feat: 添加房间顶部信息栏组件

This commit is contained in:
2026-06-23 11:12:12 +08:00
parent 16d3670b5d
commit 6c7d1ce128

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@@ -0,0 +1,161 @@
<template>
<div class="room-topbar">
<button class="room-topbar__back" @click="goBack">
<span class="room-topbar__back-icon">&larr;</span>
<span>大厅</span>
</button>
<div class="room-topbar__info">
<span class="room-topbar__game-icon">{{ store.gameIcon }}</span>
<span class="room-topbar__game-name">{{ store.gameName }}</span>
<span class="room-topbar__divider">&middot;</span>
<span class="room-topbar__mode">{{ store.mode }}</span>
<span class="room-topbar__divider">&middot;</span>
<span>底注 {{ store.stakes }}</span>
</div>
<div class="room-topbar__status">
<span class="room-topbar__room-name">{{ store.roomName }}</span>
<span class="room-topbar__status-badge" :class="statusClass">
{{ statusLabel }}
</span>
</div>
</div>
</template>
<script setup lang="ts">
import { computed } from 'vue'
import { useRouter } from 'vue-router'
import { useRoomStore } from '@/stores'
import { storeToRefs } from 'pinia'
const router = useRouter()
const store = useRoomStore()
const { status: roomStatus } = storeToRefs(store)
const statusClass = computed(() => {
switch (roomStatus.value) {
case 'waiting':
return 'room-topbar__status-badge--waiting'
case 'playing':
return 'room-topbar__status-badge--playing'
case 'finished':
return 'room-topbar__status-badge--finished'
default:
return ''
}
})
const statusLabel = computed(() => {
switch (roomStatus.value) {
case 'waiting':
return '等待中'
case 'playing':
return '对局中'
case 'finished':
return '已结束'
default:
return ''
}
})
function goBack() {
router.push('/')
}
</script>
<style scoped lang="scss">
.room-topbar {
display: flex;
align-items: center;
height: 48px;
padding: 0 16px;
background-color: var(--bg-surface);
border-bottom: 1px solid var(--border-default);
gap: 24px;
flex-shrink: 0;
}
.room-topbar__back {
display: flex;
align-items: center;
gap: 4px;
padding: 4px 10px;
border: 1px solid var(--border-default);
border-radius: 6px;
background: transparent;
color: var(--text-secondary);
font-size: 13px;
cursor: pointer;
transition: all 0.15s ease;
&:hover {
color: var(--text-primary);
border-color: var(--color-primary);
background-color: var(--color-primary-light);
}
}
.room-topbar__back-icon {
font-size: 14px;
}
.room-topbar__info {
display: flex;
align-items: baseline;
gap: 6px;
color: var(--text-primary);
font-size: 14px;
font-weight: 600;
}
.room-topbar__game-icon {
font-size: 16px;
}
.room-topbar__game-name {
font-size: 15px;
}
.room-topbar__divider {
color: var(--text-tertiary);
font-weight: 400;
}
.room-topbar__mode {
color: var(--text-secondary);
font-weight: 500;
}
.room-topbar__status {
margin-left: auto;
display: flex;
align-items: center;
gap: 8px;
}
.room-topbar__room-name {
font-size: 13px;
color: var(--text-secondary);
}
.room-topbar__status-badge {
padding: 3px 10px;
border-radius: 10px;
font-size: 12px;
font-weight: 600;
&--waiting {
color: var(--color-success);
background-color: var(--color-success-light);
}
&--playing {
color: var(--color-warning);
background-color: var(--color-warning-light);
}
&--finished {
color: var(--text-tertiary);
background-color: var(--bg-body);
}
}
</style>