fix: 暂存
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@@ -1,33 +1,22 @@
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package com.webgame.webgamebackend.sse;
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import cn.dev33.satoken.stp.StpUtil;
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import com.alibaba.fastjson2.JSON;
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import com.webgame.webgamebackend.common.event.SseEvent;
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import com.webgame.webgamebackend.common.event.SseEventType;
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import lombok.RequiredArgsConstructor;
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import lombok.extern.slf4j.Slf4j;
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import org.springframework.http.MediaType;
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import org.springframework.scheduling.TaskScheduler;
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import org.springframework.web.bind.annotation.GetMapping;
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import org.springframework.web.bind.annotation.PostMapping;
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import org.springframework.web.bind.annotation.RequestBody;
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import org.springframework.web.bind.annotation.RequestHeader;
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import org.springframework.web.bind.annotation.RequestMapping;
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import org.springframework.web.bind.annotation.RestController;
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import org.springframework.web.servlet.mvc.method.annotation.SseEmitter;
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import java.io.IOException;
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import java.util.Map;
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import java.util.concurrent.Executors;
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import java.util.concurrent.ScheduledExecutorService;
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import java.util.concurrent.TimeUnit;
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import java.time.Duration;
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import java.util.concurrent.ScheduledFuture;
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/**
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* SSE 连接端点
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*
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* 提供 GET /sse/subscribe 端点,建立持久化 SSE 连接。
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* 连接成功后立即发送 connected 事件确认握手,之后每 30 秒发送心跳保活。
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*
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* 鉴权由 SaTokenConfigure 拦截器统一处理,前端通过 fetch-event-source
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* 的 headers 传 saToken,401 时由前端 err.response.status 直接读取。
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* SSE 订阅端点
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*/
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@Slf4j
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@RestController
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@@ -35,93 +24,51 @@ import java.util.concurrent.TimeUnit;
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@RequiredArgsConstructor
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public class SseController {
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private static final long SSE_TIMEOUT_MS = 30 * 60 * 1000L;
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private static final Duration HEARTBEAT_INTERVAL = Duration.ofSeconds(30);
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private final SseConnectionManager connectionManager;
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private final TaskScheduler sseTaskScheduler;
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/**
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* 建立 SSE 订阅连接
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*
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* 鉴权由拦截器处理,此处直接获取登录用户 ID。
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*
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* @return SseEmitter 实例(30 分钟超时)
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*/
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@GetMapping(value = "/subscribe", produces = MediaType.TEXT_EVENT_STREAM_VALUE)
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public SseEmitter subscribe() {
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public SseEmitter subscribe(
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@RequestHeader(value = "Last-Event-ID", required = false) String lastEventId) {
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String userId = StpUtil.getLoginIdAsString();
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SseEmitter emitter = new SseEmitter(30 * 60 * 1000L); // 30 分钟超时
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SseEmitter emitter = new SseEmitter(SSE_TIMEOUT_MS);
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String connectionId = connectionManager.register(userId, emitter);
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connectionManager.register(userId, emitter);
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ScheduledFuture<?> heartbeatTask = sseTaskScheduler.scheduleAtFixedRate(() -> {
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try {
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emitter.send(SseEmitter.event().name("heartbeat").data(""));
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} catch (IOException | IllegalStateException e) {
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log.debug("[SSE] 心跳发送失败, userId={}, connectionId={}, reason={}",
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userId, connectionId, e.getMessage());
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connectionManager.remove(userId, connectionId);
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}
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}, HEARTBEAT_INTERVAL);
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Runnable cancelHeartbeat = () -> heartbeatTask.cancel(false);
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emitter.onCompletion(cancelHeartbeat);
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emitter.onTimeout(cancelHeartbeat);
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emitter.onError(error -> cancelHeartbeat.run());
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// 发送初始连接确认
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try {
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emitter.send(SseEmitter.event()
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.name("connected")
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.data("{\"message\":\"连接成功\"}"));
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} catch (IOException e) {
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log.warn("[SSE] 发送 connected 事件失败, userId={}", userId);
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} catch (IOException | IllegalStateException e) {
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log.warn("[SSE] 发送 connected 事件失败, userId={}, connectionId={}",
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userId, connectionId, e);
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connectionManager.remove(userId, connectionId);
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}
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// 启动心跳定时任务
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ScheduledExecutorService heartbeat = Executors.newSingleThreadScheduledExecutor(
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r -> new Thread(r, "sse-heartbeat-" + userId.substring(0, Math.min(8, userId.length())))
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);
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heartbeat.scheduleAtFixedRate(() -> {
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try {
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emitter.send(SseEmitter.event()
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.name("heartbeat")
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.data(""));
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} catch (Exception e) {
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// 客户端已断开(IOException)或响应已不可用(AsyncRequestNotUsableException)
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connectionManager.remove(userId);
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heartbeat.shutdown();
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}
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}, 30, 30, TimeUnit.SECONDS);
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if (lastEventId != null && !lastEventId.isBlank()) {
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log.debug("[SSE] 客户端重连, Last-Event-ID={}, userId={}, connectionId={}",
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lastEventId, userId, connectionId);
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}
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// 连接关闭时停止心跳
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emitter.onCompletion(heartbeat::shutdown);
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emitter.onTimeout(heartbeat::shutdown);
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emitter.onError(e -> heartbeat.shutdown());
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log.info("[SSE] 新连接建立, userId={}, 当前在线={}", userId, connectionManager.getOnlineCount());
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log.info("[SSE] 连接建立成功, userId={}, connectionId={}, onlineConnections={}",
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userId, connectionId, connectionManager.getOnlineCount());
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return emitter;
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}
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// ==================== 测试接口 ====================
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/**
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* 查看当前 SSE 在线连接数
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*
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* GET /sse/test/online
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*/
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@GetMapping("/test/online")
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public Map<String, Object> onlineCount() {
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return Map.of("onlineCount", connectionManager.getOnlineCount());
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}
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/**
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* 手动发送广播事件(测试用)
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*
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* POST /sse/test/broadcast
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* Body: { "event": "room_created", "data": { "roomId": "test", ... } }
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*
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* event 可选值: room_created / room_updated / room_removed / kicked / game_started / balance_chg
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*/
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@PostMapping("/test/broadcast")
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public Map<String, Object> testBroadcast(@RequestBody Map<String, Object> body) {
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String eventType = (String) body.get("event");
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Object data = body.get("data");
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if (eventType == null || data == null) {
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return Map.of("success", false, "error", "event 和 data 字段为必填");
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}
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try {
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SseEventType type = SseEventType.valueOf(eventType.toUpperCase());
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SseEvent event = SseEvent.broadcast(type, JSON.toJSONString(data));
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connectionManager.broadcast(event);
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log.info("[SSE] 测试广播, type={}, data={}", eventType, JSON.toJSONString(data));
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return Map.of("success", true, "eventType", eventType, "onlineCount", connectionManager.getOnlineCount());
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} catch (IllegalArgumentException e) {
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return Map.of("success", false, "error", "无效的事件类型: " + eventType);
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}
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}
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}
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