避免初始重复请求。
|
||||
* 重连期间的增量事件可能丢失,HTTP 全量拉取作为补偿。
|
||||
*/
|
||||
function onSseConnected() {
|
||||
if (!initialLoadDone) {
|
||||
initialLoadDone = true
|
||||
return
|
||||
}
|
||||
fetchRoomList()
|
||||
}
|
||||
|
||||
// ===== SSE 实时事件订阅 =====
|
||||
onMounted(() => {
|
||||
sseBus.on('room_created', onRoomCreated)
|
||||
sseBus.on('room_updated', onRoomUpdated)
|
||||
sseBus.on('room_removed', onRoomRemoved)
|
||||
sseBus.on('connected', onSseConnected)
|
||||
})
|
||||
onUnmounted(() => {
|
||||
sseBus.off('room_created', onRoomCreated)
|
||||
sseBus.off('room_updated', onRoomUpdated)
|
||||
sseBus.off('room_removed', onRoomRemoved)
|
||||
sseBus.off('connected', onSseConnected)
|
||||
})
|
||||
|
||||
/** 筛选后的房间列表 */
|
||||
const filteredRooms = computed(() => {
|
||||
const list = rooms.value
|
||||
if (activeFilter.value === 'all') return list
|
||||
if (activeFilter.value === 'waiting') return list.filter((r) => r.status === 'waiting')
|
||||
if (activeFilter.value === 'playing') return list.filter((r) => r.status === 'playing')
|
||||
return list
|
||||
})
|
||||
|
||||
/** 加入房间(需先调用后端 join API 成为玩家) */
|
||||
async function handleJoin(roomId: string) {
|
||||
try {
|
||||
await joinRoom({ roomId })
|
||||
router.push(`/room/${roomId}`)
|
||||
} catch (e: unknown) {
|
||||
// 后端业务错误通过 ApiResponse.message 传递,需兼容多种 reject 类型
|
||||
const msg =
|
||||
(e as { message?: string })?.message ||
|
||||
(e instanceof Error ? e.message : '加入房间失败,请稍后重试')
|
||||
ElMessage.error(msg)
|
||||
}
|
||||
}
|
||||
|
||||
/** 加入指定座位(后端自动分配座位,调用 join API 即可) */
|
||||
async function handleJoinSeat(roomId: string, _seatIndex: number) {
|
||||
await handleJoin(roomId)
|
||||
}
|
||||
|
||||
/** 观战(不调用 join API,仅建立 WebSocket 连接接收对局数据) */
|
||||
function handleSpectate(roomId: string) {
|
||||
router.push(`/room/${roomId}`)
|
||||
}
|
||||
|
||||
/** 创建房间对话框可见性 */
|
||||
const showCreateDialog = ref(false)
|
||||
|
||||
/** 创建房间 */
|
||||
function handleCreateRoom() {
|
||||
showCreateDialog.value = true
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.lobby {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
padding: var(--space-md);
|
||||
gap: var(--space-md);
|
||||
/* 深色底板模拟地板,让白色卡片"浮"在上面 */
|
||||
background:
|
||||
radial-gradient(ellipse at 50% 0%, rgba(79, 70, 229, 0.03) 0%, transparent 60%),
|
||||
linear-gradient(180deg, #e8ecf1 0%, #e2e6ed 100%);
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
/* ===== 顶部操作栏 ===== */
|
||||
.lobby__toolbar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.lobby__filters {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
padding: 4px;
|
||||
background-color: var(--bg-surface);
|
||||
border-radius: var(--radius-sm);
|
||||
border: 1px solid var(--border-default);
|
||||
}
|
||||
|
||||
.lobby__filter-btn {
|
||||
padding: 6px 16px;
|
||||
border: none;
|
||||
border-radius: 4px;
|
||||
background: transparent;
|
||||
color: var(--text-secondary);
|
||||
font-size: 13px;
|
||||
font-weight: 500;
|
||||
cursor: pointer;
|
||||
transition:
|
||||
background-color 0.15s ease,
|
||||
color 0.15s ease;
|
||||
|
||||
&:hover {
|
||||
color: var(--text-primary);
|
||||
background-color: var(--bg-surface-hover);
|
||||
}
|
||||
|
||||
&--active {
|
||||
color: var(--text-inverse);
|
||||
background-color: var(--color-primary);
|
||||
box-shadow: var(--shadow-sm);
|
||||
|
||||
&:hover {
|
||||
color: var(--text-inverse);
|
||||
background-color: var(--color-primary-hover);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.lobby__create-btn {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 8px 18px;
|
||||
border: none;
|
||||
border-radius: var(--radius-sm);
|
||||
background-color: var(--color-primary);
|
||||
color: var(--text-inverse);
|
||||
font-size: 13px;
|
||||
font-weight: 600;
|
||||
cursor: pointer;
|
||||
transition:
|
||||
background-color 0.15s ease,
|
||||
transform 0.15s ease;
|
||||
|
||||
&:hover {
|
||||
background-color: var(--color-primary-hover);
|
||||
transform: scale(1.03);
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: scale(0.97);
|
||||
}
|
||||
}
|
||||
|
||||
.lobby__create-icon {
|
||||
font-size: 16px;
|
||||
font-weight: 400;
|
||||
line-height: 1;
|
||||
}
|
||||
|
||||
/* ===== 桌子网格 ===== */
|
||||
.lobby__grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fill, minmax(252px, 1fr));
|
||||
gap: var(--space-md);
|
||||
justify-items: center;
|
||||
align-content: start;
|
||||
}
|
||||
|
||||
/* ===== 空状态 ===== */
|
||||
.lobby__empty {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex: 1;
|
||||
gap: 8px;
|
||||
color: var(--text-tertiary);
|
||||
}
|
||||
|
||||
.lobby__empty-icon {
|
||||
font-size: 56px;
|
||||
opacity: 0.5;
|
||||
margin-bottom: 8px;
|
||||
}
|
||||
|
||||
.lobby__empty-text {
|
||||
font-size: 15px;
|
||||
font-weight: 500;
|
||||
color: var(--text-secondary);
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.lobby__empty-hint {
|
||||
font-size: 13px;
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
448
src/components/baseLayouts/TableCard.vue
Normal file
448
src/components/baseLayouts/TableCard.vue
Normal file
@@ -0,0 +1,448 @@
|
||||
<template>
|
||||
<div
|
||||
class="table-card"
|
||||
:class="{
|
||||
'table-card--playing': room.status === 'playing',
|
||||
'table-card--full': room.players.length >= room.maxPlayers
|
||||
}"
|
||||
@click="handleClick"
|
||||
>
|
||||
<!-- 桌子+椅子可视区域 -->
|
||||
<div class="table-card__stage">
|
||||
<!-- 椅子:以圆形环绕桌子排布 -->
|
||||
<div
|
||||
v-for="(pos, idx) in chairPositions"
|
||||
:key="idx"
|
||||
class="table-card__chair"
|
||||
:class="{
|
||||
'table-card__chair--occupied': idx < room.players.length,
|
||||
'table-card__chair--empty': idx >= room.players.length
|
||||
}"
|
||||
:style="{ top: pos.top, left: pos.left }"
|
||||
@click.stop="handleChairClick(idx)"
|
||||
>
|
||||
<!-- 有人:头像 + tooltip -->
|
||||
<el-tooltip
|
||||
v-if="room.players[idx]"
|
||||
:content="chairTooltip(idx)"
|
||||
placement="top"
|
||||
:show-after="400"
|
||||
>
|
||||
<div class="table-card__chair-seat">
|
||||
<img
|
||||
:src="getAvatarUrl(room.players[idx].avatar)"
|
||||
:alt="room.players[idx].nickname"
|
||||
class="table-card__chair-avatar"
|
||||
/>
|
||||
</div>
|
||||
</el-tooltip>
|
||||
|
||||
<!-- 空椅子 -->
|
||||
<div v-else class="table-card__chair-seat">
|
||||
<span class="table-card__chair-plus"></span>
|
||||
</div>
|
||||
|
||||
<!-- 房主皇冠标识 -->
|
||||
<span v-if="isHost(idx)" class="table-card__chair-crown" title="房主">👑</span>
|
||||
</div>
|
||||
|
||||
<!-- 圆桌 -->
|
||||
<div class="table-card__table">
|
||||
<span class="table-card__table-icon">{{ room.gameIcon }}</span>
|
||||
<span class="table-card__table-name">{{ room.name }}</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 底部信息区 -->
|
||||
<div class="table-card__info">
|
||||
<div class="table-card__info-row">
|
||||
<span class="table-card__player-count">
|
||||
<span class="table-card__dot" :class="statusDotClass"></span>
|
||||
{{ room.players.length }}/{{ room.maxPlayers }}人
|
||||
</span>
|
||||
<span class="table-card__status" :class="statusLabelClass">{{ room.statusText }}</span>
|
||||
</div>
|
||||
<div class="table-card__info-row table-card__info-row--secondary">
|
||||
<span>底注 {{ room.stakes }}</span>
|
||||
<span>{{ room.mode }}</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue'
|
||||
import type { RoomItem } from '@/api/modules/game'
|
||||
import { getAvatarUrl } from '@/utils'
|
||||
|
||||
const props = defineProps<{
|
||||
room: RoomItem
|
||||
}>()
|
||||
|
||||
const emit = defineEmits<{
|
||||
(e: 'join-seat', roomId: string, seatIndex: number): void
|
||||
(e: 'spectate', roomId: string): void
|
||||
}>()
|
||||
|
||||
/** 舞台中心坐标(px) */
|
||||
const STAGE_CENTER_X = 124 // 卡片宽度 248px 的一半
|
||||
const STAGE_CENTER_Y = 105 // 舞台高度 210px 的一半
|
||||
/** 椅子环绕半径(px) */
|
||||
const ORBIT_RADIUS = 76
|
||||
|
||||
/**
|
||||
* 按角度环绕计算椅子位置
|
||||
* 角度从顶部(12 点钟方向)开始,顺时针递增
|
||||
* @returns 各椅子 {top, left} 像素值数组
|
||||
*/
|
||||
const chairPositions = computed(() => {
|
||||
const n = props.room.maxPlayers
|
||||
const positions: Array<{ top: string; left: string }> = []
|
||||
|
||||
for (let i = 0; i < n; i++) {
|
||||
// 从顶部开始,顺时针均分
|
||||
const angleDeg = (360 / n) * i
|
||||
const angleRad = (angleDeg * Math.PI) / 180
|
||||
|
||||
const left = STAGE_CENTER_X + ORBIT_RADIUS * Math.sin(angleRad)
|
||||
const top = STAGE_CENTER_Y - ORBIT_RADIUS * Math.cos(angleRad)
|
||||
|
||||
positions.push({
|
||||
left: `${left}px`,
|
||||
top: `${top}px`
|
||||
})
|
||||
}
|
||||
|
||||
return positions
|
||||
})
|
||||
|
||||
/** 状态指示点样式 */
|
||||
const statusDotClass = computed(() => {
|
||||
switch (props.room.status) {
|
||||
case 'waiting':
|
||||
return 'table-card__dot--waiting'
|
||||
case 'playing':
|
||||
return 'table-card__dot--playing'
|
||||
case 'finished':
|
||||
return 'table-card__dot--finished'
|
||||
default:
|
||||
return 'table-card__dot--waiting'
|
||||
}
|
||||
})
|
||||
|
||||
/** 状态标签样式 */
|
||||
const statusLabelClass = computed(() => {
|
||||
switch (props.room.status) {
|
||||
case 'waiting':
|
||||
return 'table-card__status--waiting'
|
||||
case 'playing':
|
||||
return 'table-card__status--playing'
|
||||
default:
|
||||
return ''
|
||||
}
|
||||
})
|
||||
|
||||
/** 点击卡片 → 观战(不直接加入) */
|
||||
function handleClick() {
|
||||
emit('spectate', props.room.id)
|
||||
}
|
||||
|
||||
/** 点击空椅子 → 指定座位加入 */
|
||||
function handleChairClick(idx: number) {
|
||||
if (idx >= props.room.players.length && props.room.status === 'waiting') {
|
||||
emit('join-seat', props.room.id, idx)
|
||||
}
|
||||
}
|
||||
|
||||
/** 判断指定座位是否为房主 */
|
||||
function isHost(idx: number): boolean {
|
||||
const player = props.room.players[idx]
|
||||
return !!player && player.nickname === props.room.creatorName
|
||||
}
|
||||
|
||||
/** 椅子 hover 提示文字 */
|
||||
function chairTooltip(idx: number): string {
|
||||
const player = props.room.players[idx]
|
||||
if (!player) return ''
|
||||
return player.nickname === props.room.creatorName ? `${player.nickname}(房主)` : player.nickname
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
/* ===== 卡片容器 ===== */
|
||||
.table-card {
|
||||
position: relative;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
width: 248px;
|
||||
background-color: var(--bg-surface);
|
||||
border-radius: var(--radius-md);
|
||||
border: 1px solid var(--border-default);
|
||||
box-shadow: var(--shadow-sm);
|
||||
cursor: pointer;
|
||||
overflow: hidden;
|
||||
transition:
|
||||
transform 0.2s ease,
|
||||
box-shadow 0.2s ease;
|
||||
user-select: none;
|
||||
|
||||
&:hover {
|
||||
transform: translateY(-3px);
|
||||
box-shadow: var(--shadow-md);
|
||||
}
|
||||
|
||||
/* 进行中的房间 — 暖色左边条 */
|
||||
&--playing {
|
||||
border-left: 3px solid var(--color-warning);
|
||||
}
|
||||
|
||||
/* 满员 — 降低饱和度 */
|
||||
&--full {
|
||||
opacity: 0.6;
|
||||
|
||||
&:hover {
|
||||
opacity: 0.82;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* ===== 舞台区域 ===== */
|
||||
.table-card__stage {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
height: 210px;
|
||||
flex-shrink: 0;
|
||||
/* 中心微光,突出桌子 */
|
||||
background: radial-gradient(
|
||||
ellipse 65% 55% at 50% 50%,
|
||||
rgba(79, 70, 229, 0.028) 0%,
|
||||
transparent 100%
|
||||
);
|
||||
}
|
||||
|
||||
/* ===== 椅子(圆形环绕) ===== */
|
||||
.table-card__chair {
|
||||
position: absolute;
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
transform: translate(-50%, -50%);
|
||||
z-index: 2;
|
||||
}
|
||||
|
||||
.table-card__chair-seat {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 50%;
|
||||
transition:
|
||||
border-color 0.2s ease,
|
||||
background-color 0.2s ease,
|
||||
transform 0.2s ease,
|
||||
box-shadow 0.2s ease;
|
||||
}
|
||||
|
||||
/* ---- 空椅子 ---- */
|
||||
.table-card__chair--empty .table-card__chair-seat {
|
||||
border: 2px dashed var(--border-default);
|
||||
background-color: transparent;
|
||||
}
|
||||
|
||||
.table-card__chair-plus {
|
||||
/* 使用 CSS 伪元素画十字,保证几何居中 */
|
||||
position: relative;
|
||||
width: 12px;
|
||||
height: 12px;
|
||||
|
||||
&::before,
|
||||
&::after {
|
||||
content: '';
|
||||
position: absolute;
|
||||
background-color: var(--text-tertiary);
|
||||
border-radius: 1px;
|
||||
transition: background-color 0.2s ease;
|
||||
}
|
||||
|
||||
/* 横线 */
|
||||
&::before {
|
||||
top: 50%;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 2px;
|
||||
transform: translateY(-50%);
|
||||
}
|
||||
|
||||
/* 竖线 */
|
||||
&::after {
|
||||
top: 0;
|
||||
left: 50%;
|
||||
width: 2px;
|
||||
height: 100%;
|
||||
transform: translateX(-50%);
|
||||
}
|
||||
}
|
||||
|
||||
.table-card__chair--empty:hover .table-card__chair-seat {
|
||||
transform: scale(1.25);
|
||||
border-style: solid;
|
||||
border-color: var(--color-primary);
|
||||
background-color: var(--color-primary-light);
|
||||
box-shadow: 0 0 0 5px rgba(79, 70, 229, 0.1);
|
||||
}
|
||||
|
||||
.table-card__chair--empty:hover .table-card__chair-plus {
|
||||
&::before,
|
||||
&::after {
|
||||
background-color: var(--color-primary);
|
||||
}
|
||||
}
|
||||
|
||||
/* ---- 有人椅子 ---- */
|
||||
.table-card__chair--occupied .table-card__chair-seat {
|
||||
border: 2px solid var(--color-primary-light);
|
||||
background-color: var(--bg-surface);
|
||||
overflow: hidden;
|
||||
box-shadow: 0 2px 6px rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
.table-card__chair-avatar {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
object-fit: cover;
|
||||
border-radius: 50%;
|
||||
}
|
||||
|
||||
/* ---- 房主皇冠 ---- */
|
||||
.table-card__chair-crown {
|
||||
position: absolute;
|
||||
bottom: -4px;
|
||||
right: -4px;
|
||||
z-index: 5;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 15px;
|
||||
height: 15px;
|
||||
font-size: 9px;
|
||||
line-height: 1;
|
||||
background-color: var(--bg-surface);
|
||||
border-radius: 50%;
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.18);
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
/* ===== 圆桌(居中) ===== */
|
||||
.table-card__table {
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
z-index: 3;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 1px;
|
||||
width: 76px;
|
||||
height: 76px;
|
||||
border-radius: 50%;
|
||||
/* 木质桌面 */
|
||||
background: linear-gradient(145deg, #e8d5b0 0%, #d4a574 40%, #c49060 100%);
|
||||
box-shadow:
|
||||
0 3px 12px rgba(0, 0, 0, 0.15),
|
||||
inset 0 1px 2px rgba(255, 255, 255, 0.4);
|
||||
}
|
||||
|
||||
.table-card__table-icon {
|
||||
font-size: 26px;
|
||||
line-height: 1;
|
||||
filter: drop-shadow(0 1px 1px rgba(0, 0, 0, 0.12));
|
||||
}
|
||||
|
||||
.table-card__table-name {
|
||||
font-size: 10px;
|
||||
font-weight: 700;
|
||||
color: rgba(255, 255, 255, 0.85);
|
||||
text-shadow: 0 1px 2px rgba(0, 0, 0, 0.25);
|
||||
letter-spacing: 0.3px;
|
||||
}
|
||||
|
||||
/* ===== 底部信息区 ===== */
|
||||
.table-card__info {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
padding: 10px 14px 12px;
|
||||
border-top: 1px solid var(--border-light);
|
||||
}
|
||||
|
||||
.table-card__info-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
|
||||
&--secondary {
|
||||
font-size: 12px;
|
||||
color: var(--text-tertiary);
|
||||
}
|
||||
}
|
||||
|
||||
.table-card__player-count {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
font-size: 13px;
|
||||
font-weight: 600;
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
/* ---- 状态指示点 ---- */
|
||||
.table-card__dot {
|
||||
width: 7px;
|
||||
height: 7px;
|
||||
border-radius: 50%;
|
||||
flex-shrink: 0;
|
||||
|
||||
&--waiting {
|
||||
background-color: var(--color-success);
|
||||
}
|
||||
|
||||
&--playing {
|
||||
background-color: var(--color-warning);
|
||||
animation: dot-pulse 2s ease-in-out infinite;
|
||||
}
|
||||
|
||||
&--finished {
|
||||
background-color: var(--text-tertiary);
|
||||
}
|
||||
}
|
||||
|
||||
/* ---- 状态标签 ---- */
|
||||
.table-card__status {
|
||||
font-size: 11px;
|
||||
font-weight: 500;
|
||||
padding: 2px 8px;
|
||||
border-radius: 10px;
|
||||
|
||||
&--waiting {
|
||||
color: var(--color-success);
|
||||
background-color: var(--color-success-light);
|
||||
}
|
||||
|
||||
&--playing {
|
||||
color: var(--color-warning);
|
||||
background-color: var(--color-warning-light);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes dot-pulse {
|
||||
0%,
|
||||
100% {
|
||||
opacity: 1;
|
||||
}
|
||||
50% {
|
||||
opacity: 0.3;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
485
src/components/baseLayouts/UserBar.vue
Normal file
485
src/components/baseLayouts/UserBar.vue
Normal file
@@ -0,0 +1,485 @@
|
||||
<template>
|
||||
<div class="user-bar">
|
||||
<div class="container">
|
||||
<el-popover
|
||||
v-model:visible="showUserPanel"
|
||||
trigger="click"
|
||||
:width="280"
|
||||
:show-arrow="false"
|
||||
:offset="14"
|
||||
placement="top"
|
||||
popper-class="user-popover"
|
||||
>
|
||||
<template #reference>
|
||||
<div class="user-info">
|
||||
<el-badge is-dot :offset="[-4, 20]" class="user-badge">
|
||||
<el-avatar :size="28" shape="circle" :src="userAvatar" />
|
||||
</el-badge>
|
||||
<div class="user-name">
|
||||
<div class="user-title">{{ displayName }}</div>
|
||||
<div class="user-state">{{ currentStatus.label }}</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<!-- 弹出面板内容 -->
|
||||
<div class="user-panel">
|
||||
<!-- 顶部:大头像 + 昵称 + 在线状态 -->
|
||||
<div class="user-panel__header">
|
||||
<el-avatar :size="56" shape="circle" :src="userAvatar" class="user-panel__avatar" />
|
||||
<div class="user-panel__identity">
|
||||
<div class="user-panel__nickname">{{ displayName }}</div>
|
||||
<div class="user-panel__status">
|
||||
<span
|
||||
class="user-panel__status-dot"
|
||||
:style="{ backgroundColor: currentStatus.color }"
|
||||
></span>
|
||||
<span>{{ currentStatus.label }}</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 个性签名 -->
|
||||
<div class="user-panel__signature">
|
||||
{{ signatureText }}
|
||||
</div>
|
||||
|
||||
<div class="user-panel__divider"></div>
|
||||
|
||||
<!-- 设置区:编辑个人资料 + 在线状态 -->
|
||||
<div class="user-panel__section">
|
||||
<div class="user-panel__item" @click="handleEditProfile">
|
||||
<el-icon :size="18"><EditPen /></el-icon>
|
||||
<span>编辑个人资料</span>
|
||||
</div>
|
||||
|
||||
<!-- 在线状态(hover 右侧弹出子菜单) -->
|
||||
<el-popover
|
||||
trigger="hover"
|
||||
placement="right-start"
|
||||
:show-arrow="false"
|
||||
:offset="16"
|
||||
:show-after="100"
|
||||
:hide-after="200"
|
||||
:teleported="false"
|
||||
popper-class="status-submenu-popper"
|
||||
>
|
||||
<template #reference>
|
||||
<div class="user-panel__item">
|
||||
<el-icon :size="18">
|
||||
<span
|
||||
class="user-panel__status-dot"
|
||||
:style="{ backgroundColor: currentStatus.color }"
|
||||
></span>
|
||||
</el-icon>
|
||||
<span>{{ currentStatus.label }}</span>
|
||||
<el-icon :size="14" class="user-panel__item-arrow"><ArrowRight /></el-icon>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<div class="status-submenu">
|
||||
<div class="status-submenu__header">在线状态</div>
|
||||
<div
|
||||
v-for="status in statusOptions"
|
||||
:key="status.key"
|
||||
class="status-submenu__item"
|
||||
:class="{ 'is-active': currentStatus.key === status.key }"
|
||||
@click="selectStatus(status)"
|
||||
>
|
||||
<el-icon :size="18">
|
||||
<span
|
||||
class="user-panel__status-dot"
|
||||
:style="{ backgroundColor: status.color }"
|
||||
></span>
|
||||
</el-icon>
|
||||
<span>{{ status.label }}</span>
|
||||
<el-icon
|
||||
v-if="currentStatus.key === status.key"
|
||||
:size="14"
|
||||
class="user-panel__check"
|
||||
>
|
||||
<Check />
|
||||
</el-icon>
|
||||
</div>
|
||||
</div>
|
||||
</el-popover>
|
||||
</div>
|
||||
|
||||
<div class="user-panel__divider"></div>
|
||||
|
||||
<!-- 操作区:复制账号ID + 退出登录 -->
|
||||
<div class="user-panel__section">
|
||||
<div class="user-panel__item" @click="handleCopyUserId">
|
||||
<el-icon :size="18"><DocumentCopy /></el-icon>
|
||||
<span>复制账号ID</span>
|
||||
</div>
|
||||
<div class="user-panel__item user-panel__item--danger" @click="handleLogout">
|
||||
<el-icon :size="18"><SwitchButton /></el-icon>
|
||||
<span>退出登录</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</el-popover>
|
||||
|
||||
<div class="feature">
|
||||
<el-icon :size="26"><Setting /></el-icon>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 编辑个人资料弹窗 -->
|
||||
<EditProfileDialog v-model="showEditProfile" />
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { computed, ref } from 'vue'
|
||||
import { storeToRefs } from 'pinia'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import {
|
||||
Setting,
|
||||
EditPen,
|
||||
ArrowRight,
|
||||
Check,
|
||||
DocumentCopy,
|
||||
SwitchButton
|
||||
} from '@element-plus/icons-vue'
|
||||
import { useAccountStore } from '@/stores'
|
||||
import { UserStatus, type UserStatusType } from '@/api/modules/user'
|
||||
import { getAvatarUrl } from '@/utils'
|
||||
import EditProfileDialog from './EditProfileDialog.vue'
|
||||
|
||||
/** 在线状态选项 */
|
||||
interface StatusOption {
|
||||
key: string
|
||||
value: UserStatusType
|
||||
label: string
|
||||
color: string
|
||||
}
|
||||
|
||||
const STATUS_OPTIONS: StatusOption[] = [
|
||||
{ key: 'online', value: UserStatus.ONLINE, label: '在线', color: 'var(--color-success)' },
|
||||
{ key: 'away', value: UserStatus.AWAY, label: '离开', color: 'var(--color-warning)' },
|
||||
{ key: 'dnd', value: UserStatus.DND, label: '请勿打扰', color: 'var(--color-danger)' },
|
||||
{ key: 'invisible', value: UserStatus.INVISIBLE, label: '隐身', color: 'var(--text-tertiary)' }
|
||||
]
|
||||
|
||||
const statusMap = new Map<UserStatusType, StatusOption>(STATUS_OPTIONS.map((s) => [s.value, s]))
|
||||
|
||||
const accountStore = useAccountStore()
|
||||
const { accountInfo } = storeToRefs(accountStore)
|
||||
|
||||
const showEditProfile = ref(false)
|
||||
const showUserPanel = ref(false)
|
||||
|
||||
const statusOptions = STATUS_OPTIONS
|
||||
|
||||
const currentStatus = computed<StatusOption>(() => {
|
||||
const backendStatus = accountInfo.value?.status
|
||||
return backendStatus ? (statusMap.get(backendStatus) ?? STATUS_OPTIONS[0]!) : STATUS_OPTIONS[0]!
|
||||
})
|
||||
|
||||
const userAvatar = computed(() => getAvatarUrl(accountInfo.value?.avatar))
|
||||
const displayName = computed(() => accountInfo.value?.nickName || '未登录')
|
||||
const signatureText = computed(() => accountInfo.value?.signature || '这个人很懒,什么都没写...')
|
||||
|
||||
const handleEditProfile = () => {
|
||||
// 先关闭 popover,再打开弹窗,避免浮层残留
|
||||
showUserPanel.value = false
|
||||
showEditProfile.value = true
|
||||
}
|
||||
|
||||
const selectStatus = async (option: StatusOption) => {
|
||||
try {
|
||||
await accountStore.updateUserStatus(option.value)
|
||||
} catch {
|
||||
ElMessage.error('状态更新失败,请重试')
|
||||
}
|
||||
}
|
||||
|
||||
const handleCopyUserId = () => {
|
||||
const userId = accountInfo.value?.userId
|
||||
if (!userId) {
|
||||
ElMessage.warning('账号ID获取失败,请刷新后重试')
|
||||
return
|
||||
}
|
||||
try {
|
||||
const textarea = document.createElement('textarea')
|
||||
textarea.value = userId
|
||||
textarea.style.position = 'fixed'
|
||||
textarea.style.opacity = '0'
|
||||
document.body.appendChild(textarea)
|
||||
textarea.select()
|
||||
document.execCommand('copy')
|
||||
document.body.removeChild(textarea)
|
||||
ElMessage.success('账号ID已复制到剪贴板')
|
||||
} catch {
|
||||
ElMessage.error('复制失败,请手动复制')
|
||||
}
|
||||
}
|
||||
|
||||
const handleLogout = () => {
|
||||
accountStore.logout()
|
||||
ElMessage.success('已退出登录')
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
/* ========== user-bar 容器 ========== */
|
||||
.user-bar {
|
||||
display: flex;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
padding: 8px;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.user-badge {
|
||||
display: flex;
|
||||
}
|
||||
.user-badge :deep(.el-badge__content) {
|
||||
width: 12px;
|
||||
height: 12px;
|
||||
}
|
||||
.user-badge :deep(.el-badge__content.is-dot) {
|
||||
background-color: v-bind('currentStatus.color');
|
||||
}
|
||||
|
||||
.container {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.user-info {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
height: 100%;
|
||||
gap: 8px;
|
||||
padding: 4px 8px;
|
||||
border-radius: var(--radius-sm);
|
||||
cursor: pointer;
|
||||
min-width: 0;
|
||||
transition: background-color 0.15s ease;
|
||||
|
||||
&:hover {
|
||||
background-color: var(--bg-surface-hover);
|
||||
}
|
||||
}
|
||||
|
||||
.user-name {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 2px;
|
||||
max-width: 160px;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.user-title {
|
||||
line-height: 1.2;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.user-state {
|
||||
line-height: 1.2;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
font-size: 11px;
|
||||
color: var(--text-tertiary);
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.feature {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 36px;
|
||||
height: 36px;
|
||||
border-radius: 50%;
|
||||
cursor: pointer;
|
||||
color: var(--text-secondary);
|
||||
transition:
|
||||
background-color 0.15s ease,
|
||||
color 0.15s ease;
|
||||
|
||||
&:hover {
|
||||
background-color: var(--bg-surface-hover);
|
||||
color: var(--text-primary);
|
||||
|
||||
:deep(.el-icon) {
|
||||
transition: transform 0.6s cubic-bezier(0.6, 0, 1, 1);
|
||||
transform: rotate(180deg);
|
||||
}
|
||||
}
|
||||
|
||||
:deep(.el-icon) {
|
||||
transition: none;
|
||||
}
|
||||
}
|
||||
|
||||
/* ========== 弹出面板 ========== */
|
||||
.user-panel {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
overflow: visible;
|
||||
}
|
||||
|
||||
.user-panel__status-dot {
|
||||
display: block;
|
||||
width: 8px;
|
||||
height: 8px;
|
||||
border-radius: 50%;
|
||||
}
|
||||
|
||||
.user-panel__header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 12px;
|
||||
padding: 4px 0 12px;
|
||||
}
|
||||
|
||||
.user-panel__avatar {
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.user-panel__identity {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.user-panel__nickname {
|
||||
font-size: 16px;
|
||||
font-weight: 700;
|
||||
color: var(--text-primary);
|
||||
line-height: 1.3;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.user-panel__status {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
font-size: 12px;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
|
||||
.user-panel__signature {
|
||||
padding: 8px 0;
|
||||
font-size: 13px;
|
||||
line-height: 1.5;
|
||||
color: var(--text-secondary);
|
||||
word-break: break-word;
|
||||
}
|
||||
|
||||
.user-panel__divider {
|
||||
height: 1px;
|
||||
background-color: var(--border-light);
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.user-panel__check {
|
||||
color: var(--color-primary);
|
||||
flex-shrink: 0;
|
||||
margin-left: auto;
|
||||
}
|
||||
|
||||
/* ========== 菜单项(纯 div,无 el-menu) ========== */
|
||||
.user-panel__section {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
padding: 4px 0;
|
||||
}
|
||||
|
||||
.user-panel__item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 10px 8px;
|
||||
border-radius: var(--radius-sm);
|
||||
cursor: pointer;
|
||||
font-size: 14px;
|
||||
color: var(--text-primary);
|
||||
transition: background-color 0.12s ease;
|
||||
|
||||
&:hover {
|
||||
background-color: var(--bg-surface-hover);
|
||||
}
|
||||
}
|
||||
|
||||
.user-panel__item--danger {
|
||||
color: var(--color-danger);
|
||||
|
||||
&:hover {
|
||||
background-color: var(--color-danger-light);
|
||||
}
|
||||
}
|
||||
|
||||
.user-panel__item-arrow {
|
||||
margin-left: auto;
|
||||
color: var(--text-tertiary);
|
||||
flex-shrink: 0;
|
||||
}
|
||||
</style>
|
||||
|
||||
<!-- 非 scoped 样式 -->
|
||||
<style lang="scss">
|
||||
/* 主弹出面板 */
|
||||
.user-popover {
|
||||
padding: 8px 12px !important;
|
||||
border-radius: var(--radius-md) !important;
|
||||
box-shadow: var(--shadow-lg) !important;
|
||||
border: 1px solid var(--border-default) !important;
|
||||
overflow: visible !important;
|
||||
}
|
||||
|
||||
/* 在线状态子菜单弹出层 */
|
||||
.status-submenu-popper {
|
||||
border-radius: var(--radius-md) !important;
|
||||
box-shadow: var(--shadow-lg) !important;
|
||||
border: 1px solid var(--border-default) !important;
|
||||
padding: 4px 8px !important;
|
||||
}
|
||||
|
||||
/* 状态子菜单内部 */
|
||||
.status-submenu {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
min-width: 140px;
|
||||
}
|
||||
|
||||
.status-submenu__header {
|
||||
padding: 8px 8px 6px;
|
||||
font-size: 11px;
|
||||
font-weight: 700;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.5px;
|
||||
color: var(--text-tertiary);
|
||||
}
|
||||
|
||||
.status-submenu__item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 10px 8px;
|
||||
border-radius: var(--radius-sm);
|
||||
cursor: pointer;
|
||||
font-size: 14px;
|
||||
color: var(--text-primary);
|
||||
transition: background-color 0.12s ease;
|
||||
|
||||
&:hover {
|
||||
background-color: var(--bg-surface-hover);
|
||||
}
|
||||
}
|
||||
</style>
|
||||
123
src/layouts/AuthPageLayout.vue
Normal file
123
src/layouts/AuthPageLayout.vue
Normal file
@@ -0,0 +1,123 @@
|
||||
<template>
|
||||
<div class="auth-layout">
|
||||
<div class="auth-layout__center">
|
||||
<div class="auth-layout__bg"></div>
|
||||
<div class="auth-layout__card">
|
||||
<RouterView v-slot="{ Component, route }">
|
||||
<Transition appear mode="out-in" name="slide-right">
|
||||
<KeepAlive :include="['Login']">
|
||||
<component :is="Component" :key="route.fullPath" class="auth-layout__content" />
|
||||
</KeepAlive>
|
||||
</Transition>
|
||||
</RouterView>
|
||||
<div class="auth-layout__footer">
|
||||
<span style="color: var(--text-tertiary)">Copyright © 2024</span>
|
||||
<a href="javascript:void(0)" class="auth-layout__footer-link" style="color: var(--text-link)"
|
||||
>MarchGlow</a
|
||||
>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts"></script>
|
||||
|
||||
<style scoped>
|
||||
.auth-layout {
|
||||
display: flex;
|
||||
min-height: 100lvh;
|
||||
flex: 1;
|
||||
overflow-x: hidden;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
.auth-layout__center {
|
||||
position: relative;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.auth-layout__bg {
|
||||
position: absolute;
|
||||
top: -20%;
|
||||
left: -20%;
|
||||
width: 140%;
|
||||
height: 140%;
|
||||
background:
|
||||
radial-gradient(ellipse at 30% 20%, rgba(79, 70, 229, 0.12) 0%, transparent 50%),
|
||||
radial-gradient(ellipse at 70% 80%, rgba(59, 130, 246, 0.08) 0%, transparent 50%),
|
||||
radial-gradient(ellipse at 50% 50%, rgba(16, 185, 129, 0.04) 0%, transparent 40%);
|
||||
filter: blur(80px);
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.auth-layout__card {
|
||||
position: relative;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
background-color: var(--bg-surface);
|
||||
border-radius: var(--radius-lg);
|
||||
padding: 40px 24px 40px 24px;
|
||||
width: 100%;
|
||||
/* 卡片浮起效果 */
|
||||
box-shadow:
|
||||
0 4px 24px rgba(0, 0, 0, 0.06),
|
||||
0 1px 4px rgba(0, 0, 0, 0.04);
|
||||
border: 1px solid var(--border-light);
|
||||
}
|
||||
|
||||
/* 平板端宽度 */
|
||||
@media (min-width: 768px) {
|
||||
.auth-layout__card {
|
||||
width: 66.666%;
|
||||
}
|
||||
}
|
||||
|
||||
/* 桌面端宽度 */
|
||||
@media (min-width: 1024px) {
|
||||
.auth-layout__card {
|
||||
width: 50%;
|
||||
}
|
||||
}
|
||||
|
||||
/* 大屏端宽度 */
|
||||
@media (min-width: 1280px) {
|
||||
.auth-layout__card {
|
||||
width: 36%;
|
||||
}
|
||||
}
|
||||
|
||||
.auth-layout__content {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
@media (min-width: 640px) {
|
||||
.auth-layout__content {
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
}
|
||||
}
|
||||
|
||||
@media (min-width: 768px) {
|
||||
.auth-layout__content {
|
||||
max-width: 448px;
|
||||
}
|
||||
}
|
||||
|
||||
.auth-layout__footer {
|
||||
position: absolute;
|
||||
bottom: 12px;
|
||||
display: flex;
|
||||
text-align: center;
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
.auth-layout__footer-link {
|
||||
margin-left: 8px;
|
||||
}
|
||||
</style>
|
||||
191
src/layouts/BaseLayout.vue
Normal file
191
src/layouts/BaseLayout.vue
Normal file
@@ -0,0 +1,191 @@
|
||||
<template>
|
||||
<div class="base-layout">
|
||||
<!-- 顶部导航栏 -->
|
||||
<div class="base-layout__topbar">
|
||||
<div class="base-layout__topbar-title">
|
||||
<span class="base-layout__topbar-game-icon">{{ activeGameIcon }}</span>
|
||||
<span class="base-layout__topbar-game-name">{{ activeGameName }}</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 主体区域 -->
|
||||
<div class="base-layout__main">
|
||||
<!-- 侧边栏 -->
|
||||
<div class="base-layout__sidebar" :style="{ width: sidebarWidth + 'px' }">
|
||||
<!-- 侧边栏内容 -->
|
||||
<div class="base-layout__sidebar-content">
|
||||
<GameList />
|
||||
</div>
|
||||
<!-- 侧边栏底部固定区域 -->
|
||||
<div class="base-layout__sidebar-bottom">
|
||||
<div class="base-layout__sidebar-bottom-inner">
|
||||
<UserBar />
|
||||
</div>
|
||||
</div>
|
||||
<!-- 拖拽调整宽度的手柄 -->
|
||||
<div class="base-layout__resize-handle" @mousedown="onResizeMouseDown"></div>
|
||||
</div>
|
||||
|
||||
<!-- 主内容区域 -->
|
||||
<div class="base-layout__content">
|
||||
<Lobby />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import UserBar from '@/components/baseLayouts/UserBar.vue'
|
||||
import GameList from '@/components/baseLayouts/GameList.vue'
|
||||
import Lobby from '@/components/baseLayouts/Lobby.vue'
|
||||
import { useBaseLayoutStore } from '@/stores'
|
||||
import { storeToRefs } from 'pinia'
|
||||
import { useResizeHandle } from '@/common/hooks/useResizeHandle'
|
||||
|
||||
const baseLayoutStore = useBaseLayoutStore()
|
||||
const { activeGameIcon, activeGameName, sidebarWidth } = storeToRefs(baseLayoutStore)
|
||||
|
||||
/** 拖拽手柄事件处理器 */
|
||||
const { onMouseDown: onResizeMouseDown } = useResizeHandle({
|
||||
width: sidebarWidth,
|
||||
onWidthChange: (width) => baseLayoutStore.setSidebarWidth(width)
|
||||
})
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.base-layout {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
height: 100lvh;
|
||||
width: 100lvw;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.base-layout__topbar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 100%;
|
||||
height: 36px;
|
||||
padding: 0 12px;
|
||||
background-color: var(--bg-topbar);
|
||||
border-bottom: 1px solid var(--border-default);
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.06);
|
||||
/* 置顶,确保阴影覆盖下方内容 */
|
||||
position: relative;
|
||||
z-index: 10;
|
||||
}
|
||||
|
||||
.base-layout__topbar-title {
|
||||
display: flex;
|
||||
align-items: baseline;
|
||||
gap: 6px;
|
||||
height: 30px;
|
||||
}
|
||||
|
||||
.base-layout__topbar-game-icon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
font-size: 18px;
|
||||
line-height: 1;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.base-layout__topbar-game-name {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
line-height: 1;
|
||||
height: 100%;
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
.base-layout__main {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
width: 100%;
|
||||
min-height: 0; /* flex 子元素必须设置,允许收缩到内容以下 */
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.base-layout__sidebar {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
position: relative;
|
||||
width: 400px;
|
||||
height: 100%;
|
||||
padding: var(--space-sm);
|
||||
background-color: var(--bg-sidebar);
|
||||
/* 右边框加粗 + 阴影,与内容区形成清晰分界 */
|
||||
border-right: 2px solid var(--border-default);
|
||||
z-index: 5;
|
||||
}
|
||||
|
||||
.base-layout__sidebar-content {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
padding-bottom: 72px;
|
||||
/* 内容区用白色卡片承载,与侧边栏底色拉开层次 */
|
||||
background-color: var(--bg-surface);
|
||||
border-radius: var(--radius-md);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.base-layout__sidebar-bottom {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
flex-shrink: 0;
|
||||
width: 100%;
|
||||
height: 72px;
|
||||
left: 0;
|
||||
bottom: 0;
|
||||
padding: var(--space-sm);
|
||||
}
|
||||
|
||||
.base-layout__sidebar-bottom-inner {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: var(--radius-md);
|
||||
background-color: var(--bg-surface);
|
||||
/* 加重的阴影 + 微妙的品牌色顶边,让用户栏从侧边栏中"浮起" */
|
||||
box-shadow: 0 -2px 8px rgba(0, 0, 0, 0.06), 0 2px 8px rgba(0, 0, 0, 0.04);
|
||||
border-top: 2px solid var(--color-primary-light);
|
||||
border-left: 1px solid var(--border-light);
|
||||
border-right: 1px solid var(--border-light);
|
||||
border-bottom: 1px solid var(--border-light);
|
||||
}
|
||||
|
||||
.base-layout__resize-handle {
|
||||
position: absolute;
|
||||
width: 6px;
|
||||
height: 100%;
|
||||
top: 0;
|
||||
right: 0;
|
||||
cursor: ew-resize;
|
||||
z-index: 10;
|
||||
background: transparent;
|
||||
transition: background-color 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
background-color: var(--color-primary-light);
|
||||
}
|
||||
|
||||
&:active {
|
||||
background-color: var(--color-primary);
|
||||
}
|
||||
}
|
||||
|
||||
.base-layout__content {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
width: 100%;
|
||||
min-height: 0; /* flex 子元素必须设置,允许收缩 */
|
||||
overflow: hidden;
|
||||
background-color: var(--bg-body);
|
||||
}
|
||||
</style>
|
||||
15
src/main.ts
Normal file
15
src/main.ts
Normal file
@@ -0,0 +1,15 @@
|
||||
import './assets/style'
|
||||
import 'element-plus/dist/index.css'
|
||||
|
||||
import { createApp } from 'vue'
|
||||
import { initPinia } from './stores'
|
||||
|
||||
import App from './App.vue'
|
||||
import router from './router'
|
||||
|
||||
const app = createApp(App)
|
||||
|
||||
app.use(initPinia())
|
||||
app.use(router)
|
||||
|
||||
app.mount('#app')
|
||||
74
src/router/guard.ts
Normal file
74
src/router/guard.ts
Normal file
@@ -0,0 +1,74 @@
|
||||
import type { Router } from 'vue-router'
|
||||
import { useAccountStore } from '@/stores'
|
||||
|
||||
/** 无需登录即可访问的路由路径前缀 */
|
||||
const PUBLIC_PATHS = ['/auth']
|
||||
|
||||
/**
|
||||
* 判断目标路由是否为公开路由(无需登录)
|
||||
* @param path - 目标路由路径
|
||||
*/
|
||||
function isPublicPath(path: string): boolean {
|
||||
return PUBLIC_PATHS.some((prefix) => path.startsWith(prefix))
|
||||
}
|
||||
|
||||
/**
|
||||
* 通用路由守卫
|
||||
* - 首次导航时验证 token 是否有效
|
||||
* - 未登录用户访问非公开路由 → 跳转登录页
|
||||
* - 已登录用户访问登录相关页面 → 跳转首页
|
||||
*/
|
||||
function setupCommonGuard(router: Router) {
|
||||
router.beforeEach(async (to) => {
|
||||
const accountStore = useAccountStore()
|
||||
|
||||
// 已登录用户访问公开路由(如登录页),直接跳转首页
|
||||
if (!!accountStore.accessToken && isPublicPath(to.path)) {
|
||||
return '/'
|
||||
}
|
||||
|
||||
// 有 token 但未加载用户信息(页面刷新后 Pinia 只持久化了 token)
|
||||
if (accountStore.accessToken && !accountStore.accountInfo) {
|
||||
try {
|
||||
await accountStore.fetchUserInfo()
|
||||
} catch {
|
||||
// 获取失败(token 过期等),由刷新拦截器处理,此处静默
|
||||
}
|
||||
}
|
||||
|
||||
// accessToken 检查
|
||||
if (!accountStore.accessToken) {
|
||||
// 明确声明忽略权限访问权限,则可以访问
|
||||
if (to.meta.ignoreAccess) {
|
||||
return true
|
||||
}
|
||||
|
||||
// 未登录用户访问非公开路由,跳转登录页
|
||||
if (!isPublicPath(to.path)) {
|
||||
// 将原本要访问的路径作为 redirect 参数传递,登录后可跳回
|
||||
return { path: '/auth/login', query: { redirect: to.fullPath }, replace: true }
|
||||
}
|
||||
|
||||
// 没有访问权限,跳转登录页面(使用 to.path 而非 to.fullPath,避免 query 参数导致无限重定向)
|
||||
if (to.path !== '/auth/login') {
|
||||
return {
|
||||
path: '/auth/login',
|
||||
query: { redirect: to.fullPath },
|
||||
// 携带当前跳转的页面,登录后重新跳转该页面
|
||||
replace: true
|
||||
}
|
||||
}
|
||||
// 登录页面且已带 redirect 参数(由上面逻辑设置),允许进入
|
||||
return true
|
||||
}
|
||||
|
||||
return true
|
||||
})
|
||||
}
|
||||
|
||||
// 路由守卫
|
||||
function createRouterGuard(router: Router) {
|
||||
setupCommonGuard(router)
|
||||
}
|
||||
|
||||
export { createRouterGuard }
|
||||
25
src/router/index.ts
Normal file
25
src/router/index.ts
Normal file
@@ -0,0 +1,25 @@
|
||||
import { createRouter, createWebHistory } from 'vue-router'
|
||||
import { eventBus, AppEvents } from '@/utils/eventBus'
|
||||
import { useAccountStore } from '@/stores'
|
||||
import { createRouterGuard } from './guard.ts'
|
||||
import routes from './routes.ts'
|
||||
|
||||
/**
|
||||
* 创建路由实例
|
||||
*/
|
||||
const router = createRouter({
|
||||
history: createWebHistory(import.meta.env.BASE_URL),
|
||||
routes: routes
|
||||
})
|
||||
|
||||
// 创建路由守卫
|
||||
createRouterGuard(router)
|
||||
|
||||
/** 订阅 401 未授权事件:清除认证状态并跳转登录页 */
|
||||
eventBus.on(AppEvents.UNAUTHORIZED, () => {
|
||||
const accountStore = useAccountStore()
|
||||
accountStore.logout()
|
||||
router.push('/auth/login')
|
||||
})
|
||||
|
||||
export default router
|
||||
45
src/router/routes.ts
Normal file
45
src/router/routes.ts
Normal file
@@ -0,0 +1,45 @@
|
||||
import type { RouteRecordRaw } from 'vue-router'
|
||||
|
||||
const routes: RouteRecordRaw[] = [
|
||||
{
|
||||
path: '/',
|
||||
name: 'Root',
|
||||
component: () => import('@/layouts/BaseLayout.vue'),
|
||||
children: []
|
||||
},
|
||||
{
|
||||
path: '/room/:roomId',
|
||||
name: 'Room',
|
||||
component: () => import('@/views/game/RoomPage.vue'),
|
||||
meta: { requiresAuth: true }
|
||||
},
|
||||
{
|
||||
path: '/auth',
|
||||
name: 'Authentication',
|
||||
component: () => import('@/layouts/AuthPageLayout.vue'),
|
||||
children: [
|
||||
{
|
||||
path: 'login',
|
||||
name: 'Login',
|
||||
component: () => import('@/views/auth/Login.vue')
|
||||
},
|
||||
{
|
||||
path: 'register',
|
||||
name: 'Register',
|
||||
component: () => import('@/views/auth/Register.vue')
|
||||
},
|
||||
{
|
||||
path: 'phone-login',
|
||||
name: 'PhoneLogin',
|
||||
component: () => import('@/views/auth/PhoneLogin.vue')
|
||||
},
|
||||
{
|
||||
path: 'qrcode-login',
|
||||
name: 'QRCodeLogin',
|
||||
component: () => import('@/views/auth/QRCodeLogin.vue')
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
|
||||
export default routes
|
||||
2
src/stores/index.ts
Normal file
2
src/stores/index.ts
Normal file
@@ -0,0 +1,2 @@
|
||||
export * from './initPinia.ts'
|
||||
export * from './modules'
|
||||
9
src/stores/initPinia.ts
Normal file
9
src/stores/initPinia.ts
Normal file
@@ -0,0 +1,9 @@
|
||||
import { createPinia } from 'pinia'
|
||||
import piniaPluginPersistedState from 'pinia-plugin-persistedstate'
|
||||
|
||||
export function initPinia() {
|
||||
const pinia = createPinia()
|
||||
// 持久化存储
|
||||
pinia.use(piniaPluginPersistedState)
|
||||
return pinia
|
||||
}
|
||||
210
src/stores/modules/account.ts
Normal file
210
src/stores/modules/account.ts
Normal file
@@ -0,0 +1,210 @@
|
||||
import { defineStore } from 'pinia'
|
||||
import { ref } from 'vue'
|
||||
import {
|
||||
login as loginApi,
|
||||
register as registerApi,
|
||||
refresh as refreshApi,
|
||||
type LoginRequest,
|
||||
type RegisterRequest
|
||||
} from '@/api/modules/account'
|
||||
import {
|
||||
getUserInfo,
|
||||
updateUserInfo as updateUserInfoApi,
|
||||
uploadAvatar as uploadAvatarApi,
|
||||
deleteAvatar as deleteAvatarApi,
|
||||
updateStatus as updateStatusApi,
|
||||
type UserStatusType,
|
||||
type UpdateUserInfoRequest
|
||||
} from '@/api/modules/user'
|
||||
|
||||
/** 账户信息 */
|
||||
export interface AccountState {
|
||||
/** 用户唯一标识(UUID) */
|
||||
userId?: string
|
||||
/** 用户昵称 */
|
||||
nickName?: string
|
||||
/** 头像 */
|
||||
avatar?: string | null
|
||||
/** 个性签名 */
|
||||
signature?: string | null
|
||||
/** 年龄 */
|
||||
age?: number | null
|
||||
/** 性别:1=男,2=女 */
|
||||
sex?: number | null
|
||||
/** 生日 */
|
||||
birthday?: string | null
|
||||
/** 在线状态:ONLINE / AWAY / DND / INVISIBLE */
|
||||
status?: UserStatusType
|
||||
}
|
||||
|
||||
export const useAccountStore = defineStore(
|
||||
'account',
|
||||
() => {
|
||||
/** 账户信息 */
|
||||
const accountInfo = ref<AccountState | null>(null)
|
||||
/** Access Token(30 分钟有效,每次请求通过 saToken 头携带) */
|
||||
const accessToken = ref('')
|
||||
/** Refresh Token(30 天有效,仅用于刷新 Access Token) */
|
||||
const refreshToken = ref('')
|
||||
/** token 是否已验证有效 */
|
||||
const isTokenValid = ref(false)
|
||||
/** 是否已完成初始验证(防止重复请求) */
|
||||
const isInitialized = ref(false)
|
||||
|
||||
/**
|
||||
* 用户登录
|
||||
* 调用登录 API,成功后存储双 Token 并获取用户信息
|
||||
* @param params - 登录请求参数(用户名、密码)
|
||||
*/
|
||||
const login = async (params: LoginRequest) => {
|
||||
const res = await loginApi(params)
|
||||
accessToken.value = res.data.accessToken
|
||||
refreshToken.value = res.data.refreshToken
|
||||
await fetchUserInfo()
|
||||
isTokenValid.value = true
|
||||
}
|
||||
|
||||
/**
|
||||
* 用户注册
|
||||
* 调用注册 API,成功后自动登录(存储双 Token 并获取用户信息)
|
||||
* @param params - 注册请求参数(用户名、密码)
|
||||
*/
|
||||
const register = async (params: RegisterRequest) => {
|
||||
const res = await registerApi(params)
|
||||
accessToken.value = res.data.accessToken
|
||||
refreshToken.value = res.data.refreshToken
|
||||
await fetchUserInfo()
|
||||
isTokenValid.value = true
|
||||
}
|
||||
|
||||
/**
|
||||
* 退出登录
|
||||
* 清除令牌、账户信息和验证状态
|
||||
*/
|
||||
const logout = () => {
|
||||
clearAuth()
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取当前登录用户信息
|
||||
* 需要先有 Access Token 才能调用
|
||||
*/
|
||||
const fetchUserInfo = async () => {
|
||||
const res = await getUserInfo()
|
||||
accountInfo.value = res.data
|
||||
}
|
||||
|
||||
/**
|
||||
* 刷新 Access Token(带并发锁)
|
||||
*
|
||||
* 由刷新拦截器的 doRefreshToken 和 SSE 的 onUnauthorized 调用。
|
||||
* 返回新的 Access Token 字符串,方便调用方直接使用。
|
||||
*
|
||||
* 并发控制:若已有刷新正在进行中,返回同一个 Promise,
|
||||
* 确保无论并发触发多少次,实际只发出一次 /account/refresh 请求。
|
||||
*
|
||||
* @returns 新的 Access Token
|
||||
*/
|
||||
/** 正在进行的刷新 Promise(null 表示无刷新进行中) */
|
||||
let refreshPromise: Promise<string> | null = null
|
||||
|
||||
const refreshAccessToken = async (): Promise<string> => {
|
||||
// 已有刷新进行中 → 复用同一个 Promise,避免并发重复请求
|
||||
if (refreshPromise) {
|
||||
return refreshPromise
|
||||
}
|
||||
|
||||
if (!refreshToken.value) {
|
||||
throw new Error('无 Refresh Token,无法刷新')
|
||||
}
|
||||
|
||||
refreshPromise = (async () => {
|
||||
try {
|
||||
const res = await refreshApi({ refreshToken: refreshToken.value })
|
||||
accessToken.value = res.data.accessToken
|
||||
if (res.data.refreshToken) {
|
||||
refreshToken.value = res.data.refreshToken
|
||||
}
|
||||
isTokenValid.value = true
|
||||
return accessToken.value
|
||||
} finally {
|
||||
refreshPromise = null
|
||||
}
|
||||
})()
|
||||
|
||||
return refreshPromise
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新当前用户的个人资料
|
||||
* 调用后端接口持久化,并同步更新本地 accountInfo
|
||||
* @param data - 要更新的字段(所有字段可选)
|
||||
*/
|
||||
const updateProfile = async (data: UpdateUserInfoRequest) => {
|
||||
const res = await updateUserInfoApi(data)
|
||||
accountInfo.value = res.data
|
||||
}
|
||||
|
||||
/**
|
||||
* 上传用户头像
|
||||
* 调用后端接口上传文件并更新 DB,同步更新本地 accountInfo
|
||||
* @param file - 头像文件
|
||||
*/
|
||||
const uploadAvatar = async (file: File) => {
|
||||
const res = await uploadAvatarApi(file)
|
||||
accountInfo.value = res.data
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除用户头像
|
||||
* 调用后端接口删除文件并清空 DB,同步更新本地 accountInfo
|
||||
*/
|
||||
const removeAvatar = async () => {
|
||||
const res = await deleteAvatarApi()
|
||||
accountInfo.value = res.data
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新当前用户的在线状态
|
||||
* 调用后端接口持久化,并同步更新本地 accountInfo
|
||||
* @param status - 新状态值
|
||||
*/
|
||||
const updateUserStatus = async (status: UserStatusType) => {
|
||||
await updateStatusApi({ status })
|
||||
if (accountInfo.value) {
|
||||
accountInfo.value = { ...accountInfo.value, status }
|
||||
}
|
||||
}
|
||||
|
||||
/** 清除所有认证状态 */
|
||||
const clearAuth = () => {
|
||||
accessToken.value = ''
|
||||
refreshToken.value = ''
|
||||
accountInfo.value = null
|
||||
isTokenValid.value = false
|
||||
isInitialized.value = false
|
||||
}
|
||||
|
||||
console.log('useAccountStore', accessToken.value)
|
||||
|
||||
return {
|
||||
accountInfo,
|
||||
accessToken,
|
||||
refreshToken,
|
||||
login,
|
||||
register,
|
||||
logout,
|
||||
refreshAccessToken,
|
||||
fetchUserInfo,
|
||||
updateProfile,
|
||||
uploadAvatar,
|
||||
removeAvatar,
|
||||
updateUserStatus
|
||||
}
|
||||
},
|
||||
{
|
||||
persist: {
|
||||
pick: ['accessToken', 'refreshToken']
|
||||
}
|
||||
}
|
||||
)
|
||||
74
src/stores/modules/baseLayout.ts
Normal file
74
src/stores/modules/baseLayout.ts
Normal file
@@ -0,0 +1,74 @@
|
||||
import { defineStore } from 'pinia'
|
||||
import { ref } from 'vue'
|
||||
import type { GameConfig } from '@/api/modules/game'
|
||||
|
||||
/** 侧边栏最小宽度 */
|
||||
export const MIN_SIDEBAR_WIDTH = 200
|
||||
/** 侧边栏最大宽度 */
|
||||
export const MAX_SIDEBAR_WIDTH = 650
|
||||
/** 侧边栏默认宽度 */
|
||||
export const DEFAULT_SIDEBAR_WIDTH = 400
|
||||
|
||||
export const useBaseLayoutStore = defineStore(
|
||||
'baseLayout',
|
||||
() => {
|
||||
/** 顶部导航栏标题 */
|
||||
const topbarTitle = ref<string>('')
|
||||
/** 当前选中的游戏 ID */
|
||||
const activeGameId = ref<string>('snake')
|
||||
/** 当前选中的游戏图标 */
|
||||
const activeGameIcon = ref<string>('🐍')
|
||||
/** 当前选中的游戏名称 */
|
||||
const activeGameName = ref<string>('贪吃蛇')
|
||||
/** 当前选中游戏的配置(模式、底注、人数等选项) */
|
||||
const activeGameConfig = ref<GameConfig | null>(null)
|
||||
/** 侧边栏当前宽度 */
|
||||
const sidebarWidth = ref<number>(DEFAULT_SIDEBAR_WIDTH)
|
||||
|
||||
/**
|
||||
* 设置顶部导航栏标题
|
||||
* @param title - 标题文本
|
||||
*/
|
||||
const setTopbarTitle = (title: string): void => {
|
||||
topbarTitle.value = title
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新当前选中的游戏信息
|
||||
* @param id - 游戏 ID
|
||||
* @param icon - 游戏图标
|
||||
* @param name - 游戏名称
|
||||
*/
|
||||
const setActiveGame = (id: string, icon: string, name: string, config: GameConfig): void => {
|
||||
activeGameId.value = id
|
||||
activeGameIcon.value = icon
|
||||
activeGameName.value = name
|
||||
activeGameConfig.value = config
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置侧边栏宽度,自动约束在最小和最大值之间
|
||||
* @param width - 新宽度(px)
|
||||
*/
|
||||
const setSidebarWidth = (width: number): void => {
|
||||
sidebarWidth.value = Math.min(Math.max(width, MIN_SIDEBAR_WIDTH), MAX_SIDEBAR_WIDTH)
|
||||
}
|
||||
|
||||
return {
|
||||
topbarTitle,
|
||||
activeGameId,
|
||||
activeGameIcon,
|
||||
activeGameName,
|
||||
activeGameConfig,
|
||||
sidebarWidth,
|
||||
setTopbarTitle,
|
||||
setActiveGame,
|
||||
setSidebarWidth
|
||||
}
|
||||
},
|
||||
{
|
||||
persist: {
|
||||
pick: ['activeGameId', 'activeGameIcon', 'activeGameName']
|
||||
}
|
||||
}
|
||||
)
|
||||
3
src/stores/modules/index.ts
Normal file
3
src/stores/modules/index.ts
Normal file
@@ -0,0 +1,3 @@
|
||||
export * from './account.ts'
|
||||
export * from './baseLayout.ts'
|
||||
export * from './room.ts'
|
||||
177
src/stores/modules/room.ts
Normal file
177
src/stores/modules/room.ts
Normal file
@@ -0,0 +1,177 @@
|
||||
import { defineStore } from 'pinia'
|
||||
import { ref, computed } from 'vue'
|
||||
import type { RoomDetailResponse, RoomPlayerDetail, MoveItem, RoomStatus } from '@/api/modules/game'
|
||||
|
||||
export const useRoomStore = defineStore('room', () => {
|
||||
// ===== 房间基础信息 =====
|
||||
const roomId = ref<string>('')
|
||||
const roomName = ref<string>('')
|
||||
const gameId = ref<string>('')
|
||||
const gameIcon = ref<string>('')
|
||||
const gameName = ref<string>('')
|
||||
const maxPlayers = ref<number>(0)
|
||||
const mode = ref<string>('')
|
||||
const stakes = ref<number>(0)
|
||||
const status = ref<RoomStatus>('waiting')
|
||||
const creatorId = ref<string>('')
|
||||
const creatorName = ref<string>('')
|
||||
|
||||
// ===== 玩家信息 =====
|
||||
const players = ref<RoomPlayerDetail[]>([])
|
||||
/** 当前用户是否为房主 */
|
||||
const isOwner = computed(() => creatorId.value === currentUserId.value)
|
||||
|
||||
// ===== 对局状态 =====
|
||||
const boardState = ref<number[][]>([])
|
||||
const currentTurn = ref<string | null>(null)
|
||||
const moves = ref<MoveItem[]>([])
|
||||
const winner = ref<string | null>(null)
|
||||
const resultType = ref<string | null>(null)
|
||||
/** 是否对局中 */
|
||||
const isPlaying = computed(() => status.value === 'playing')
|
||||
/** 是否已结束 */
|
||||
const isFinished = computed(() => status.value === 'finished')
|
||||
|
||||
// ===== 聊天消息 =====
|
||||
interface ChatMessage {
|
||||
userId: string
|
||||
content: string
|
||||
timestamp: number
|
||||
}
|
||||
const messages = ref<ChatMessage[]>([])
|
||||
|
||||
// ===== 当前用户身份 =====
|
||||
const currentUserId = ref<string>('')
|
||||
/** 当前用户是否为房间中的玩家 */
|
||||
const isPlayer = computed(() =>
|
||||
players.value.some((p) => p.userId === currentUserId.value)
|
||||
)
|
||||
|
||||
// ===== 求和状态 =====
|
||||
const drawRequested = ref<boolean>(false)
|
||||
const drawRequestFrom = ref<string | null>(null)
|
||||
|
||||
/**
|
||||
* 从房间详情 HTTP 响应初始化 Store
|
||||
* @param detail - 房间详情响应数据
|
||||
* @param userId - 当前用户 ID
|
||||
*/
|
||||
function initFromDetail(detail: RoomDetailResponse, userId: string) {
|
||||
roomId.value = detail.roomId
|
||||
roomName.value = detail.name
|
||||
gameId.value = detail.gameId
|
||||
gameIcon.value = detail.gameIcon
|
||||
gameName.value = detail.gameName
|
||||
maxPlayers.value = detail.maxPlayers
|
||||
mode.value = detail.mode
|
||||
stakes.value = detail.stakes
|
||||
status.value = detail.status
|
||||
creatorId.value = detail.creatorId
|
||||
creatorName.value = detail.creatorName
|
||||
players.value = detail.players
|
||||
currentUserId.value = userId
|
||||
boardState.value = detail.boardState ?? []
|
||||
currentTurn.value = detail.currentTurn ?? null
|
||||
moves.value = detail.moves ?? []
|
||||
}
|
||||
|
||||
/** 更新棋盘状态(WS move 事件) */
|
||||
function applyMove(row: number, col: number, playerId: string, moveIndex: number) {
|
||||
moves.value.push({ moveIndex, playerId, row, col })
|
||||
if (!boardState.value[row]) {
|
||||
boardState.value[row] = []
|
||||
}
|
||||
// 判定棋子颜色:moveIndex 从 1 开始,奇数=黑方(1),偶数=白方(2)
|
||||
const stone = moveIndex % 2 === 1 ? 1 : 2
|
||||
boardState.value[row][col] = stone
|
||||
}
|
||||
|
||||
/** 更新当前轮次 */
|
||||
function setCurrentTurn(playerId: string | null) {
|
||||
currentTurn.value = playerId
|
||||
}
|
||||
|
||||
/** 添加聊天消息 */
|
||||
/** 添加聊天消息(自动去重:同用户同内容 2 秒内只保留一条) */
|
||||
function addMessage(msg: ChatMessage) {
|
||||
// 去重:检查最后一条消息是否与即将添加的相同
|
||||
const last = messages.value[messages.value.length - 1]
|
||||
if (
|
||||
last &&
|
||||
last.userId === msg.userId &&
|
||||
last.content === msg.content &&
|
||||
Math.abs(last.timestamp - msg.timestamp) < 2000
|
||||
) {
|
||||
// 用后端的时间戳更新(更准确),其它不变
|
||||
last.timestamp = msg.timestamp
|
||||
return
|
||||
}
|
||||
messages.value.push(msg)
|
||||
}
|
||||
|
||||
/** 更新准备状态 */
|
||||
function updateReady(userId: string, ready: boolean) {
|
||||
const player = players.value.find((p) => p.userId === userId)
|
||||
if (player) {
|
||||
player.ready = ready
|
||||
}
|
||||
}
|
||||
|
||||
/** 玩家加入 */
|
||||
function addPlayer(player: RoomPlayerDetail) {
|
||||
if (!players.value.find((p) => p.userId === player.userId)) {
|
||||
players.value.push(player)
|
||||
}
|
||||
}
|
||||
|
||||
/** 玩家离开 */
|
||||
function removePlayer(userId: string) {
|
||||
players.value = players.value.filter((p) => p.userId !== userId)
|
||||
}
|
||||
|
||||
/** 对局结束 */
|
||||
function setGameOver(winnerId: string | null, type: string) {
|
||||
status.value = 'finished'
|
||||
winner.value = winnerId
|
||||
resultType.value = type
|
||||
}
|
||||
|
||||
/** 收到求和请求 */
|
||||
function receiveDrawRequest(fromUserId: string) {
|
||||
drawRequested.value = true
|
||||
drawRequestFrom.value = fromUserId
|
||||
}
|
||||
|
||||
/** 清除求和请求状态 */
|
||||
function clearDrawRequest() {
|
||||
drawRequested.value = false
|
||||
drawRequestFrom.value = null
|
||||
}
|
||||
|
||||
/** 重置状态 */
|
||||
function reset() {
|
||||
roomId.value = ''
|
||||
players.value = []
|
||||
boardState.value = []
|
||||
currentTurn.value = null
|
||||
moves.value = []
|
||||
messages.value = []
|
||||
winner.value = null
|
||||
resultType.value = null
|
||||
drawRequested.value = false
|
||||
drawRequestFrom.value = null
|
||||
}
|
||||
|
||||
return {
|
||||
roomId, roomName, gameId, gameIcon, gameName,
|
||||
maxPlayers, mode, stakes, status, creatorId, creatorName,
|
||||
players, isOwner, currentUserId, isPlayer,
|
||||
boardState, currentTurn, moves, winner, resultType,
|
||||
isPlaying, isFinished,
|
||||
messages,
|
||||
drawRequested, drawRequestFrom,
|
||||
initFromDetail, applyMove, setCurrentTurn, addMessage,
|
||||
updateReady, addPlayer, removePlayer, setGameOver,
|
||||
receiveDrawRequest, clearDrawRequest, reset
|
||||
}
|
||||
})
|
||||
33
src/utils/avatar.ts
Normal file
33
src/utils/avatar.ts
Normal file
@@ -0,0 +1,33 @@
|
||||
/**
|
||||
* 头像 URL 工具
|
||||
*
|
||||
* 将后端返回的相对头像路径拼接为完整可访问的 URL。
|
||||
* 开发环境使用 VITE_BACKEND_URL(如 http://localhost:8080),
|
||||
* 生产环境使用相对路径(前后端同域)。
|
||||
*/
|
||||
|
||||
/** 后端基础 URL(Vite 环境变量,开发时为 http://localhost:8080,生产为空) */
|
||||
const BACKEND_BASE = import.meta.env.VITE_BACKEND_URL || ''
|
||||
|
||||
/**
|
||||
* 获取完整的头像展示 URL
|
||||
*
|
||||
* - 空值/undefined 返回空字符串,前端显示默认头像
|
||||
* - data URI(注册默认头像)直接返回
|
||||
* - 已是完整 URL(http/https 开头)直接返回
|
||||
* - 相对路径(如上传的自定义头像)拼接后端域名
|
||||
*
|
||||
* @param avatarPath - 后端返回的头像路径,如 "/uploads/avatars/xxx.jpg" 或 "data:image/svg+xml;base64,..."
|
||||
* @returns 可直接用于 <img src> 的完整 URL
|
||||
*/
|
||||
export function getAvatarUrl(avatarPath: string | null | undefined): string {
|
||||
if (!avatarPath) return ''
|
||||
|
||||
// data URI 或完整 URL,直接返回
|
||||
if (avatarPath.startsWith('data:') || avatarPath.startsWith('http://') || avatarPath.startsWith('https://')) {
|
||||
return avatarPath
|
||||
}
|
||||
|
||||
// 相对路径拼接后端域名
|
||||
return BACKEND_BASE + avatarPath
|
||||
}
|
||||
37
src/utils/eventBus.ts
Normal file
37
src/utils/eventBus.ts
Normal file
@@ -0,0 +1,37 @@
|
||||
import mitt from 'mitt'
|
||||
|
||||
/** 应用级事件类型定义 */
|
||||
type AppEventsMap = {
|
||||
/** 401 未授权 */
|
||||
'app:unauthorized': void
|
||||
/** 请求错误(业务错误 / HTTP 错误 / 网络错误) */
|
||||
'app:request:error': {
|
||||
type: 'business' | 'http' | 'network'
|
||||
/** HTTP 状态码(http/business 类型时有效) */
|
||||
httpStatus?: number
|
||||
code?: number
|
||||
message: string
|
||||
}
|
||||
}
|
||||
|
||||
/** 应用级事件常量 */
|
||||
export const AppEvents = {
|
||||
UNAUTHORIZED: 'app:unauthorized',
|
||||
REQUEST_ERROR: 'app:request:error'
|
||||
} as const
|
||||
|
||||
/**
|
||||
* 应用级事件总线(基于 mitt)
|
||||
*
|
||||
* @example
|
||||
* ```ts
|
||||
* // 注册事件
|
||||
* eventBus.on(AppEvents.UNAUTHORIZED, () => {
|
||||
* router.push('/auth/login')
|
||||
* })
|
||||
*
|
||||
* // 发布事件
|
||||
* eventBus.emit(AppEvents.UNAUTHORIZED)
|
||||
* ```
|
||||
*/
|
||||
export const eventBus = mitt<AppEventsMap>()
|
||||
3
src/utils/index.ts
Normal file
3
src/utils/index.ts
Normal file
@@ -0,0 +1,3 @@
|
||||
export * from './eventBus.ts'
|
||||
export * from './useDebouncedRef.ts'
|
||||
export * from './avatar.ts'
|
||||
30
src/utils/useDebouncedRef.ts
Normal file
30
src/utils/useDebouncedRef.ts
Normal file
@@ -0,0 +1,30 @@
|
||||
import { customRef } from 'vue'
|
||||
|
||||
/**
|
||||
* 创建防抖的响应式引用
|
||||
* @param value - 初始值
|
||||
* @param delay - 防抖延迟时间(毫秒),默认 200ms
|
||||
* @returns 防抖的响应式引用
|
||||
*/
|
||||
export function useDebouncedRef<T>(value: T, delay: number = 300) {
|
||||
let timeout: ReturnType<typeof setTimeout> | null = null
|
||||
|
||||
return customRef((track, trigger) => {
|
||||
return {
|
||||
get() {
|
||||
track()
|
||||
return value
|
||||
},
|
||||
set(newValue: T) {
|
||||
if (timeout) {
|
||||
clearTimeout(timeout)
|
||||
}
|
||||
|
||||
timeout = setTimeout(() => {
|
||||
value = newValue
|
||||
trigger()
|
||||
}, delay)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
242
src/views/auth/Login.vue
Normal file
242
src/views/auth/Login.vue
Normal file
@@ -0,0 +1,242 @@
|
||||
<template>
|
||||
<div class="login-wrapper">
|
||||
<div class="login-wrapper__header">
|
||||
<h2 class="login-wrapper__title">欢迎回来 👋🏻</h2>
|
||||
<p>
|
||||
<span style="color: var(--text-tertiary)">登录账号以进入对战</span>
|
||||
</p>
|
||||
</div>
|
||||
<el-form
|
||||
ref="formRef"
|
||||
:model="loginModel"
|
||||
:rules="rules"
|
||||
hide-required-asterisk
|
||||
class="login-wrapper__form"
|
||||
>
|
||||
<el-form-item prop="username">
|
||||
<el-input
|
||||
size="large"
|
||||
v-model="loginModel.username"
|
||||
placeholder="请输入账号"
|
||||
:maxlength="20"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item prop="password">
|
||||
<el-input
|
||||
v-model="loginModel.password"
|
||||
size="large"
|
||||
type="password"
|
||||
show-password
|
||||
placeholder="密码"
|
||||
:maxlength="20"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item>
|
||||
<div class="login-wrapper__actions">
|
||||
<el-checkbox v-model="rememberAccount">记住账号</el-checkbox>
|
||||
<a href="javascript:void(0)" style="color: var(--text-link)">忘记密码?</a>
|
||||
</div>
|
||||
</el-form-item>
|
||||
<el-form-item>
|
||||
<el-button :loading="loading" style="width: 100%" type="primary" @click="userLoginFun"
|
||||
>登录
|
||||
</el-button>
|
||||
</el-form-item>
|
||||
<el-form-item>
|
||||
<div class="login-wrapper__quick-btns">
|
||||
<el-button class="login-wrapper__quick-btn" @click="router.push('/auth/phone-login')">
|
||||
手机登录
|
||||
</el-button>
|
||||
<el-button class="login-wrapper__quick-btn" @click="router.push('/auth/qrcode-login')">
|
||||
扫码登录
|
||||
</el-button>
|
||||
</div>
|
||||
</el-form-item>
|
||||
<el-form-item>
|
||||
<div class="login-wrapper__register-link">
|
||||
<span>没有账号?</span>
|
||||
<router-link to="/auth/register" style="color: var(--text-link)">创建账号</router-link>
|
||||
</div>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { reactive, ref, useTemplateRef, onMounted } from 'vue'
|
||||
import type { FormRules, FormInstance } from 'element-plus'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useAccountStore } from '@/stores'
|
||||
import { useRouter, useRoute } from 'vue-router'
|
||||
|
||||
/** 记住账号的 localStorage key */
|
||||
const REMEMBER_KEY = 'login_remembered_username'
|
||||
|
||||
const router = useRouter()
|
||||
const route = useRoute()
|
||||
const accountStore = useAccountStore()
|
||||
const formRef = useTemplateRef<FormInstance>('formRef')
|
||||
const loginModel = reactive({
|
||||
username: '',
|
||||
password: ''
|
||||
})
|
||||
const loading = ref(false)
|
||||
/** 是否记住账号 */
|
||||
const rememberAccount = ref(false)
|
||||
|
||||
/** 页面初始化时恢复已记住的账号 */
|
||||
onMounted(() => {
|
||||
const savedUsername = localStorage.getItem(REMEMBER_KEY)
|
||||
if (savedUsername) {
|
||||
loginModel.username = savedUsername
|
||||
rememberAccount.value = true
|
||||
}
|
||||
})
|
||||
|
||||
/** 账号验证规则 */
|
||||
const validateUsername = (_rule: unknown, value: string, callback: (error?: Error) => void) => {
|
||||
if (!value) {
|
||||
callback(new Error('请输入登陆账号'))
|
||||
} else if (value.length < 2) {
|
||||
callback(new Error('账号长度不能小于2位'))
|
||||
} else if (value.length > 20) {
|
||||
callback(new Error('账号长度不能大于20位'))
|
||||
} else if (!/^[A-Za-z][A-Za-z0-9]*$/.test(value)) {
|
||||
callback(new Error('账号以字母开头,只能包含字母和数字'))
|
||||
} else {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
|
||||
/** 密码验证规则 */
|
||||
const validatePassword = (_rule: unknown, value: string, callback: (error?: Error) => void) => {
|
||||
if (!value) {
|
||||
callback(new Error('请输入密码'))
|
||||
} else if (value.length < 8) {
|
||||
callback(new Error('密码长度不能小于8位'))
|
||||
} else if (value.length > 20) {
|
||||
callback(new Error('密码长度不能大于20位'))
|
||||
} else if (!/^(?=.*[a-z])(?=.*[A-Z])(?=.*\d).+$/.test(value)) {
|
||||
callback(new Error('密码必须包含大小写字母和数字'))
|
||||
} else {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
|
||||
const rules: FormRules = {
|
||||
username: [{ required: true, trigger: 'blur', validator: validateUsername }],
|
||||
password: [{ required: true, trigger: 'blur', validator: validatePassword }]
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取友好的错误提示信息
|
||||
* @param error - 捕获的错误对象
|
||||
* @returns 用户可读的错误文本
|
||||
*/
|
||||
function getErrorMessage(error: unknown): string {
|
||||
if (error instanceof Error) {
|
||||
// 网络错误
|
||||
if (error.message?.includes('Network Error') || error.message?.includes('网络')) {
|
||||
return '网络连接失败,请检查网络后重试'
|
||||
}
|
||||
return error.message
|
||||
}
|
||||
if (typeof error === 'object' && error !== null) {
|
||||
const err = error as Record<string, unknown>
|
||||
if (typeof err.message === 'string' && err.message) {
|
||||
return err.message
|
||||
}
|
||||
}
|
||||
return '登录失败,请稍后重试'
|
||||
}
|
||||
|
||||
/** 用户登录 */
|
||||
const userLoginFun = () => {
|
||||
formRef.value?.validate((valid: boolean) => {
|
||||
if (!valid) return
|
||||
|
||||
loading.value = true
|
||||
accountStore
|
||||
.login({
|
||||
username: loginModel.username,
|
||||
password: loginModel.password
|
||||
})
|
||||
.then(() => {
|
||||
// 记住账号:将用户名存入 localStorage
|
||||
if (rememberAccount.value) {
|
||||
localStorage.setItem(REMEMBER_KEY, loginModel.username)
|
||||
} else {
|
||||
localStorage.removeItem(REMEMBER_KEY)
|
||||
}
|
||||
|
||||
ElMessage.success('登录成功')
|
||||
// 跳转到目标页面(有 redirect 参数则优先跳回原页面,否则去首页)
|
||||
const redirectPath = (route.query.redirect as string) || '/'
|
||||
router.push(redirectPath)
|
||||
})
|
||||
.catch((error: unknown) => {
|
||||
ElMessage.error(getErrorMessage(error))
|
||||
})
|
||||
.finally(() => {
|
||||
loading.value = false
|
||||
})
|
||||
})
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.login-wrapper {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.login-wrapper__header {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.login-wrapper__title {
|
||||
font-size: 30px;
|
||||
line-height: 36px;
|
||||
margin-bottom: 12px;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
@media (min-width: 1024px) {
|
||||
.login-wrapper__title {
|
||||
font-size: 36px;
|
||||
}
|
||||
}
|
||||
|
||||
.login-wrapper__form {
|
||||
width: 100%;
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
.login-wrapper__actions {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.login-wrapper__quick-btns {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex: 1;
|
||||
gap: 16px;
|
||||
}
|
||||
|
||||
.login-wrapper__quick-btn {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.login-wrapper__register-link {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex: 1;
|
||||
}
|
||||
</style>
|
||||
164
src/views/auth/PhoneLogin.vue
Normal file
164
src/views/auth/PhoneLogin.vue
Normal file
@@ -0,0 +1,164 @@
|
||||
<template>
|
||||
<div class="phone-login-wrapper">
|
||||
<div class="phone-login-wrapper__header">
|
||||
<h2 class="phone-login-wrapper__title">欢迎回来 📲</h2>
|
||||
<p>
|
||||
<span style="color: var(--text-tertiary)">请输入手机号码登录账号以进入对战</span>
|
||||
</p>
|
||||
</div>
|
||||
<el-form
|
||||
ref="formRef"
|
||||
:model="loginModel"
|
||||
:rules="rules"
|
||||
hide-required-asterisk
|
||||
class="phone-login-wrapper__form"
|
||||
>
|
||||
<el-form-item prop="phoneNumber">
|
||||
<el-input
|
||||
size="large"
|
||||
v-model="loginModel.phoneNumber"
|
||||
placeholder="手机号码"
|
||||
:maxlength="11"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item prop="code">
|
||||
<div class="phone-login-wrapper__code-row">
|
||||
<el-input-otp
|
||||
v-model="loginModel.code"
|
||||
:length="6"
|
||||
:formatter="onlyAllowNumber"
|
||||
style="flex: 2; --el-input-otp-gap: 4px"
|
||||
>
|
||||
<template #separator>•</template>
|
||||
</el-input-otp>
|
||||
<el-button style="flex: 1" @click="getPhoneCodeFun">获取验证码</el-button>
|
||||
</div>
|
||||
</el-form-item>
|
||||
<el-form-item>
|
||||
<el-button :loading="loading" style="width: 100%" type="primary" @click="phoneLoginFun"
|
||||
>登录
|
||||
</el-button>
|
||||
</el-form-item>
|
||||
<el-form-item>
|
||||
<div class="phone-login-wrapper__back-row">
|
||||
<el-button class="phone-login-wrapper__back-btn" @click="router.push('/auth/login')">
|
||||
返回
|
||||
</el-button>
|
||||
</div>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { reactive, ref, useTemplateRef } from 'vue'
|
||||
import type { FormRules, FormInstance } from 'element-plus'
|
||||
import { useAccountStore } from '@/stores'
|
||||
import { useRouter } from 'vue-router'
|
||||
|
||||
const router = useRouter()
|
||||
const accountStore = useAccountStore()
|
||||
const formRef = useTemplateRef<FormInstance>('formRef')
|
||||
const loginModel = reactive({
|
||||
phoneNumber: '',
|
||||
code: ''
|
||||
})
|
||||
const loading = ref(false)
|
||||
|
||||
/** 仅允许输入数字字符 */
|
||||
const onlyAllowNumber = (value: string) => value.replace(/\D/g, '')
|
||||
|
||||
/** 手机号验证规则 */
|
||||
const validatePhoneNumber = (_rule: unknown, value: string, callback: (error?: Error) => void) => {
|
||||
if (!/^1[3-9]\d{9}$/.test(value)) {
|
||||
callback(new Error('请输入正确的手机号码'))
|
||||
} else {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
|
||||
/** 验证码验证规则 */
|
||||
const validateCode = (_rule: unknown, value: string, callback: (error?: Error) => void) => {
|
||||
if (!value || value.length !== 6) {
|
||||
callback(new Error('请输入6位验证码'))
|
||||
} else {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
|
||||
const rules: FormRules = {
|
||||
phoneNumber: [{ required: true, trigger: 'blur', validator: validatePhoneNumber }],
|
||||
code: [{ required: true, trigger: 'blur', validator: validateCode }]
|
||||
}
|
||||
|
||||
const getPhoneCodeFun = () => {
|
||||
formRef.value?.validateField('phoneNumber', (valid: boolean) => {
|
||||
if (valid) {
|
||||
console.log('获取验证码成功')
|
||||
// TODO 获取验证码方法
|
||||
}
|
||||
})
|
||||
}
|
||||
const phoneLoginFun = () => {
|
||||
formRef.value?.validate((valid: boolean) => {
|
||||
if (valid) {
|
||||
loading.value = true
|
||||
console.log('登录成功')
|
||||
// TODO 登录方法
|
||||
accountStore.accessToken = '123456'
|
||||
setTimeout(() => {
|
||||
loading.value = false
|
||||
}, 1000)
|
||||
}
|
||||
})
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.phone-login-wrapper {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.phone-login-wrapper__header {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.phone-login-wrapper__title {
|
||||
font-size: 30px;
|
||||
line-height: 36px;
|
||||
margin-bottom: 12px;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
@media (min-width: 1024px) {
|
||||
.phone-login-wrapper__title {
|
||||
font-size: 36px;
|
||||
}
|
||||
}
|
||||
|
||||
.phone-login-wrapper__form {
|
||||
width: 100%;
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
.phone-login-wrapper__code-row {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
gap: 16px;
|
||||
}
|
||||
|
||||
.phone-login-wrapper__back-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex: 1;
|
||||
gap: 16px;
|
||||
}
|
||||
|
||||
.phone-login-wrapper__back-btn {
|
||||
flex: 1;
|
||||
}
|
||||
</style>
|
||||
95
src/views/auth/QRCodeLogin.vue
Normal file
95
src/views/auth/QRCodeLogin.vue
Normal file
@@ -0,0 +1,95 @@
|
||||
<template>
|
||||
<div class="qrcode-login-wrapper">
|
||||
<div class="qrcode-login-wrapper__header">
|
||||
<h2 class="qrcode-login-wrapper__title">欢迎回来 📱</h2>
|
||||
<p>
|
||||
<span style="color: var(--text-tertiary)">请用手机扫描二维码登录</span>
|
||||
</p>
|
||||
</div>
|
||||
<el-form hide-required-asterisk class="qrcode-login-wrapper__form">
|
||||
<el-form-item>
|
||||
<div class="qrcode-login-wrapper__qrcode-area">
|
||||
<canvas ref="qrcodeCanvas" width="180" height="180"></canvas>
|
||||
<p>扫码后点击 '确认',即可完成登录</p>
|
||||
</div>
|
||||
</el-form-item>
|
||||
<el-form-item>
|
||||
<div class="qrcode-login-wrapper__back-row">
|
||||
<el-button class="qrcode-login-wrapper__back-btn" @click="router.push('/auth/login')">
|
||||
返回
|
||||
</el-button>
|
||||
</div>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ref, useTemplateRef, onMounted } from 'vue'
|
||||
import QRCode from 'qrcode'
|
||||
import { useRouter } from 'vue-router'
|
||||
|
||||
const router = useRouter()
|
||||
const qrcodeCanvas = useTemplateRef<HTMLCanvasElement>('qrcodeCanvas')
|
||||
/** 二维码内容(TODO: 替换为实际登录凭证) */
|
||||
const qrcodeValue = ref('https://example.com/login-qrcode')
|
||||
|
||||
onMounted(async () => {
|
||||
if (qrcodeCanvas.value) {
|
||||
await QRCode.toCanvas(qrcodeCanvas.value, qrcodeValue.value, {
|
||||
width: 180,
|
||||
margin: 2
|
||||
})
|
||||
}
|
||||
})
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.qrcode-login-wrapper {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.qrcode-login-wrapper__header {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.qrcode-login-wrapper__title {
|
||||
font-size: 30px;
|
||||
line-height: 36px;
|
||||
margin-bottom: 12px;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
@media (min-width: 1024px) {
|
||||
.qrcode-login-wrapper__title {
|
||||
font-size: 36px;
|
||||
}
|
||||
}
|
||||
|
||||
.qrcode-login-wrapper__form {
|
||||
width: 100%;
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
.qrcode-login-wrapper__qrcode-area {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.qrcode-login-wrapper__back-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex: 1;
|
||||
gap: 16px;
|
||||
}
|
||||
|
||||
.qrcode-login-wrapper__back-btn {
|
||||
flex: 1;
|
||||
}
|
||||
</style>
|
||||
309
src/views/auth/Register.vue
Normal file
309
src/views/auth/Register.vue
Normal file
@@ -0,0 +1,309 @@
|
||||
<template>
|
||||
<div class="register-wrapper">
|
||||
<div class="register-wrapper__header">
|
||||
<h2 class="register-wrapper__title">创建一个账号 🚀</h2>
|
||||
<p>
|
||||
<span style="color: var(--text-tertiary)">创建账号进入对战</span>
|
||||
</p>
|
||||
</div>
|
||||
<el-form
|
||||
ref="formRef"
|
||||
:model="registerModel"
|
||||
:rules="rules"
|
||||
hide-required-asterisk
|
||||
class="register-wrapper__form"
|
||||
>
|
||||
<el-form-item prop="username">
|
||||
<el-input
|
||||
size="large"
|
||||
v-model="registerModel.username"
|
||||
placeholder="请输入账号"
|
||||
:maxlength="20"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item prop="password">
|
||||
<div class="register-wrapper__password-group">
|
||||
<el-input
|
||||
v-model="registerModel.password"
|
||||
size="large"
|
||||
type="password"
|
||||
show-password
|
||||
placeholder="密码"
|
||||
:maxlength="20"
|
||||
/>
|
||||
<div class="register-wrapper__strength-bars">
|
||||
<div v-for="level in 5" :key="level" class="register-wrapper__strength-bar-track">
|
||||
<div
|
||||
class="register-wrapper__strength-bar-fill"
|
||||
:style="{ width: securityLevel >= level ? '100%' : '0' }"
|
||||
></div>
|
||||
</div>
|
||||
</div>
|
||||
<p class="register-wrapper__password-hint" style="color: var(--text-tertiary)">
|
||||
使用 8 个或更多字符,混合大小写字母、数字
|
||||
</p>
|
||||
</div>
|
||||
</el-form-item>
|
||||
<el-form-item prop="confirmPassword">
|
||||
<el-input
|
||||
v-model="registerModel.confirmPassword"
|
||||
size="large"
|
||||
type="password"
|
||||
show-password
|
||||
placeholder="确认密码"
|
||||
:maxlength="20"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item prop="agreement">
|
||||
<div class="register-wrapper__agreement">
|
||||
<el-checkbox v-model="registerModel.agreement">我同意</el-checkbox>
|
||||
<a href="javascript:void(0)" style="color: var(--text-link)">隐私政策 & 条款</a>
|
||||
</div>
|
||||
</el-form-item>
|
||||
<el-form-item>
|
||||
<el-button :loading="loading" style="width: 100%" type="primary" @click="userRegisterFun"
|
||||
>注册
|
||||
</el-button>
|
||||
</el-form-item>
|
||||
<el-form-item>
|
||||
<div class="register-wrapper__login-link">
|
||||
<span>已经有账号了?</span>
|
||||
<router-link to="/auth/login" style="color: var(--text-link)">去登录</router-link>
|
||||
</div>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { reactive, ref, useTemplateRef, watch } from 'vue'
|
||||
import type { FormRules, FormInstance } from 'element-plus'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useAccountStore } from '@/stores'
|
||||
import { useRouter } from 'vue-router'
|
||||
|
||||
const router = useRouter()
|
||||
const accountStore = useAccountStore()
|
||||
const formRef = useTemplateRef<FormInstance>('formRef')
|
||||
const registerModel = reactive({
|
||||
username: '',
|
||||
password: '',
|
||||
confirmPassword: '',
|
||||
agreement: false
|
||||
})
|
||||
const loading = ref(false)
|
||||
const securityLevel = ref(0)
|
||||
watch(
|
||||
() => registerModel.password,
|
||||
(value) => {
|
||||
checkPasswordStrength(value)
|
||||
}
|
||||
)
|
||||
|
||||
/** 检测密码强度(0-5 级) */
|
||||
const checkPasswordStrength = (password: string) => {
|
||||
let strength = 0
|
||||
if (password.length >= 8) {
|
||||
strength++
|
||||
}
|
||||
if (/[a-z]/.test(password)) {
|
||||
strength++
|
||||
}
|
||||
if (/[A-Z]/.test(password)) {
|
||||
strength++
|
||||
}
|
||||
if (/[0-9]/.test(password)) {
|
||||
strength++
|
||||
}
|
||||
strength = Math.min(strength, 5)
|
||||
securityLevel.value = strength
|
||||
}
|
||||
|
||||
/** 账号验证规则 */
|
||||
const validateUsername = (_rule: unknown, value: string, callback: (error?: Error) => void) => {
|
||||
if (!value) {
|
||||
callback(new Error('请输入登陆账号'))
|
||||
} else if (value.length < 2) {
|
||||
callback(new Error('账号长度不能小于2位'))
|
||||
} else if (value.length > 20) {
|
||||
callback(new Error('账号长度不能大于20位'))
|
||||
} else if (!/^[A-Za-z][A-Za-z0-9]*$/.test(value)) {
|
||||
callback(new Error('账号以字母开头,只能包含字母和数字'))
|
||||
} else {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
|
||||
/** 密码验证规则 */
|
||||
const validatePassword = (_rule: unknown, value: string, callback: (error?: Error) => void) => {
|
||||
if (!value) {
|
||||
callback(new Error('请输入密码'))
|
||||
} else if (value.length < 8) {
|
||||
callback(new Error('密码长度不能小于8位'))
|
||||
} else if (value.length > 20) {
|
||||
callback(new Error('密码长度不能大于20位'))
|
||||
} else if (!/^(?=.*[a-z])(?=.*[A-Z])(?=.*\d).+$/.test(value)) {
|
||||
callback(new Error('密码必须包含大小写字母和数字'))
|
||||
} else {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
|
||||
/** 确认密码验证规则 */
|
||||
const validateConfirmPassword = (
|
||||
_rule: unknown,
|
||||
value: string,
|
||||
callback: (error?: Error) => void
|
||||
) => {
|
||||
if (!value) {
|
||||
callback(new Error('请再次输入密码'))
|
||||
} else if (registerModel.password !== value) {
|
||||
callback(new Error('密码不一致'))
|
||||
} else {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
|
||||
/** 协议同意验证规则 */
|
||||
const validateAgreement = (_rule: unknown, value: boolean, callback: (error?: Error) => void) => {
|
||||
if (!value) {
|
||||
callback(new Error('请勾选同意协议'))
|
||||
} else {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
|
||||
const rules: FormRules = {
|
||||
username: [{ required: true, trigger: 'blur', validator: validateUsername }],
|
||||
password: [{ required: true, trigger: 'blur', validator: validatePassword }],
|
||||
confirmPassword: [{ required: true, trigger: 'blur', validator: validateConfirmPassword }],
|
||||
agreement: [{ required: true, trigger: 'change', validator: validateAgreement }]
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取友好的错误提示信息
|
||||
* @param error - 捕获的错误对象
|
||||
* @returns 用户可读的错误文本
|
||||
*/
|
||||
function getErrorMessage(error: unknown): string {
|
||||
if (error instanceof Error) {
|
||||
if (error.message?.includes('Network Error') || error.message?.includes('网络')) {
|
||||
return '网络连接失败,请检查网络后重试'
|
||||
}
|
||||
return error.message
|
||||
}
|
||||
if (typeof error === 'object' && error !== null) {
|
||||
const err = error as Record<string, unknown>
|
||||
if (typeof err.message === 'string' && err.message) {
|
||||
return err.message
|
||||
}
|
||||
}
|
||||
return '注册失败,请稍后重试'
|
||||
}
|
||||
|
||||
/** 用户注册 */
|
||||
const userRegisterFun = () => {
|
||||
formRef.value?.validate((valid: boolean) => {
|
||||
if (!valid) return
|
||||
|
||||
loading.value = true
|
||||
accountStore
|
||||
.register({
|
||||
username: registerModel.username,
|
||||
password: registerModel.password
|
||||
})
|
||||
.then(() => {
|
||||
ElMessage.success('注册成功')
|
||||
// 注册成功后跳转首页
|
||||
router.push('/')
|
||||
})
|
||||
.catch((error: unknown) => {
|
||||
ElMessage.error(getErrorMessage(error))
|
||||
})
|
||||
.finally(() => {
|
||||
loading.value = false
|
||||
})
|
||||
})
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.register-wrapper {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.register-wrapper__header {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.register-wrapper__title {
|
||||
font-size: 30px;
|
||||
line-height: 36px;
|
||||
margin-bottom: 12px;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
@media (min-width: 1024px) {
|
||||
.register-wrapper__title {
|
||||
font-size: 36px;
|
||||
}
|
||||
}
|
||||
|
||||
.register-wrapper__form {
|
||||
width: 100%;
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
.register-wrapper__password-group {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.register-wrapper__strength-bars {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
gap: 4px;
|
||||
margin-top: 8px;
|
||||
}
|
||||
|
||||
.register-wrapper__strength-bar-track {
|
||||
flex: 1;
|
||||
height: 8px;
|
||||
border-radius: 12px;
|
||||
position: relative;
|
||||
background-color: var(--border-default);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.register-wrapper__strength-bar-fill {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: 0;
|
||||
height: 100%;
|
||||
background-color: var(--color-danger);
|
||||
transition: all 500ms;
|
||||
}
|
||||
|
||||
.register-wrapper__password-hint {
|
||||
font-size: 12px;
|
||||
margin-top: 8px;
|
||||
margin-bottom: 0;
|
||||
line-height: normal;
|
||||
}
|
||||
|
||||
.register-wrapper__agreement {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.register-wrapper__login-link {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex: 1;
|
||||
}
|
||||
</style>
|
||||
197
src/views/game/RoomPage.vue
Normal file
197
src/views/game/RoomPage.vue
Normal file
@@ -0,0 +1,197 @@
|
||||
<template>
|
||||
<div class="room-page">
|
||||
<!-- 顶部信息栏 -->
|
||||
<RoomTopBar />
|
||||
|
||||
<!-- 主体区域 -->
|
||||
<div class="room-page__main">
|
||||
<!-- 左侧面板 -->
|
||||
<RoomSidePanel />
|
||||
|
||||
<!-- 中央游戏画布 -->
|
||||
<div class="room-page__canvas">
|
||||
<GameCanvas />
|
||||
</div>
|
||||
|
||||
<!-- 右侧面板 -->
|
||||
<RoomRightPanel />
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { onMounted, onUnmounted, provide } from 'vue'
|
||||
import { useRoute, useRouter } from 'vue-router'
|
||||
import { useRoomStore } from '@/stores'
|
||||
import { useAccountStore } from '@/stores'
|
||||
import { getRoomDetail } from '@/api/modules/game'
|
||||
import { createRoomSocket } from '@/common/websocket/roomSocket'
|
||||
import type { RoomSocket } from '@/common/websocket/roomSocket'
|
||||
import type { WsMessage } from '@/api/modules/game'
|
||||
|
||||
import RoomTopBar from './components/RoomTopBar.vue'
|
||||
import RoomSidePanel from './components/RoomSidePanel.vue'
|
||||
import GameCanvas from './components/GameCanvas.vue'
|
||||
import RoomRightPanel from './components/RoomRightPanel.vue'
|
||||
|
||||
const route = useRoute()
|
||||
const router = useRouter()
|
||||
const roomStore = useRoomStore()
|
||||
const accountStore = useAccountStore()
|
||||
|
||||
let socket: RoomSocket | null = null
|
||||
|
||||
/**
|
||||
* WebSocket 代理对象
|
||||
*
|
||||
* 在 WS 未建立之前 provide 给子组件的安全代理。
|
||||
* 子组件调用 send/close/isOpen 时,代理将请求转发到实际 socket。
|
||||
* WS 未连接时 send() 静默丢弃消息,避免子组件因 inject undefined 而崩溃。
|
||||
*/
|
||||
const socketProxy: RoomSocket = {
|
||||
send(type: string, data?: unknown) {
|
||||
socket?.send(type, data)
|
||||
},
|
||||
close() {
|
||||
socket?.close()
|
||||
},
|
||||
isOpen() {
|
||||
return socket?.isOpen() ?? false
|
||||
}
|
||||
}
|
||||
|
||||
// 在 setup 阶段同步 provide,确保子组件不会 inject 到 undefined
|
||||
provide('roomSocket', socketProxy)
|
||||
|
||||
onMounted(async () => {
|
||||
const roomId = route.params.roomId as string
|
||||
const userId = accountStore.accountInfo?.userId ?? ''
|
||||
|
||||
try {
|
||||
// 1. 获取房间详情(初始快照)
|
||||
const res = await getRoomDetail(roomId)
|
||||
roomStore.initFromDetail(res.data, userId)
|
||||
|
||||
// 2. 建立 WebSocket 连接(含自动重连)
|
||||
const token = accountStore.accessToken
|
||||
socket = createRoomSocket(roomId, token, {
|
||||
onMessage: handleWsMessage,
|
||||
/**
|
||||
* 重连成功 → 重新拉取房间详情恢复完整状态(棋盘、轮次、玩家列表等)
|
||||
*/
|
||||
onReconnect: async () => {
|
||||
try {
|
||||
const res = await getRoomDetail(roomId)
|
||||
roomStore.initFromDetail(res.data, userId)
|
||||
} catch {
|
||||
// 重连后拉取房间状态失败(房间可能已结束),返回大厅
|
||||
router.push('/')
|
||||
}
|
||||
},
|
||||
/**
|
||||
* 重连次数耗尽 → 返回大厅
|
||||
*/
|
||||
onReconnectFailed: () => {
|
||||
router.push('/')
|
||||
}
|
||||
})
|
||||
|
||||
// socketProxy 已在 setup 阶段同步 provide,子组件现在调用 send() 即可
|
||||
} catch {
|
||||
// 房间不存在或加载失败,返回大厅
|
||||
router.push('/')
|
||||
}
|
||||
})
|
||||
|
||||
onUnmounted(() => {
|
||||
socket?.close()
|
||||
roomStore.reset()
|
||||
})
|
||||
|
||||
/** 处理 WebSocket 下行消息 */
|
||||
function handleWsMessage(msg: WsMessage) {
|
||||
switch (msg.type) {
|
||||
case 'board_sync': {
|
||||
const data = msg.data as { board: number[][]; currentTurn: string }
|
||||
roomStore.boardState = data.board
|
||||
roomStore.setCurrentTurn(data.currentTurn)
|
||||
break
|
||||
}
|
||||
case 'move': {
|
||||
const data = msg.data as { row: number; col: number; playerId: string; moveIndex: number }
|
||||
roomStore.applyMove(data.row, data.col, data.playerId, data.moveIndex)
|
||||
break
|
||||
}
|
||||
case 'turn_change': {
|
||||
const data = msg.data as { playerId: string }
|
||||
roomStore.setCurrentTurn(data.playerId)
|
||||
break
|
||||
}
|
||||
case 'chat_broadcast':
|
||||
roomStore.addMessage(msg.data as { userId: string; content: string; timestamp: number })
|
||||
break
|
||||
case 'game_over': {
|
||||
const data = msg.data as { winnerId: string | null; resultType: string }
|
||||
roomStore.setGameOver(data.winnerId, data.resultType)
|
||||
break
|
||||
}
|
||||
case 'player_join': {
|
||||
const data = msg.data as { userId: string; avatar: string; nickname: string; seatNumber: number; ready: boolean }
|
||||
roomStore.addPlayer(data)
|
||||
break
|
||||
}
|
||||
case 'player_leave': {
|
||||
const data = msg.data as { userId: string }
|
||||
roomStore.removePlayer(data.userId)
|
||||
break
|
||||
}
|
||||
case 'ready_change': {
|
||||
const data = msg.data as { userId: string; ready: boolean }
|
||||
roomStore.updateReady(data.userId, data.ready)
|
||||
break
|
||||
}
|
||||
case 'player_disconnected': {
|
||||
break
|
||||
}
|
||||
case 'player_reconnected': {
|
||||
break
|
||||
}
|
||||
case 'draw_requested': {
|
||||
const data = msg.data as { fromUserId: string }
|
||||
roomStore.receiveDrawRequest(data.fromUserId)
|
||||
break
|
||||
}
|
||||
case 'draw_rejected': {
|
||||
roomStore.clearDrawRequest()
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.room-page {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
height: 100lvh;
|
||||
width: 100lvw;
|
||||
overflow: hidden;
|
||||
background-color: var(--bg-body);
|
||||
}
|
||||
|
||||
.room-page__main {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
min-height: 0;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.room-page__canvas {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
min-width: 0;
|
||||
overflow: hidden;
|
||||
}
|
||||
</style>
|
||||
33
src/views/game/components/GameCanvas.vue
Normal file
33
src/views/game/components/GameCanvas.vue
Normal file
@@ -0,0 +1,33 @@
|
||||
<template>
|
||||
<div class="game-canvas">
|
||||
<GomokuBoard v-if="store.gameId === 'gomoku'" />
|
||||
<!-- 后续其他游戏在此添加 -->
|
||||
<div v-else class="game-canvas__unsupported">
|
||||
<p>暂不支持的游戏类型</p>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { useRoomStore } from '@/stores'
|
||||
import { storeToRefs } from 'pinia'
|
||||
import GomokuBoard from './GomokuBoard.vue'
|
||||
|
||||
const store = useRoomStore()
|
||||
const { gameId } = storeToRefs(store)
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.game-canvas {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.game-canvas__unsupported {
|
||||
color: var(--text-tertiary);
|
||||
font-size: 16px;
|
||||
}
|
||||
</style>
|
||||
254
src/views/game/components/GomokuBoard.vue
Normal file
254
src/views/game/components/GomokuBoard.vue
Normal file
@@ -0,0 +1,254 @@
|
||||
<template>
|
||||
<div class="gomoku-board-wrapper">
|
||||
<canvas
|
||||
ref="canvasRef"
|
||||
class="gomoku-board"
|
||||
:width="canvasSize"
|
||||
:height="canvasSize"
|
||||
@click="handleClick"
|
||||
@mousemove="handleMouseMove"
|
||||
@mouseleave="hoverPos = null"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ref, computed, onMounted, watch, inject } from 'vue'
|
||||
import { useRoomStore } from '@/stores'
|
||||
import { storeToRefs } from 'pinia'
|
||||
import type { RoomSocket } from '@/common/websocket/roomSocket'
|
||||
|
||||
/** 棋盘常量 */
|
||||
const BOARD_SIZE = 15
|
||||
const CELL_SIZE = 36
|
||||
const PADDING = 24
|
||||
const STONE_RADIUS = 15
|
||||
|
||||
/** Canvas 总尺寸 */
|
||||
const canvasSize = PADDING * 2 + CELL_SIZE * (BOARD_SIZE - 1)
|
||||
|
||||
const store = useRoomStore()
|
||||
const { boardState, currentTurn, currentUserId, isPlayer, isPlaying } = storeToRefs(store)
|
||||
const socket = inject<RoomSocket>('roomSocket')!
|
||||
|
||||
const canvasRef = ref<HTMLCanvasElement | null>(null)
|
||||
const hoverPos = ref<{ row: number; col: number } | null>(null)
|
||||
|
||||
/** 是否轮到当前用户落子 */
|
||||
const canPlace = computed(() => {
|
||||
return isPlayer.value && isPlaying.value && currentTurn.value === currentUserId.value
|
||||
})
|
||||
|
||||
onMounted(() => {
|
||||
drawBoard()
|
||||
})
|
||||
|
||||
/** 监听棋盘状态变化,触发重绘 */
|
||||
watch(() => boardState.value, () => {
|
||||
drawBoard()
|
||||
}, { deep: true })
|
||||
|
||||
watch(hoverPos, () => {
|
||||
drawBoard()
|
||||
})
|
||||
|
||||
/**
|
||||
* 完整绘制棋盘:背景 → 网格线 → 星位点 → 棋子 → 悬停预览 → 最后一手标记
|
||||
*/
|
||||
function drawBoard() {
|
||||
const canvas = canvasRef.value
|
||||
if (!canvas) return
|
||||
const ctx = canvas.getContext('2d')
|
||||
if (!ctx) return
|
||||
|
||||
const size = canvasSize
|
||||
ctx.clearRect(0, 0, size, size)
|
||||
|
||||
// ---- 木质背景 ----
|
||||
ctx.fillStyle = '#DEB887'
|
||||
ctx.fillRect(0, 0, size, size)
|
||||
|
||||
// ---- 网格线 ----
|
||||
ctx.strokeStyle = '#8B7355'
|
||||
ctx.lineWidth = 1
|
||||
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||
const pos = PADDING + i * CELL_SIZE
|
||||
ctx.beginPath()
|
||||
ctx.moveTo(PADDING, pos)
|
||||
ctx.lineTo(PADDING + CELL_SIZE * (BOARD_SIZE - 1), pos)
|
||||
ctx.stroke()
|
||||
ctx.beginPath()
|
||||
ctx.moveTo(pos, PADDING)
|
||||
ctx.lineTo(pos, PADDING + CELL_SIZE * (BOARD_SIZE - 1))
|
||||
ctx.stroke()
|
||||
}
|
||||
|
||||
// ---- 星位点(天元 + 四角星) ----
|
||||
const starPoints: [number, number][] = [
|
||||
[3, 3], [3, 7], [3, 11],
|
||||
[7, 3], [7, 7], [7, 11],
|
||||
[11, 3], [11, 7], [11, 11]
|
||||
]
|
||||
ctx.fillStyle = '#6B4226'
|
||||
for (const [r, c] of starPoints) {
|
||||
ctx.beginPath()
|
||||
ctx.arc(PADDING + c * CELL_SIZE, PADDING + r * CELL_SIZE, 3, 0, Math.PI * 2)
|
||||
ctx.fill()
|
||||
}
|
||||
|
||||
// ---- 已落棋子 ----
|
||||
const board = boardState.value
|
||||
if (board) {
|
||||
for (let r = 0; r < BOARD_SIZE; r++) {
|
||||
for (let c = 0; c < BOARD_SIZE; c++) {
|
||||
const stone = board[r]?.[c]
|
||||
if (stone) {
|
||||
drawStone(ctx, r, c, stone === 1 ? '#1a1a1a' : '#f5f5f5')
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ---- 悬停预览 ----
|
||||
if (hoverPos.value && canPlace.value) {
|
||||
const { row, col } = hoverPos.value
|
||||
const board = boardState.value
|
||||
if (!board?.[row]?.[col]) {
|
||||
// 根据已有步数判定当前玩家应下的颜色
|
||||
const moveCount = store.moves.length
|
||||
const color = moveCount % 2 === 0 ? '#1a1a1a' : '#f5f5f5'
|
||||
drawStone(ctx, row, col, color, 0.4)
|
||||
}
|
||||
}
|
||||
|
||||
// ---- 最后一手标记(红色圆圈) ----
|
||||
const moves = store.moves
|
||||
if (moves.length > 0) {
|
||||
const lastMove = moves[moves.length - 1]!
|
||||
const x = PADDING + lastMove.col * CELL_SIZE
|
||||
const y = PADDING + lastMove.row * CELL_SIZE
|
||||
ctx.strokeStyle = '#E74C3C'
|
||||
ctx.lineWidth = 2
|
||||
ctx.beginPath()
|
||||
ctx.arc(x, y, STONE_RADIUS + 2, 0, Math.PI * 2)
|
||||
ctx.stroke()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 绘制一颗棋子(包含阴影和径向高光)
|
||||
* @param ctx Canvas 渲染上下文
|
||||
* @param row 棋子行号(0-based)
|
||||
* @param col 棋子列号(0-based)
|
||||
* @param color 棋子主色
|
||||
* @param alpha 透明度(用于悬停预览)
|
||||
*/
|
||||
function drawStone(ctx: CanvasRenderingContext2D, row: number, col: number, color: string, alpha = 1) {
|
||||
const x = PADDING + col * CELL_SIZE
|
||||
const y = PADDING + row * CELL_SIZE
|
||||
ctx.save()
|
||||
ctx.globalAlpha = alpha
|
||||
|
||||
// 棋子阴影
|
||||
ctx.shadowColor = 'rgba(0,0,0,0.3)'
|
||||
ctx.shadowBlur = 3
|
||||
ctx.shadowOffsetX = 1
|
||||
ctx.shadowOffsetY = 1
|
||||
|
||||
// 棋子底色
|
||||
ctx.beginPath()
|
||||
ctx.arc(x, y, STONE_RADIUS, 0, Math.PI * 2)
|
||||
ctx.fillStyle = color
|
||||
ctx.fill()
|
||||
|
||||
// 径向高光
|
||||
ctx.shadowColor = 'transparent'
|
||||
const gradient = ctx.createRadialGradient(
|
||||
x - STONE_RADIUS * 0.3, y - STONE_RADIUS * 0.3, STONE_RADIUS * 0.1,
|
||||
x, y, STONE_RADIUS
|
||||
)
|
||||
if (color === '#1a1a1a') {
|
||||
gradient.addColorStop(0, '#555')
|
||||
gradient.addColorStop(1, '#1a1a1a')
|
||||
} else {
|
||||
gradient.addColorStop(0, '#fff')
|
||||
gradient.addColorStop(1, '#d0d0d0')
|
||||
}
|
||||
ctx.fillStyle = gradient
|
||||
ctx.fill()
|
||||
|
||||
ctx.restore()
|
||||
}
|
||||
|
||||
/**
|
||||
* 点击棋盘,在最近交点落子
|
||||
*/
|
||||
function handleClick(event: MouseEvent) {
|
||||
if (!canPlace.value) return
|
||||
const { row, col } = getBoardPos(event)
|
||||
if (row === -1) return
|
||||
|
||||
// 校验该位置是否已有棋子
|
||||
const board = boardState.value
|
||||
if (board?.[row]?.[col]) return
|
||||
|
||||
socket.send('place_stone', { row, col })
|
||||
}
|
||||
|
||||
/** 鼠标移动时更新悬停位置 */
|
||||
function handleMouseMove(event: MouseEvent) {
|
||||
hoverPos.value = getBoardPos(event)
|
||||
}
|
||||
|
||||
/**
|
||||
* 将鼠标事件坐标转换为棋盘交点坐标(带容差检测)
|
||||
* @returns { row, col },超出范围或距离太远时返回 { -1, -1 }
|
||||
*/
|
||||
function getBoardPos(event: MouseEvent): { row: number; col: number } {
|
||||
const canvas = canvasRef.value
|
||||
if (!canvas) return { row: -1, col: -1 }
|
||||
|
||||
const rect = canvas.getBoundingClientRect()
|
||||
// Canvas 物理尺寸与 CSS 尺寸可能存在缩放,需换算
|
||||
const scaleX = canvasSize / rect.width
|
||||
const scaleY = canvasSize / rect.height
|
||||
const x = (event.clientX - rect.left) * scaleX
|
||||
const y = (event.clientY - rect.top) * scaleY
|
||||
|
||||
const col = Math.round((x - PADDING) / CELL_SIZE)
|
||||
const row = Math.round((y - PADDING) / CELL_SIZE)
|
||||
|
||||
if (row < 0 || row >= BOARD_SIZE || col < 0 || col >= BOARD_SIZE) {
|
||||
return { row: -1, col: -1 }
|
||||
}
|
||||
|
||||
// 校验点击位置是否接近交点(容差 = STONE_RADIUS)
|
||||
const cx = PADDING + col * CELL_SIZE
|
||||
const cy = PADDING + row * CELL_SIZE
|
||||
const dist = Math.sqrt((x - cx) ** 2 + (y - cy) ** 2)
|
||||
if (dist > STONE_RADIUS) {
|
||||
return { row: -1, col: -1 }
|
||||
}
|
||||
|
||||
return { row, col }
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.gomoku-board-wrapper {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.gomoku-board {
|
||||
max-width: 100%;
|
||||
max-height: 100%;
|
||||
border-radius: 8px;
|
||||
box-shadow: 0 4px 24px rgba(0, 0, 0, 0.15);
|
||||
cursor: pointer;
|
||||
image-rendering: auto;
|
||||
}
|
||||
</style>
|
||||
92
src/views/game/components/MoveHistory.vue
Normal file
92
src/views/game/components/MoveHistory.vue
Normal file
@@ -0,0 +1,92 @@
|
||||
<template>
|
||||
<div class="move-history">
|
||||
<div v-if="store.moves.length === 0" class="move-history__empty">
|
||||
暂无走棋记录
|
||||
</div>
|
||||
<div v-else class="move-history__list">
|
||||
<div
|
||||
v-for="move in store.moves"
|
||||
:key="move.moveIndex"
|
||||
class="move-history__item"
|
||||
>
|
||||
<span class="move-history__index">{{ move.moveIndex }}</span>
|
||||
<span class="move-history__player">
|
||||
{{ move.playerId === store.currentUserId ? '我' : getPlayerName(move.playerId) }}
|
||||
</span>
|
||||
<span class="move-history__coord">
|
||||
({{ move.row }}, {{ move.col }})
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { useRoomStore } from '@/stores'
|
||||
import { storeToRefs } from 'pinia'
|
||||
|
||||
const store = useRoomStore()
|
||||
const { players } = storeToRefs(store)
|
||||
|
||||
/**
|
||||
* 根据用户 ID 获取玩家名称
|
||||
* @param userId 用户 ID
|
||||
* @returns 玩家昵称或"未知"
|
||||
*/
|
||||
function getPlayerName(userId: string): string {
|
||||
const player = players.value.find((p) => p.userId === userId)
|
||||
return player?.nickname ?? '未知'
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.move-history {
|
||||
height: 100%;
|
||||
overflow-y: auto;
|
||||
padding: 10px;
|
||||
}
|
||||
|
||||
.move-history__empty {
|
||||
text-align: center;
|
||||
color: var(--text-tertiary);
|
||||
font-size: 13px;
|
||||
margin-top: 32px;
|
||||
}
|
||||
|
||||
.move-history__list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
}
|
||||
|
||||
.move-history__item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
padding: 4px 8px;
|
||||
border-radius: 4px;
|
||||
font-size: 13px;
|
||||
background-color: var(--bg-body);
|
||||
|
||||
&:nth-child(even) {
|
||||
background-color: var(--bg-surface);
|
||||
}
|
||||
}
|
||||
|
||||
.move-history__index {
|
||||
font-weight: 600;
|
||||
color: var(--text-tertiary);
|
||||
width: 24px;
|
||||
}
|
||||
|
||||
.move-history__player {
|
||||
flex: 1;
|
||||
color: var(--text-primary);
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.move-history__coord {
|
||||
color: var(--text-secondary);
|
||||
font-family: monospace;
|
||||
}
|
||||
</style>
|
||||
200
src/views/game/components/RoomActions.vue
Normal file
200
src/views/game/components/RoomActions.vue
Normal file
@@ -0,0 +1,200 @@
|
||||
<template>
|
||||
<div class="room-actions">
|
||||
<!-- 等待中:准备/取消准备按钮 -->
|
||||
<template v-if="store.status === 'waiting' && store.isPlayer">
|
||||
<button
|
||||
class="room-actions__btn"
|
||||
:class="isReady ? 'room-actions__btn--cancel' : 'room-actions__btn--ready'"
|
||||
@click="toggleReady"
|
||||
>
|
||||
{{ isReady ? '取消准备' : '准备' }}
|
||||
</button>
|
||||
<button
|
||||
v-if="store.isOwner"
|
||||
class="room-actions__btn room-actions__btn--start"
|
||||
@click="startGame"
|
||||
>
|
||||
开始游戏
|
||||
</button>
|
||||
</template>
|
||||
|
||||
<!-- 对局中:认输、求和 -->
|
||||
<template v-if="store.isPlaying && store.isPlayer">
|
||||
<!-- 收到对手求和请求 -->
|
||||
<template v-if="store.drawRequested && store.drawRequestFrom !== currentUserId">
|
||||
<div class="room-actions__draw-notice">
|
||||
{{ opponentName }} 向你发起求和请求
|
||||
</div>
|
||||
<button class="room-actions__btn room-actions__btn--accept" @click="respondDraw(true)">
|
||||
同意求和
|
||||
</button>
|
||||
<button class="room-actions__btn room-actions__btn--reject" @click="respondDraw(false)">
|
||||
拒绝求和
|
||||
</button>
|
||||
</template>
|
||||
<!-- 正常操作 -->
|
||||
<template v-else>
|
||||
<button class="room-actions__btn room-actions__btn--danger" @click="resign">
|
||||
认输
|
||||
</button>
|
||||
<button class="room-actions__btn room-actions__btn--warn" @click="requestDraw">
|
||||
求和
|
||||
</button>
|
||||
</template>
|
||||
</template>
|
||||
|
||||
<!-- 离开房间(始终显示) -->
|
||||
<button class="room-actions__btn room-actions__btn--leave" @click="leaveRoom">
|
||||
离开房间
|
||||
</button>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { computed, inject } from 'vue'
|
||||
import { useRouter } from 'vue-router'
|
||||
import { useRoomStore } from '@/stores'
|
||||
import { storeToRefs } from 'pinia'
|
||||
import { ElMessageBox } from 'element-plus'
|
||||
import type { RoomSocket } from '@/common/websocket/roomSocket'
|
||||
|
||||
const store = useRoomStore()
|
||||
const { players, currentUserId } = storeToRefs(store)
|
||||
const router = useRouter()
|
||||
|
||||
/** 通过 inject 获取 WS 连接(父组件 provide) */
|
||||
const socket = inject<RoomSocket>('roomSocket')!
|
||||
|
||||
/** 当前用户是否已准备 */
|
||||
const isReady = computed(() => {
|
||||
const me = players.value.find((p) => p.userId === currentUserId.value)
|
||||
return me?.ready ?? false
|
||||
})
|
||||
|
||||
/** 对手昵称 */
|
||||
const opponentName = computed(() => {
|
||||
const opponent = players.value.find((p) => p.userId !== currentUserId.value)
|
||||
return opponent?.nickname ?? '对手'
|
||||
})
|
||||
|
||||
function toggleReady() {
|
||||
socket.send('ready')
|
||||
}
|
||||
|
||||
function startGame() {
|
||||
socket.send('start')
|
||||
}
|
||||
|
||||
function resign() {
|
||||
socket.send('resign')
|
||||
}
|
||||
|
||||
function requestDraw() {
|
||||
socket.send('draw_request')
|
||||
}
|
||||
|
||||
function respondDraw(accept: boolean) {
|
||||
socket.send('draw_response', { accept })
|
||||
store.clearDrawRequest()
|
||||
}
|
||||
|
||||
/** 离开房间(需二次确认) */
|
||||
async function leaveRoom() {
|
||||
const message =
|
||||
store.isPlaying
|
||||
? '对局进行中,离开将视为认输,确定要离开吗?'
|
||||
: '确定要离开房间吗?'
|
||||
|
||||
try {
|
||||
await ElMessageBox.confirm(message, '离开房间', {
|
||||
confirmButtonText: '确定离开',
|
||||
cancelButtonText: '取消',
|
||||
type: store.isPlaying ? 'warning' : 'info'
|
||||
})
|
||||
} catch {
|
||||
// 用户取消
|
||||
return
|
||||
}
|
||||
|
||||
socket.send('leave')
|
||||
socket.close()
|
||||
router.push('/')
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.room-actions {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
margin-top: auto;
|
||||
padding-top: 16px;
|
||||
}
|
||||
|
||||
.room-actions__btn {
|
||||
width: 100%;
|
||||
padding: 10px 0;
|
||||
border: none;
|
||||
border-radius: 8px;
|
||||
font-size: 13px;
|
||||
font-weight: 600;
|
||||
cursor: pointer;
|
||||
transition: all 0.15s ease;
|
||||
|
||||
&--ready {
|
||||
background-color: var(--color-primary);
|
||||
color: var(--text-inverse);
|
||||
&:hover { background-color: var(--color-primary-hover); }
|
||||
}
|
||||
&--cancel {
|
||||
background-color: var(--bg-surface-hover);
|
||||
color: var(--text-secondary);
|
||||
&:hover { background-color: var(--border-default); }
|
||||
}
|
||||
&--start {
|
||||
background-color: var(--color-success);
|
||||
color: white;
|
||||
&:hover { opacity: 0.9; }
|
||||
}
|
||||
&--danger {
|
||||
background-color: transparent;
|
||||
color: var(--color-danger);
|
||||
border: 1px solid var(--color-danger);
|
||||
&:hover { background-color: var(--color-danger); color: white; }
|
||||
}
|
||||
&--warn {
|
||||
background-color: transparent;
|
||||
color: var(--color-warning);
|
||||
border: 1px solid var(--color-warning);
|
||||
&:hover { background-color: var(--color-warning); color: white; }
|
||||
}
|
||||
&--leave {
|
||||
background-color: transparent;
|
||||
color: var(--text-tertiary);
|
||||
border: 1px solid var(--border-default);
|
||||
&:hover { border-color: var(--text-secondary); color: var(--text-primary); }
|
||||
}
|
||||
&--accept {
|
||||
background-color: var(--color-success);
|
||||
color: white;
|
||||
&:hover { opacity: 0.9; }
|
||||
}
|
||||
&--reject {
|
||||
background-color: transparent;
|
||||
color: var(--color-danger);
|
||||
border: 1px solid var(--color-danger);
|
||||
&:hover { background-color: var(--color-danger); color: white; }
|
||||
}
|
||||
}
|
||||
|
||||
.room-actions__draw-notice {
|
||||
padding: 10px 12px;
|
||||
background-color: rgba(250, 173, 20, 0.1);
|
||||
border: 1px solid var(--color-warning);
|
||||
border-radius: 8px;
|
||||
font-size: 13px;
|
||||
color: var(--color-warning);
|
||||
text-align: center;
|
||||
line-height: 1.5;
|
||||
}
|
||||
</style>
|
||||
259
src/views/game/components/RoomChat.vue
Normal file
259
src/views/game/components/RoomChat.vue
Normal file
@@ -0,0 +1,259 @@
|
||||
<template>
|
||||
<div class="room-chat">
|
||||
<!-- 消息列表 -->
|
||||
<div ref="messagesContainer" class="room-chat__messages">
|
||||
<div
|
||||
v-for="(msg, idx) in store.messages"
|
||||
:key="idx"
|
||||
class="room-chat__msg"
|
||||
:class="{ 'room-chat__msg--self': msg.userId === store.currentUserId }"
|
||||
>
|
||||
<div class="room-chat__msg-meta">
|
||||
<span class="room-chat__msg-user">{{
|
||||
msg.userId === store.currentUserId ? '我' : getUserName(msg.userId)
|
||||
}}</span>
|
||||
<span class="room-chat__msg-time">{{ formatTime(msg.timestamp) }}</span>
|
||||
</div>
|
||||
<div class="room-chat__msg-bubble">{{ msg.content }}</div>
|
||||
</div>
|
||||
<div v-if="store.messages.length === 0" class="room-chat__empty">暂无消息</div>
|
||||
</div>
|
||||
|
||||
<!-- 输入区 -->
|
||||
<div class="room-chat__input-area">
|
||||
<input
|
||||
v-model="input"
|
||||
class="room-chat__input"
|
||||
placeholder="输入消息..."
|
||||
:maxlength="CHAT_MAX_LENGTH"
|
||||
@keyup.enter="sendMessage"
|
||||
/>
|
||||
<span
|
||||
class="room-chat__char-count"
|
||||
:class="{ 'room-chat__char-count--warn': input.length > CHAT_MAX_LENGTH * 0.8 }"
|
||||
>
|
||||
{{ input.length }}/{{ CHAT_MAX_LENGTH }}
|
||||
</span>
|
||||
<button class="room-chat__send-btn" @click="sendMessage">发送</button>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ref, inject, nextTick, watch } from 'vue'
|
||||
import { useRoomStore } from '@/stores'
|
||||
import { storeToRefs } from 'pinia'
|
||||
import type { RoomSocket } from '@/common/websocket/roomSocket'
|
||||
|
||||
/** 聊天最大字符数(与后端 CHAT_MAX_LENGTH 保持一致) */
|
||||
const CHAT_MAX_LENGTH = 500
|
||||
|
||||
const store = useRoomStore()
|
||||
const { messages, players } = storeToRefs(store)
|
||||
const socket = inject<RoomSocket>('roomSocket')
|
||||
|
||||
/** 发送消息(空安全,socket 尚未建立时静默丢弃) */
|
||||
function safeSend(type: string, data?: unknown) {
|
||||
socket?.send(type, data)
|
||||
}
|
||||
|
||||
/** 输入框内容 */
|
||||
const input = ref('')
|
||||
/** 消息列表容器引用,用于自动滚动 */
|
||||
const messagesContainer = ref<HTMLElement>()
|
||||
|
||||
/**
|
||||
* 监听消息列表变化,自动滚动到底部
|
||||
*/
|
||||
watch(
|
||||
() => messages.value.length,
|
||||
async () => {
|
||||
await nextTick()
|
||||
scrollToBottom()
|
||||
}
|
||||
)
|
||||
|
||||
/**
|
||||
* 滚动到消息列表底部
|
||||
*/
|
||||
function scrollToBottom() {
|
||||
if (messagesContainer.value) {
|
||||
messagesContainer.value.scrollTop = messagesContainer.value.scrollHeight
|
||||
}
|
||||
}
|
||||
|
||||
/** 发送聊天消息(乐观更新:先显示在本地,再通过 WS 发送) */
|
||||
function sendMessage() {
|
||||
const content = input.value.trim()
|
||||
if (!content || content.length > CHAT_MAX_LENGTH) return
|
||||
|
||||
// 乐观更新:立即添加到本地消息列表
|
||||
const localMsg = {
|
||||
userId: store.currentUserId,
|
||||
content,
|
||||
timestamp: Date.now()
|
||||
}
|
||||
store.addMessage(localMsg)
|
||||
input.value = ''
|
||||
|
||||
// 通过 WS 发送,广播回来自动去重
|
||||
safeSend('chat', { content })
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据用户 ID 获取显示名称
|
||||
* @param userId 用户 ID
|
||||
* @returns 用户昵称或"未知用户"
|
||||
*/
|
||||
function getUserName(userId: string): string {
|
||||
const player = players.value.find((p) => p.userId === userId)
|
||||
return player?.nickname ?? '观战者'
|
||||
}
|
||||
|
||||
/**
|
||||
* 格式化时间戳为 HH:mm
|
||||
* @param ts 毫秒时间戳
|
||||
* @returns 格式化后的时间字符串
|
||||
*/
|
||||
function formatTime(ts: number): string {
|
||||
if (!ts) return ''
|
||||
const d = new Date(ts)
|
||||
const hh = String(d.getHours()).padStart(2, '0')
|
||||
const mm = String(d.getMinutes()).padStart(2, '0')
|
||||
return `${hh}:${mm}`
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.room-chat {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.room-chat__messages {
|
||||
flex: 1;
|
||||
padding: 10px;
|
||||
overflow-y: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.room-chat__msg {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 2px;
|
||||
max-width: 85%;
|
||||
|
||||
&--self {
|
||||
align-self: flex-end;
|
||||
|
||||
.room-chat__msg-bubble {
|
||||
background-color: var(--color-primary);
|
||||
color: var(--text-inverse);
|
||||
border-radius: 10px 10px 2px 10px;
|
||||
}
|
||||
|
||||
.room-chat__msg-meta {
|
||||
flex-direction: row-reverse;
|
||||
}
|
||||
}
|
||||
|
||||
&:not(&--self) {
|
||||
align-self: flex-start;
|
||||
|
||||
.room-chat__msg-bubble {
|
||||
background-color: var(--bg-surface-hover);
|
||||
color: var(--text-primary);
|
||||
border-radius: 10px 10px 10px 2px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.room-chat__msg-meta {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 0 4px;
|
||||
}
|
||||
|
||||
.room-chat__msg-user {
|
||||
font-size: 11px;
|
||||
font-weight: 600;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
|
||||
.room-chat__msg-time {
|
||||
font-size: 10px;
|
||||
color: var(--text-tertiary);
|
||||
}
|
||||
|
||||
.room-chat__msg-bubble {
|
||||
padding: 6px 10px;
|
||||
font-size: 13px;
|
||||
line-height: 1.5;
|
||||
word-break: break-word;
|
||||
}
|
||||
|
||||
.room-chat__empty {
|
||||
text-align: center;
|
||||
color: var(--text-tertiary);
|
||||
font-size: 13px;
|
||||
margin-top: 32px;
|
||||
}
|
||||
|
||||
.room-chat__input-area {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 10px;
|
||||
border-top: 1px solid var(--border-light);
|
||||
}
|
||||
|
||||
.room-chat__input {
|
||||
flex: 1;
|
||||
padding: 6px 10px;
|
||||
border: 1px solid var(--border-default);
|
||||
border-radius: 6px;
|
||||
font-size: 13px;
|
||||
background-color: var(--bg-surface);
|
||||
color: var(--text-primary);
|
||||
outline: none;
|
||||
|
||||
&:focus {
|
||||
border-color: var(--color-primary);
|
||||
}
|
||||
}
|
||||
|
||||
.room-chat__char-count {
|
||||
font-size: 11px;
|
||||
color: var(--text-tertiary);
|
||||
min-width: 42px;
|
||||
text-align: right;
|
||||
transition: color 0.15s ease;
|
||||
|
||||
&--warn {
|
||||
color: var(--color-warning);
|
||||
}
|
||||
}
|
||||
|
||||
.room-chat__send-btn {
|
||||
padding: 6px 14px;
|
||||
border: none;
|
||||
border-radius: 6px;
|
||||
background-color: var(--color-primary);
|
||||
color: var(--text-inverse);
|
||||
font-size: 13px;
|
||||
cursor: pointer;
|
||||
white-space: nowrap;
|
||||
|
||||
&:hover {
|
||||
background-color: var(--color-primary-hover);
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: scale(0.97);
|
||||
}
|
||||
}
|
||||
</style>
|
||||
79
src/views/game/components/RoomRightPanel.vue
Normal file
79
src/views/game/components/RoomRightPanel.vue
Normal file
@@ -0,0 +1,79 @@
|
||||
<template>
|
||||
<div class="room-right-panel">
|
||||
<div class="room-right-panel__tabs">
|
||||
<button
|
||||
:class="{ 'room-right-panel__tab--active': activeTab === 'chat' }"
|
||||
class="room-right-panel__tab"
|
||||
@click="activeTab = 'chat'"
|
||||
>
|
||||
聊天
|
||||
</button>
|
||||
<button
|
||||
:class="{ 'room-right-panel__tab--active': activeTab === 'moves' }"
|
||||
class="room-right-panel__tab"
|
||||
@click="activeTab = 'moves'"
|
||||
>
|
||||
记录
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div class="room-right-panel__content">
|
||||
<RoomChat v-if="activeTab === 'chat'" />
|
||||
<MoveHistory v-else />
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ref } from 'vue'
|
||||
import RoomChat from './RoomChat.vue'
|
||||
import MoveHistory from './MoveHistory.vue'
|
||||
|
||||
/** 当前选中的标签页 */
|
||||
const activeTab = ref<'chat' | 'moves'>('chat')
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.room-right-panel {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
width: 320px;
|
||||
border-left: 1px solid var(--border-default);
|
||||
background-color: var(--bg-sidebar);
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.room-right-panel__tabs {
|
||||
display: flex;
|
||||
border-bottom: 1px solid var(--border-light);
|
||||
}
|
||||
|
||||
.room-right-panel__tab {
|
||||
flex: 1;
|
||||
padding: 10px 0;
|
||||
border: none;
|
||||
background: transparent;
|
||||
font-size: 13px;
|
||||
font-weight: 500;
|
||||
color: var(--text-secondary);
|
||||
cursor: pointer;
|
||||
transition: all 0.15s ease;
|
||||
border-bottom: 2px solid transparent;
|
||||
|
||||
&:hover {
|
||||
color: var(--text-primary);
|
||||
}
|
||||
|
||||
&--active {
|
||||
color: var(--color-primary);
|
||||
border-bottom-color: var(--color-primary);
|
||||
}
|
||||
}
|
||||
|
||||
.room-right-panel__content {
|
||||
flex: 1;
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
</style>
|
||||
212
src/views/game/components/RoomSidePanel.vue
Normal file
212
src/views/game/components/RoomSidePanel.vue
Normal file
@@ -0,0 +1,212 @@
|
||||
<template>
|
||||
<div class="room-side-panel">
|
||||
<!-- 对手区域(非当前用户的第一个玩家) -->
|
||||
<div v-if="opponent" class="room-side-panel__player-card">
|
||||
<img :src="getAvatarUrl(opponent.avatar)" class="room-side-panel__avatar" />
|
||||
<div class="room-side-panel__player-info">
|
||||
<div class="room-side-panel__nickname">
|
||||
{{ opponent.nickname }}
|
||||
<span v-if="opponent.userId === store.creatorId" class="room-side-panel__crown">👑</span>
|
||||
</div>
|
||||
<div class="room-side-panel__role">
|
||||
{{ opponentReady ? '✅ 已准备' : '⏳ 未准备' }}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 对局信息 -->
|
||||
<div v-if="store.isPlaying || store.isFinished" class="room-side-panel__game-info">
|
||||
<div class="room-side-panel__info-row">
|
||||
<span>步数</span>
|
||||
<span>{{ store.moves.length }}</span>
|
||||
</div>
|
||||
<div class="room-side-panel__info-row">
|
||||
<span>当前轮次</span>
|
||||
<span :class="{ 'room-side-panel__turn--me': isMyTurn }">
|
||||
{{ isMyTurn ? '轮到你了' : '等待对手' }}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 我的信息 -->
|
||||
<div v-if="me" class="room-side-panel__player-card room-side-panel__player-card--me">
|
||||
<img :src="getAvatarUrl(me.avatar)" class="room-side-panel__avatar" />
|
||||
<div class="room-side-panel__player-info">
|
||||
<div class="room-side-panel__nickname">
|
||||
{{ me.nickname }}
|
||||
<span v-if="me.userId === store.creatorId" class="room-side-panel__crown">👑</span>
|
||||
</div>
|
||||
<div class="room-side-panel__role">
|
||||
{{ meReady ? '✅ 已准备' : '⏳ 未准备' }}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 观战提示 -->
|
||||
<div v-if="!store.isPlayer" class="room-side-panel__spectator-note">
|
||||
👀 观战中
|
||||
</div>
|
||||
|
||||
<!-- 对局结果 -->
|
||||
<div v-if="store.isFinished && store.resultType" class="room-side-panel__result">
|
||||
<div v-if="store.resultType === 'draw'" class="room-side-panel__result-text">
|
||||
🤝 平局
|
||||
</div>
|
||||
<div
|
||||
v-else
|
||||
class="room-side-panel__result-text"
|
||||
:class="isWinner ? 'room-side-panel__result-text--win' : 'room-side-panel__result-text--lose'"
|
||||
>
|
||||
{{ isWinner ? '🎉 你赢了!' : '💀 你输了' }}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 操作按钮组 -->
|
||||
<RoomActions />
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue'
|
||||
import { useRoomStore } from '@/stores'
|
||||
import { storeToRefs } from 'pinia'
|
||||
import { getAvatarUrl } from '@/utils'
|
||||
import RoomActions from './RoomActions.vue'
|
||||
|
||||
const store = useRoomStore()
|
||||
const { players, currentUserId, currentTurn, winner } = storeToRefs(store)
|
||||
|
||||
/** 当前玩家自己 */
|
||||
const me = computed(() => players.value.find((p) => p.userId === currentUserId.value) ?? null)
|
||||
|
||||
/** 对手(非当前用户的第一个玩家) */
|
||||
const opponent = computed(() => players.value.find((p) => p.userId !== currentUserId.value) ?? null)
|
||||
|
||||
/** 当前用户是否已准备 */
|
||||
const meReady = computed(() => me.value?.ready ?? false)
|
||||
const opponentReady = computed(() => opponent.value?.ready ?? false)
|
||||
|
||||
/** 当前是否轮到我了 */
|
||||
const isMyTurn = computed(() => currentTurn.value === currentUserId.value)
|
||||
|
||||
/** 当前用户是否赢了 */
|
||||
const isWinner = computed(() => winner.value === currentUserId.value)
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.room-side-panel {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
width: 240px;
|
||||
padding: 16px;
|
||||
gap: 16px;
|
||||
background-color: var(--bg-sidebar);
|
||||
border-right: 1px solid var(--border-default);
|
||||
flex-shrink: 0;
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
.room-side-panel__player-card {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 12px;
|
||||
background-color: var(--bg-surface);
|
||||
border-radius: 10px;
|
||||
border: 1px solid var(--border-light);
|
||||
|
||||
&--me {
|
||||
border-color: var(--color-primary-light);
|
||||
background-color: var(--color-primary-light);
|
||||
}
|
||||
}
|
||||
|
||||
.room-side-panel__avatar {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
border-radius: 50%;
|
||||
object-fit: cover;
|
||||
}
|
||||
|
||||
.room-side-panel__player-info {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 2px;
|
||||
}
|
||||
|
||||
.room-side-panel__nickname {
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
color: var(--text-primary);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
}
|
||||
|
||||
.room-side-panel__crown {
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
.room-side-panel__role {
|
||||
font-size: 12px;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
|
||||
.room-side-panel__game-info {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
padding: 10px 12px;
|
||||
background-color: var(--bg-surface);
|
||||
border-radius: 8px;
|
||||
border: 1px solid var(--border-light);
|
||||
}
|
||||
|
||||
.room-side-panel__info-row {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
font-size: 13px;
|
||||
|
||||
span:first-child {
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
span:last-child {
|
||||
font-weight: 600;
|
||||
color: var(--text-primary);
|
||||
}
|
||||
}
|
||||
|
||||
.room-side-panel__turn--me {
|
||||
color: var(--color-primary) !important;
|
||||
animation: pulse 1.5s ease-in-out infinite;
|
||||
}
|
||||
|
||||
.room-side-panel__spectator-note {
|
||||
text-align: center;
|
||||
font-size: 14px;
|
||||
color: var(--text-tertiary);
|
||||
padding: 12px;
|
||||
}
|
||||
|
||||
.room-side-panel__result {
|
||||
text-align: center;
|
||||
padding: 12px;
|
||||
}
|
||||
|
||||
.room-side-panel__result-text {
|
||||
font-size: 18px;
|
||||
font-weight: 700;
|
||||
|
||||
&--win {
|
||||
color: var(--color-success);
|
||||
}
|
||||
&--lose {
|
||||
color: var(--color-danger);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes pulse {
|
||||
0%, 100% { opacity: 1; }
|
||||
50% { opacity: 0.5; }
|
||||
}
|
||||
</style>
|
||||
161
src/views/game/components/RoomTopBar.vue
Normal file
161
src/views/game/components/RoomTopBar.vue
Normal file
@@ -0,0 +1,161 @@
|
||||
<template>
|
||||
<div class="room-topbar">
|
||||
<button class="room-topbar__back" @click="goBack">
|
||||
<span class="room-topbar__back-icon">←</span>
|
||||
<span>大厅</span>
|
||||
</button>
|
||||
|
||||
<div class="room-topbar__info">
|
||||
<span class="room-topbar__game-icon">{{ store.gameIcon }}</span>
|
||||
<span class="room-topbar__game-name">{{ store.gameName }}</span>
|
||||
<span class="room-topbar__divider">·</span>
|
||||
<span class="room-topbar__mode">{{ store.mode }}</span>
|
||||
<span class="room-topbar__divider">·</span>
|
||||
<span>底注 {{ store.stakes }}</span>
|
||||
</div>
|
||||
|
||||
<div class="room-topbar__status">
|
||||
<span class="room-topbar__room-name">{{ store.roomName }}</span>
|
||||
<span class="room-topbar__status-badge" :class="statusClass">
|
||||
{{ statusLabel }}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue'
|
||||
import { useRouter } from 'vue-router'
|
||||
import { useRoomStore } from '@/stores'
|
||||
import { storeToRefs } from 'pinia'
|
||||
|
||||
const router = useRouter()
|
||||
const store = useRoomStore()
|
||||
const { status: roomStatus } = storeToRefs(store)
|
||||
|
||||
const statusClass = computed(() => {
|
||||
switch (roomStatus.value) {
|
||||
case 'waiting':
|
||||
return 'room-topbar__status-badge--waiting'
|
||||
case 'playing':
|
||||
return 'room-topbar__status-badge--playing'
|
||||
case 'finished':
|
||||
return 'room-topbar__status-badge--finished'
|
||||
default:
|
||||
return ''
|
||||
}
|
||||
})
|
||||
|
||||
const statusLabel = computed(() => {
|
||||
switch (roomStatus.value) {
|
||||
case 'waiting':
|
||||
return '等待中'
|
||||
case 'playing':
|
||||
return '对局中'
|
||||
case 'finished':
|
||||
return '已结束'
|
||||
default:
|
||||
return ''
|
||||
}
|
||||
})
|
||||
|
||||
function goBack() {
|
||||
router.push('/')
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.room-topbar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
height: 48px;
|
||||
padding: 0 16px;
|
||||
background-color: var(--bg-surface);
|
||||
border-bottom: 1px solid var(--border-default);
|
||||
gap: 24px;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.room-topbar__back {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
padding: 4px 10px;
|
||||
border: 1px solid var(--border-default);
|
||||
border-radius: 6px;
|
||||
background: transparent;
|
||||
color: var(--text-secondary);
|
||||
font-size: 13px;
|
||||
cursor: pointer;
|
||||
transition: all 0.15s ease;
|
||||
|
||||
&:hover {
|
||||
color: var(--text-primary);
|
||||
border-color: var(--color-primary);
|
||||
background-color: var(--color-primary-light);
|
||||
}
|
||||
}
|
||||
|
||||
.room-topbar__back-icon {
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.room-topbar__info {
|
||||
display: flex;
|
||||
align-items: baseline;
|
||||
gap: 6px;
|
||||
color: var(--text-primary);
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.room-topbar__game-icon {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.room-topbar__game-name {
|
||||
font-size: 15px;
|
||||
}
|
||||
|
||||
.room-topbar__divider {
|
||||
color: var(--text-tertiary);
|
||||
font-weight: 400;
|
||||
}
|
||||
|
||||
.room-topbar__mode {
|
||||
color: var(--text-secondary);
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.room-topbar__status {
|
||||
margin-left: auto;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.room-topbar__room-name {
|
||||
font-size: 13px;
|
||||
color: var(--text-secondary);
|
||||
}
|
||||
|
||||
.room-topbar__status-badge {
|
||||
padding: 3px 10px;
|
||||
border-radius: 10px;
|
||||
font-size: 12px;
|
||||
font-weight: 600;
|
||||
|
||||
&--waiting {
|
||||
color: var(--color-success);
|
||||
background-color: var(--color-success-light);
|
||||
}
|
||||
&--playing {
|
||||
color: var(--color-warning);
|
||||
background-color: var(--color-warning-light);
|
||||
}
|
||||
&--finished {
|
||||
color: var(--text-tertiary);
|
||||
background-color: var(--bg-body);
|
||||
}
|
||||
}
|
||||
</style>
|
||||
18
tsconfig.app.json
Normal file
18
tsconfig.app.json
Normal file
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"extends": "@vue/tsconfig/tsconfig.dom.json",
|
||||
"include": ["env.d.ts", "src/**/*", "src/**/*.vue"],
|
||||
"exclude": ["src/**/__tests__/*"],
|
||||
"compilerOptions": {
|
||||
// Extra safety for array and object lookups, but may have false positives.
|
||||
"noUncheckedIndexedAccess": true,
|
||||
|
||||
// Path mapping for cleaner imports.
|
||||
"paths": {
|
||||
"@/*": ["./src/*"]
|
||||
},
|
||||
|
||||
// `vue-tsc --build` produces a .tsbuildinfo file for incremental type-checking.
|
||||
// Specified here to keep it out of the root directory.
|
||||
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.app.tsbuildinfo"
|
||||
}
|
||||
}
|
||||
11
tsconfig.json
Normal file
11
tsconfig.json
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"files": [],
|
||||
"references": [
|
||||
{
|
||||
"path": "./tsconfig.node.json"
|
||||
},
|
||||
{
|
||||
"path": "./tsconfig.app.json"
|
||||
}
|
||||
]
|
||||
}
|
||||
27
tsconfig.node.json
Normal file
27
tsconfig.node.json
Normal file
@@ -0,0 +1,27 @@
|
||||
// TSConfig for modules that run in Node.js environment via either transpilation or type-stripping.
|
||||
{
|
||||
"extends": "@tsconfig/node24/tsconfig.json",
|
||||
"include": [
|
||||
"vite.config.*",
|
||||
"vitest.config.*",
|
||||
"cypress.config.*",
|
||||
"playwright.config.*",
|
||||
"eslint.config.*"
|
||||
],
|
||||
"compilerOptions": {
|
||||
// Most tools use transpilation instead of Node.js's native type-stripping.
|
||||
// Bundler mode provides a smoother developer experience.
|
||||
"module": "preserve",
|
||||
"moduleResolution": "bundler",
|
||||
|
||||
// Include Node.js types and avoid accidentally including other `@types/*` packages.
|
||||
"types": ["node"],
|
||||
|
||||
// Disable emitting output during `vue-tsc --build`, which is used for type-checking only.
|
||||
"noEmit": true,
|
||||
|
||||
// `vue-tsc --build` produces a .tsbuildinfo file for incremental type-checking.
|
||||
// Specified here to keep it out of the root directory.
|
||||
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.node.tsbuildinfo"
|
||||
}
|
||||
}
|
||||
41
vite.config.ts
Normal file
41
vite.config.ts
Normal file
@@ -0,0 +1,41 @@
|
||||
import { fileURLToPath, URL } from 'node:url'
|
||||
|
||||
import { defineConfig } from 'vite'
|
||||
import vue from '@vitejs/plugin-vue'
|
||||
import vueJsx from '@vitejs/plugin-vue-jsx'
|
||||
import vueDevTools from 'vite-plugin-vue-devtools'
|
||||
|
||||
import AutoImport from 'unplugin-auto-import/vite'
|
||||
import { ElementPlusResolver } from 'unplugin-vue-components/resolvers'
|
||||
import Components from 'unplugin-vue-components/vite'
|
||||
|
||||
// https://vite.dev/config/
|
||||
export default defineConfig({
|
||||
plugins: [
|
||||
vue(),
|
||||
vueJsx(),
|
||||
vueDevTools(),
|
||||
AutoImport({
|
||||
resolvers: [ElementPlusResolver()]
|
||||
}),
|
||||
Components({
|
||||
resolvers: [ElementPlusResolver()]
|
||||
})
|
||||
],
|
||||
resolve: {
|
||||
alias: {
|
||||
'@': fileURLToPath(new URL('./src', import.meta.url))
|
||||
}
|
||||
},
|
||||
server: {
|
||||
proxy: {
|
||||
'/api': {
|
||||
/** 后端服务地址,按需修改 */
|
||||
target: 'http://localhost:8080',
|
||||
changeOrigin: true,
|
||||
/** 去掉 /api 前缀转发给后端(如 /api/auth/login → /auth/login) */
|
||||
rewrite: (path) => path.replace(/^\/api/, '')
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
Reference in New Issue
Block a user