package com.webgame.webgamebackend.sse; import com.webgame.webgamebackend.common.auth.AuthenticationProvider; import com.webgame.webgamebackend.common.dto.ApiResponse; import com.webgame.webgamebackend.common.event.SseEventPublisher; import com.webgame.webgamebackend.common.event.SseEventType; import jakarta.servlet.http.HttpServletResponse; import lombok.RequiredArgsConstructor; import lombok.extern.slf4j.Slf4j; import org.springframework.http.MediaType; import org.springframework.web.bind.annotation.GetMapping; import org.springframework.web.bind.annotation.PostMapping; import org.springframework.web.bind.annotation.RequestBody; import org.springframework.web.bind.annotation.RequestHeader; import org.springframework.web.bind.annotation.RequestMapping; import org.springframework.web.bind.annotation.RestController; import org.springframework.web.servlet.mvc.method.annotation.SseEmitter; import java.io.IOException; import java.util.Map; /** * SSE 订阅端点 * * 提供 GET /sse/subscribe 端点建立持久化 SSE 连接。 * 心跳由 SseConnectionManager 统一批量管理,此处不再维护 per-connection 定时器。 */ @Slf4j @RestController @RequestMapping("/sse") @RequiredArgsConstructor public class SseController { /** SseEmitter 超时时间(30 分钟),超时后由 SseConnectionManager 的 onTimeout 回调清理 */ private static final long SSE_TIMEOUT_MS = 30 * 60 * 1000L; private final SseConnectionManager connectionManager; private final AuthenticationProvider authProvider; private final SseEventPublisher eventPublisher; @GetMapping(value = "/subscribe", produces = MediaType.TEXT_EVENT_STREAM_VALUE) public SseEmitter subscribe( @RequestHeader(value = "Last-Event-ID", required = false) String lastEventId, HttpServletResponse response) throws IOException { // SSE 路径已排除在 AuthInterceptor 之外,此处手动校验登录态 String token = authProvider.getCurrentToken(); if (token == null || token.isBlank()) { log.warn("[SSE] 缺少认证 token"); return writeAuthError(response, HttpServletResponse.SC_UNAUTHORIZED, "缺少认证信息,请先登录"); } String userId = authProvider.getUserIdByToken(token); if (userId == null) { log.warn("[SSE] token 无效或已过期"); return writeAuthError(response, HttpServletResponse.SC_UNAUTHORIZED, "登录已过期,请重新登录"); } // 设置认证上下文,后续 getCurrentUserId() 可用 authProvider.setContextToken(token, -1); SseEmitter emitter = new SseEmitter(SSE_TIMEOUT_MS); String connectionId = connectionManager.register(userId, emitter); // 发送初始连接确认 try { emitter.send(SseEmitter.event() .name("connected") .data("{\"message\":\"连接成功\"}")); } catch (IOException | IllegalStateException e) { log.warn("[SSE] 发送 connected 事件失败, userId={}, connectionId={}", userId, connectionId, e); connectionManager.remove(userId, connectionId); } if (lastEventId != null && !lastEventId.isBlank()) { log.debug("[SSE] 客户端重连, Last-Event-ID={}, userId={}, connectionId={}", lastEventId, userId, connectionId); } return emitter; } /** * 测试用消息发布接口 * * 支持广播(不传 userId)和定向推送(传 userId)两种模式。 * 可传入任意 JSON 数据作为消息体,事件类型固定为 CUSTOM。 * * 请求体示例: *
* // 广播
* { "data": { "msg": "hello" } }
*
* // 定向推送
* { "userId": "123", "data": { "msg": "hello" } }
*
*
* @param body 请求体,包含可选的 userId 和必填的 data
* @return 统一 API 响应
*/
@PostMapping("/publish")
public ApiResponse